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Corona Radiata
26 septembre 2011, par
Mis à jour : Septembre 2011
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Type : Audio
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Autres articles (99)
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Mise à jour de la version 0.1 vers 0.2
24 juin 2013, parExplications des différents changements notables lors du passage de la version 0.1 de MediaSPIP à la version 0.3. Quelles sont les nouveautés
Au niveau des dépendances logicielles Utilisation des dernières versions de FFMpeg (>= v1.2.1) ; Installation des dépendances pour Smush ; Installation de MediaInfo et FFprobe pour la récupération des métadonnées ; On n’utilise plus ffmpeg2theora ; On n’installe plus flvtool2 au profit de flvtool++ ; On n’installe plus ffmpeg-php qui n’est plus maintenu au (...) -
Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
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Multilang : améliorer l’interface pour les blocs multilingues
18 février 2011, parMultilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela.
Sur d’autres sites (9543)
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Revision c8ed36432e : Non-uniform quantization experiment This framework allows lower quantization bi
4 mars 2015, par Deb MukherjeeChanged Paths :
Modify /configure
Modify /vp9/common/vp9_blockd.h
Modify /vp9/common/vp9_onyxc_int.h
Modify /vp9/common/vp9_quant_common.c
Modify /vp9/common/vp9_quant_common.h
Modify /vp9/common/vp9_rtcd_defs.pl
Modify /vp9/decoder/vp9_decodeframe.c
Modify /vp9/decoder/vp9_detokenize.c
Modify /vp9/encoder/vp9_block.h
Modify /vp9/encoder/vp9_encodemb.c
Modify /vp9/encoder/vp9_encodemb.h
Modify /vp9/encoder/vp9_quantize.c
Modify /vp9/encoder/vp9_quantize.h
Modify /vp9/encoder/vp9_rdopt.c
Non-uniform quantization experimentThis framework allows lower quantization bins to be shrunk down or
expanded to match closer the source distribution (assuming a generalized
gaussian-like central peaky model for the coefficients) in an
entropy-constrained sense. Specifically, the width of the bins 0-4 are
modified as a factor of the nominal quantization step size and from 5
onwards all bins become the same as the nominal quantization step size.
Further, different bin width profiles as well as reconstruction values
can be used based on the coefficient band as well as the quantization step
size divided into 5 ranges.A small gain currently on derflr of about 0.16% is observed with the
same paraemters for all q values.
Optimizing the parameters based on qstep value is left as a TODO for now.Results on derflr with all expts on is +6.08% (up from 5.88%).
Experiments are in progress to tune the parameters for different
coefficient bands and quantization step ranges.Change-Id : I88429d8cb0777021bfbb689ef69b764eafb3a1de
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aacenc : remove the experimental flag
5 décembre 2015, par Rostislav Pehlivanovaacenc : remove the experimental flag
Thiss commit removes the experimental flag from the native AAC Encoder
and thus makes it the default.After a lot of work, done by myself and Claudio Freire, the quality of
this encoder rivals and surpasses libfdk_aac in some situations. The
encoder had instability issues earlier which prevented it from having
its experimental flag removed, however the last commits done by Claudio
removed the last known source of instability and solved a lot of
problems which were previously observed. The issues were caused by the
various coding tools interfering with the scalefactor indices. Thus,
with these problems solved, it should now be possible to declare this
encoder as the default and recommend that the users should use it
instead of others provided by external libraries, as it is both faster
and has a subjectively higher quality with selected tracks.
The encoder has still yet to be fine tuned for every possible audio file
type like music or voice, so it is hoped that with the experimental flag
removed the users should be able to provide feedback and make the
encoder better than the alternatives for every type of audio and at
every bitrate.Signed-off-by : Rostislav Pehlivanov <atomnuker@gmail.com>
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How to stop a sound when certain other sound is inserted in the mix in ffmpeg ?
3 avril 2022, par Antonio OliveiraI'm using a ffmpeg command that takes a set of sounds, mixes them into a single file, separating them by certain time intervals.


Below is how my command is today.


ffmpeg -i 
close_hh.wav -i \
crash_l.wav -i \
crash_r.wav -i \
floor.wav -i \
kick_l.wav -i \
kick_r.wav -i \
open_hh.wav -i \
ride.wav -i \
snare.wav -i \
splash.wav -i \
tom_1.wav -i \
tom_2.wav -i \
 tom_3.wav -filter_complex " [6]adelay=0|0[note_0]; [0]adelay=360|360[note_1]; [6]adelay=1260|1260[note_2]; [0]adelay=1537|1537[note_3]; [6]adelay=2494|2494[note_4]; [5]adelay=2767|2767[note_5]; [0]adelay=2969|2969[note_6]; [6]adelay=3673|3673[note_7]; [5]adelay=3924|3924[note_8]; [0]adelay=4132|4132[note_9]; [0][note_0][note_1][note_2][note_3][note_4][note_5][note_6][note_7][note_8][note_9]amix=inputs=11:normalize=0" record.wav



This is the resulting audio that this command generates :


ffmpg record.wav : https://drive.google.com/file/d/1LFV4ImLKLnRCqZRhZ7OqZy4Ecq5fwT3j/view?usp=sharing


The purpose is to generate a drum recording, so I would like to simulate the dynamics of the hi-hat sounds : When the closed hi-hat is played, the open hi-hat will stop playing immediately if it is still sounding. The same behavior does not happen for any of the other sounds.


One point that makes this a little more challenging is that other sounds can also be played between open hi-hat and closed hi-hat strikes, and theoretically the sound interruption behavior should work normally.


Below is a recording demonstrating the expected result. (My app already reproduces the sound result I need internally, so I just made a simple recording with the microphone to illustrate)


mic record.wav https://drive.google.com/file/d/19x19Fd_URQVo-MMCmGEHIC1SjaQbpWrh/view?usp=sharing


Notice that in the first audio (ffmpeg record.wav) the first sound (open hi-hat) continues playing after the second is played.
In the second audio (mic record.wav) the first sound stops immediately after the second sound is played.


How should the ffmpeg command be to get the expected result ?