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  • Websites made ​​with MediaSPIP

    2 mai 2011, par

    This page lists some websites based on MediaSPIP.

  • Creating farms of unique websites

    13 avril 2011, par

    MediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
    This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)

  • Le profil des utilisateurs

    12 avril 2011, par

    Chaque utilisateur dispose d’une page de profil lui permettant de modifier ses informations personnelle. Dans le menu de haut de page par défaut, un élément de menu est automatiquement créé à l’initialisation de MediaSPIP, visible uniquement si le visiteur est identifié sur le site.
    L’utilisateur a accès à la modification de profil depuis sa page auteur, un lien dans la navigation "Modifier votre profil" est (...)

Sur d’autres sites (9982)

  • FFMPEG (WINDOWS) - Jerky Videos with vidstabdetect & vidstabtransform

    26 avril 2016, par Onish Mistry

    I require to stabilize multiple video clips and finally stitch all the clips, along with images into one final video. These "Scenes" consisting video clips as well as images also can have overlays like Texts and/or other Images.

    Basically the code I have in place as of now does everything for me just fine, where all the video clips are first converted into frame images. It then reads all the frames, puts on the overlays, adds a fade transition in-between "Scenes".

    Coming to the issue I am facing with stabilization, when I extract image frames out of the stabilized video clip and simply try to recreate video from those extracted image frames, it comes out with a weird jerk, almost like as if it is missing those stabilization calculations or something, not sure. It still looks a bit stabilized but with missing frames. I have checked duration and number of frames extracted, everything matches with the source, non-stabilized video.

    Below is the command used to stabilize the video, result of which is a perfectly stabilized video.

    ffmpeg -i 1.MOV -r 30 -vf vidstabdetect=result="transforms.trf" -f null NUL && ffmpeg -i 1.MOV -r 30 -vf vidstabtransform=smoothing=30:input="transforms.trf" -vcodec libx264 -b:v 2000k -f mp4 results.mp4

    Below is the command I use for video to image :

    ffmpeg -i results.mp4 -r 30 -qscale 1 -f image2 %d.jpg

    Below is the command I use for image to video :

    ffmpeg -i %d.jpg -r 30 -vcodec libx264 -b:v 2000k -f mp4 final.mp4

    Any help or suggestions are welcomed and appreciated.

    Thanks,

  • ffmpeg - convert image sequence to video with reversed order

    8 avril 2017, par 0__

    Looking at the docs, it is not apparent to me whether ffmpeg would allow me to convert an image sequence to a video in reverse order, for example using this sequence :

    frame-1000.jpg
    frame-999.jpg
    frame-998.jpg
    ...
    frame-1.jpg

    Is it possible to give a "step direction" for the frame indices ?

  • Call system package with Go on App Engine Standard

    8 novembre 2019, par reidreid46

    I’m trying to use FFmpeg in a Go application thats running on Google App Engine Standard. I can get this to run locally, when I point to a local instance of the FFmpeg binary using exec.Command()

    cmd := exec.Command(
       "/Users/justin/Desktop/conversion/ffmpeg", // this won't work on a remote server
       "-i", "pipe:0",
       "-ac", "1",
       "-codec:a", "libmp3lame",
       "-b:a", "48k",
       "-ar", "24000",
       "-f", "mp3",
       "pipe:1",
     )

     cmd.Stdin = bytes.NewReader(synthResp.AudioContent)

     var output bytes.Buffer
     cmd.Stdout = &output
     err = cmd.Run()

    Obviously, this won’t work when I deploy the application, so I need a way to point to a hosted version of the FFmpeg binary. It seems ffmpeg is a system package for the go1.11 App Engine Standard environment.

    What are "System packages" and how do I use them ?
    When I look for documentation, I find a lot of documentation on apt-get, and no documentation on how to use them, App Engine or otherwise. Do I need to install it, or should it already be part of the container(?) that App Engine is running ?

    Do I call it, like I’d call other executables ? If so, that I’d expect this to work, but it doesn’t

    cmd := exec.Command(
       "ffmpeg", // <------ what should this be?
       "-i", "pipe:0",
       "-ac", "1",
       "-codec:a", "libmp3lame",
       "-b:a", "48k",
       "-ar", "24000",
       "-f", "mp3",
       "pipe:1",
     )

     cmd.Stdin = bytes.NewReader(synthResp.AudioContent)

     var output bytes.Buffer
     cmd.Stdout = &output
     err = cmd.Run()

    Logging err, I see exec: "ffmpeg": executable file not found in $PATH