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1,000,000
27 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Demon Seed
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The Four of Us are Dying
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Mis à jour : Septembre 2011
Langue : English
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Mis à jour : Septembre 2011
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Head Down
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Mis à jour : Septembre 2011
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Type : Audio
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Sur d’autres sites (9174)
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FFMPEG - Get the exact calculated audio filesize after encode
14 janvier 2016, par Youssef El GharbaouiIm trying to guess an audio (mp3) filesize before encode with ffmpeg, afterward, need to have the exact calculated filesize.
Here is the formula im using to predict and calculate the filesize (hope im not wrong) :
( Bitrates x Duration ) / 8) x 1000 = Filesize in Bytes.
Im going to give a real example so that everyone can understand the use case.
Example :
Having an m4a file with the following data :
- Name : Assuming xxx.m4a
- Filesize : 8 304 014 bytes (8,3 Mo)
- Bitrates : 256k
- Duration : 260 seconds
Expected filesize : ( (256 x 260) / 8 ) x 1000 = 8 320 000 bytes
Then im running the following ffmpeg command :
ffmpeg -i xxx.m4a -f mp3 -y -minrate 256k -maxrate 256k -bufsize 256k -b:a 256k -fs 8320000 output.mp3
Console output :
ffmpeg version 2.7.2 Copyright (c) 2000-2015 the FFmpeg developers
built with Apple LLVM version 6.1.0 (clang-602.0.53) (based on LLVM 3.6.0svn)
configuration: --prefix=/usr/local/Cellar/ffmpeg/2.7.2_1 --enable-shared --enable-pthreads --enable-gpl --enable-version3 --enable-hardcoded-tables --enable-avresample --cc=clang --host-cflags= --host-ldflags= --enable-opencl --enable-libx264 --enable-libmp3lame --enable-libvo-aacenc --enable-libxvid --enable-vda
libavutil 54. 27.100 / 54. 27.100
libavcodec 56. 41.100 / 56. 41.100
libavformat 56. 36.100 / 56. 36.100
libavdevice 56. 4.100 / 56. 4.100
libavfilter 5. 16.101 / 5. 16.101
libavresample 2. 1. 0 / 2. 1. 0
libswscale 3. 1.101 / 3. 1.101
libswresample 1. 2.100 / 1. 2.100
libpostproc 53. 3.100 / 53. 3.100
Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'xxx.m4a':
Metadata:
major_brand : isom
minor_version : 512
compatible_brands: isomiso2mp41
encoder : Lavf56.36.100
Duration: 00:04:20.53, start: 0.000000, bitrate: 254 kb/s
Stream #0:0(und): Audio: aac (LC) (mp4a / 0x6134706D), 44100 Hz, stereo, fltp, 253 kb/s (default)
Metadata:
handler_name : SoundHandler
Output #0, mp3, to 'output.mp3':
Metadata:
major_brand : isom
minor_version : 512
compatible_brands: isomiso2mp41
TSSE : Lavf56.36.100
Stream #0:0(und): Audio: mp3 (libmp3lame), 44100 Hz, stereo, fltp, 256 kb/s (default)
Metadata:
handler_name : SoundHandler
encoder : Lavc56.41.100 libmp3lame
Stream mapping:
Stream #0:0 -> #0:0 (aac (native) -> mp3 (libmp3lame))
Press [q] to stop, [?] for help
size= 8127kB time=00:04:20.02 bitrate= 256.1kbits/s
video:0kB audio:8127kB subtitle:0kB other streams:0kB global headers:0kB muxing overhead: 0.011765%Problem and Questions :
- Can you tell me why im I getting an output with 8 322 546 bytes and
not 8 320 000 as expected ? - Is there something wrong in my formula or the ffmpeg command ?
- What solution can you suggest to get the exact predicted filesize ?
Thank you in advance.
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FFMPEG convert flv to mp4 without losing quality [closed]
9 juillet 2013, par Chad WhitakerCurrently I'm converting .flv flash files to .webm and .mp4 files to be used with an HTML5 video player.
_
I use this ffmpeg command for WEBM :
ffmpeg -i filename.flv -vcodec libvpx -acodec libvorbis filename.webm
which works great and the file size stays relatively the same (imporatant)._
For MP4 I'm using the following :
ffmpeg -i filename.flv -sameq -ar 22050 filename.mp4
It converts to .mp4 fine and prevents any quality loss but the file size almost triples in size.
What ffmpeg formula could be used to convert to MP4 without losing too much quality and preventing a much higher file size ?
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FFmpeg uses too much memory when repeating split, select, overlay
13 novembre 2020, par finefootI'm running


ffmpeg -i input.mp4 -filter_complex_script script.txt output.mp4



with the following minimal example script :


split[tmp],
select='between(t,1,2)',
select='between(n,0,1)',
[tmp]overlay=enable='between(t,1,2)':eof_action=repeat,
split[tmp],
select='between(t,3,4)',
select='between(n,0,1)',
[tmp]overlay=enable='between(t,3,4)':eof_action=repeat



What I want to do is to take 1 frame at a certain position and repeat it for a certain duration, basically "pausing" the video, while overwriting to keep the same output length. In the example, I'm doing this twice : I'm using
split[tmp]
to get a second input stream to work on, select the time at position 00:01 withselect='between(t,1,2)'
, select the first frame from that position withselect='between(n,0,1)'
and finally overlay that frame over the input. This repeats for a second time at position 00:03. I have tested this and it does exactly what I'm looking for.

However, in my real script, I'm repeating this about 1000 times for different positions in the stream (and for shorter durations than 1 second) which results in running out of memory. What am I doing wrong ? What can I do to optimize ?