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Autres articles (62)

  • Gestion générale des documents

    13 mai 2011, par

    MédiaSPIP ne modifie jamais le document original mis en ligne.
    Pour chaque document mis en ligne il effectue deux opérations successives : la création d’une version supplémentaire qui peut être facilement consultée en ligne tout en laissant l’original téléchargeable dans le cas où le document original ne peut être lu dans un navigateur Internet ; la récupération des métadonnées du document original pour illustrer textuellement le fichier ;
    Les tableaux ci-dessous expliquent ce que peut faire MédiaSPIP (...)

  • Des sites réalisés avec MediaSPIP

    2 mai 2011, par

    Cette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
    Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page.

  • Submit bugs and patches

    13 avril 2011

    Unfortunately a software is never perfect.
    If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
    If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
    You may also (...)

Sur d’autres sites (7433)

  • C++ Realtime OpenGL videogame streaming library

    23 août 2013, par Mufasa

    I need to select a video encoder and library to take raw RGB frames in realtime from a videogame and send them to a remote client. The remote client is sending back mouse events. Right now I have a setup where the server is using glReadPixels to read frame data, then sending information in the form of 16x16 tiles with runlength encoding that have changed since the last read. (The videogame has a lot of solid color areas). My client works to control the game. But the transmission of frames to the client, and mouse events from the client, is too slow. Both use a TCP socket to communicate.

    I'm looking into using ffmpeg or x264 to encode into H.264 video ; do you think this could reduce latency ? I'm on windows and I can't figure out how to set up x264 libraries in Visual Studio, but I have got ffmpeg libraries installed.

    Another name I have heard is live555 but I don't know much about that.

    Do you have any recommendations ?

  • how to use x264 dll in another project

    7 février 2024, par Hadi Rasekh

    I want to use x264 in my project. There is some line in the code said :

    


    `/* Application developers planning to link against a shared library version of

    


      

    • libx264 from a Microsoft Visual Studio or similar development environment
    • 


    • will need to define X264_API_IMPORTS before including this header.
    • 


    • This clause does not apply to MinGW, similar development environments, or non
    • 


    • Windows platforms. */`
    • 


    


    But I don't get this line :
define X264_API_IMPORTS before including this header

    


    We can create x264 dll by its configuration and make

    


        ./configure --enable-shared
    make


    


    but I can not use the dll in my Qt Project.

    


    I can make my own dll (in another code) and use it in the project.
But when I start to use x264 dll in my project I get the following error :

    


        C:\DataHiding\SourceCode2\GUI\DataHiding\mainwindow.cpp:10: error:
    'pulldown_frame_duration' was not declared in this scope
    qDebug() << pulldown_frame_duration[1];
             ^


    


  • use AForge.video.FFMPEG in c# 2008

    23 décembre 2013, par user2922938

    i work in visual studio 2008 in c# language, when run the program the error :

    $exception "Could not load file or assembly 'AForge.Video.FFMPEG,
    Version=2.2.5.0,

    Culture=neutral, PublicKeyToken=03563089b1be05dd' or one of its
    dependencies. An attempt

    was made to load a program with an incorrect format."

    using System;
    using System.Collections.Generic;
    using System.ComponentModel;
    using System.Data;
    using System.Drawing;
    using System.Linq;
    using System.Text;
    using System.Windows.Forms;
    using AForge.Video.FFMPEG;


    namespace WindowsFormsApplication9
    {

    public partial class Form1 : Form
    {

       public Form1()
       {
           InitializeComponent();
       }


       private void button1_Click(object sender, EventArgs e)
       {
           VideoFileReader video = new VideoFileReader();
       }


    }

    what is wrong in program ??