Recherche avancée

Médias (0)

Mot : - Tags -/formulaire

Aucun média correspondant à vos critères n’est disponible sur le site.

Autres articles (74)

  • Des sites réalisés avec MediaSPIP

    2 mai 2011, par

    Cette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
    Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page.

  • Support audio et vidéo HTML5

    10 avril 2011

    MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
    Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
    Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
    Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

Sur d’autres sites (7458)

  • Where can I find modern tutorials for libav, ffmpeg, etc ? [on hold]

    19 décembre 2016, par Marty

    I want to make a quick program in C that will open a video, save each frame as a ppm, and dump motion vectors. All the tutorials I can find are from almost ten years ago and call deprecated or non-existent functions.

    Are there any good online resources, websites, videos, or textbooks that cover a modern approach to doing these types of things ?

  • Encoding Android Camera Frames h263/h264 [on hold]

    29 décembre 2015, par Another Guy

    I want to implement a Video Chatting app on Android . I created a SurfaceView , get Camera preview and captured the frame as a byte[ ] using Camera.PreviewCallback.onPreviewFrame( ) method . Now I want to encode that byte[ ] to a h263 frame , pass over the network . Also get similar type of frame over network , decode it to a byte[ ] ( or a displayable format ) , and show it in a View . I want to do it at least 15 FPS rate . I am asking help for the encoding/decoding part .

    For that purpose , which library would be suitable for me ? From where I should start ? Is my starting point wrong ? Is there any support on SDK or would I have to use NDK ? I have heard about FFMpeg/x264 library , but I could not figure out how I can use them in my purpose . It’s highly appreciated If you name any library , any reference , learning path , link or code snippet . Can you help me saying any workflow I should follow ? What if I want to use h264 encoding ? I just want to get it done , GPL/LGPL license of library would not matter a lot .

    I am a beginner in Android development . Any kind of assistance would be highly appreciated . Thanks in advance .

  • iPhone camera live steaming

    15 juin 2012, par Inder Kumar Rathore

    I have downloaded ffmpeg lib file and complied it for armv7. I added ffmpeg lib files in my project successfully. i am able to get iphone camera live streams using AVFoundation.

    Now the problem is how will i convert iphone camera streams output as a input of ffmpeg for decode ? Check my code

    - (void)captureOutput:(AVCaptureOutput *)captureOutput didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer fromConnection:(AVCaptureConnection *)connection {


    CMBlockBufferRef bufferData = CMSampleBufferGetDataBuffer(sampleBuffer);
    size_t lengthAtOffset;
    size_t totalLength; char* data;

    if(CMBlockBufferGetDataPointer(bufferData, 0, &lengthAtOffset, &totalLength, &data ) != noErr )
    NSLog(@"error !") ;

    Kindly suggested me which function of ffmpeg lib is used for decoding and how will i put CMBlockBufferRef as a input of this ??

    Thanks