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Médias (91)
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DJ Z-trip - Victory Lap : The Obama Mix Pt. 2
15 septembre 2011
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Matmos - Action at a Distance
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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DJ Dolores - Oslodum 2004 (includes (cc) sample of “Oslodum” by Gilberto Gil)
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Danger Mouse & Jemini - What U Sittin’ On ? (starring Cee Lo and Tha Alkaholiks)
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Cornelius - Wataridori 2
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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The Rapture - Sister Saviour (Blackstrobe Remix)
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
Autres articles (87)
-
List of compatible distributions
26 avril 2011, parThe table below is the list of Linux distributions compatible with the automated installation script of MediaSPIP. Distribution nameVersion nameVersion number Debian Squeeze 6.x.x Debian Weezy 7.x.x Debian Jessie 8.x.x Ubuntu The Precise Pangolin 12.04 LTS Ubuntu The Trusty Tahr 14.04
If you want to help us improve this list, you can provide us access to a machine whose distribution is not mentioned above or send the necessary fixes to add (...) -
MediaSPIP version 0.1 Beta
16 avril 2011, parMediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
Organiser par catégorie
17 mai 2013, parDans MédiaSPIP, une rubrique a 2 noms : catégorie et rubrique.
Les différents documents stockés dans MédiaSPIP peuvent être rangés dans différentes catégories. On peut créer une catégorie en cliquant sur "publier une catégorie" dans le menu publier en haut à droite ( après authentification ). Une catégorie peut être rangée dans une autre catégorie aussi ce qui fait qu’on peut construire une arborescence de catégories.
Lors de la publication prochaine d’un document, la nouvelle catégorie créée sera proposée (...)
Sur d’autres sites (7589)
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Revision be6aeadaf4 : Try again to merge branch 'frame-parallel' into master branch. In frame paralle
27 janvier 2015, par hkuangChanged Paths :
Modify /test/decode_test_driver.cc
Modify /test/test-data.mk
Modify /test/test-data.sha1
Modify /test/test.mk
Modify /test/test_vector_test.cc
Modify /test/test_vectors.cc
Modify /test/vp9_encoder_parms_get_to_decoder.cc
Add /test/vp9_frame_parallel_test.cc
Modify /test/webm_video_source.h
Modify /vp9/common/vp9_alloccommon.c
Modify /vp9/common/vp9_alloccommon.h
Modify /vp9/common/vp9_entropymode.c
Modify /vp9/common/vp9_mvref_common.c
Modify /vp9/common/vp9_mvref_common.h
Modify /vp9/common/vp9_onyxc_int.h
Modify /vp9/common/vp9_reconinter.c
Modify /vp9/common/vp9_reconinter.h
Modify /vp9/decoder/vp9_decodeframe.c
Modify /vp9/decoder/vp9_decodeframe.h
Modify /vp9/decoder/vp9_decodemv.c
Modify /vp9/decoder/vp9_decodemv.h
Modify /vp9/decoder/vp9_decoder.c
Modify /vp9/decoder/vp9_decoder.h
Add /vp9/decoder/vp9_dthread.c
Add /vp9/decoder/vp9_dthread.h
Modify /vp9/encoder/vp9_encoder.c
Modify /vp9/encoder/vp9_encoder.h
Modify /vp9/encoder/vp9_firstpass.c
Modify /vp9/encoder/vp9_pickmode.c
Modify /vp9/encoder/vp9_rd.c
Modify /vp9/encoder/vp9_rdopt.c
Modify /vp9/vp9_cx_iface.c
Modify /vp9/vp9_dx_iface.c
Modify /vp9/vp9dx.mk
Modify /vpx/vpx_frame_buffer.h
Modify /webmdec.cc
Modify /webmdec.h
Try again to merge branch ’frame-parallel’ into master branch.In frame parallel decode, libvpx decoder decodes several frames on all
cpus in parallel fashion. If not being flushed, it will only return frame
when all the cpus are busy. If getting flushed, it will return all the
frames in the decoder. Compare with current serial decode mode in which
libvpx decoder is idle between decode calls, libvpx decoder is busy
between decode calls.Current frame parallel decode will only speed up the decoding for frame
parallel encoded videos. For non frame parallel encoded videos, frame
parallel decode is slower than serial decode due to lack of loopfilter
worker thread.There are still some known issues that need to be addressed. For example :
decode frame parallel videos with segmentation enabled is not right sometimes.* frame-parallel :
Add error handling for frame parallel decode and unit test for that.
Fix a bug in frame parallel decode and add a unit test for that.
Add two test vectors to test frame parallel decode.
Add key frame seeking to webmdec and webm_video_source.
Implement frame parallel decode for VP9.
Increase the thread test range to cover 5, 6, 7, 8 threads.
Fix a bug in adding frame parallel unit test.
Add VP9 frame-parallel unit test.
Manually pick "Make the api behavior conform to api spec." from master branch.
Move vp9_dec_build_inter_predictors_* to decoder folder.
Add segmentation map array for current and last frame segmentation.
Include the right header for VP9 worker thread.
Move vp9_thread.* to common.
ctrl_get_reference does not need user_priv.
Seperate the frame buffers from VP9 encoder/decoder structure.
Revert "Revert "Revert "Revert 3 patches from Hangyu to get Chrome to
build :"""
Conflicts :
test/codec_factory.h
test/decode_test_driver.cc
test/decode_test_driver.h
test/invalid_file_test.cc
test/test-data.sha1
test/test.mk
test/test_vectors.cc
vp8/vp8_dx_iface.c
vp9/common/vp9_alloccommon.c
vp9/common/vp9_entropymode.c
vp9/common/vp9_loopfilter_thread.c
vp9/common/vp9_loopfilter_thread.h
vp9/common/vp9_mvref_common.c
vp9/common/vp9_onyxc_int.h
vp9/common/vp9_reconinter.c
vp9/decoder/vp9_decodeframe.c
vp9/decoder/vp9_decodeframe.h
vp9/decoder/vp9_decodemv.c
vp9/decoder/vp9_decoder.c
vp9/decoder/vp9_decoder.h
vp9/encoder/vp9_encoder.c
vp9/encoder/vp9_pickmode.c
vp9/encoder/vp9_rdopt.c
vp9/vp9_cx_iface.c
vp9/vp9_dx_iface.cThis reverts commit a18da9760a74d9ce6fb9f875706dc639c95402f5.
Change-Id : I361442ffec1586d036ea2e0ee97ce4f077585f02
-
Revision 1eb6e683f2 : Add superframe support for frame parallel decoding. A superframe is a bunch of
13 juin 2014, par hkuangChanged Paths :
Modify /vp9/vp9_dx_iface.c
Add superframe support for frame parallel decoding.A superframe is a bunch of frames that bundled as one frame. It is mostly
used to combine one or more non-displayable frames and one displayable frame.For frame parallel decoding, libvpx decoder will only support decoding one
normal frame or a super frame with superframe index.If an application pass a superframe without superframe index or a chunk
of displayable frames without superframe index to libvpx decoder, libvpx
will not decode it in frame parallel mode. But libvpx decoder still could
decode it in serial mode.Change-Id : I04c9f2c828373d64e880a8c7bcade5307015ce35
-
ffplay cannot play more than one song
5 février 2020, par Bernie gachi have taken ffplay.c file from http://ffmpeg.org/doxygen/trunk/ffplay_8c-source.html and re edited it to a cpp file to embed in my win32 gui application . i have made the following changes to it.
- made the int main function into a local function as follows, i can pass the HWND to embedd the player
void Ffplay::play_song(string file, HWND parent, bool* successfull)
{
int flags;
VideoState* is;
input_filename = file;
/* register all codecs, demux and protocols */
#if CONFIG_AVDEVICE
avdevice_register_all();
#endif
//avformat_network_init();
//check whether the filename is valid
if (input_filename.empty())
{
logger.log(logger.LEVEL_ERROR, "filename %s is not valid\n", file);
return;
}
if (display_disable)
{
video_disable = 1;
}
flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER;
if (audio_disable)
flags &= ~SDL_INIT_AUDIO;
else
{
/* Try to work around an occasional ALSA buffer underflow issue when the
* period size is NPOT due to ALSA resampling by forcing the buffer size. */
if (!SDL_getenv("SDL_AUDIO_ALSA_SET_BUFFER_SIZE"))
SDL_setenv("SDL_AUDIO_ALSA_SET_BUFFER_SIZE", "1", 1);
}
if (display_disable)
flags &= ~SDL_INIT_VIDEO;
SDL_SetMainReady();
if (SDL_Init(flags))
{
logger.log(logger.LEVEL_ERROR, "Could not initialize SDL - %s\n", SDL_GetError());
logger.log(logger.LEVEL_ERROR, "(Did you set the DISPLAY variable?)\n");
return;
}
//Initialize optional fields of a packet with default values.
//Note, this does not touch the data and size members, which have to be initialized separately.
av_init_packet(&flush_pkt);
flush_pkt.data = (uint8_t*)&flush_pkt;
if (!display_disable)
{
int flags = SDL_WINDOW_HIDDEN;
if (alwaysontop)
#if SDL_VERSION_ATLEAST(2,0,5)
flags |= SDL_WINDOW_ALWAYS_ON_TOP;
#else
logger.log(logger.LEVEL_INFO, "SDL version doesn't support SDL_WINDOW_ALWAYS_ON_TOP. Feature will be inactive.\n");
#endif
if (borderless)
flags |= SDL_WINDOW_BORDERLESS;
else
flags |= SDL_WINDOW_RESIZABLE;
SDL_InitSubSystem(flags);
ShowWindow(parent, true);
//window = SDL_CreateWindow(program_name, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, default_width, default_height, flags);
window = SDL_CreateWindowFrom(parent);
SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "linear");
if (window) {
renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC);
if (!renderer)
{
logger.log(logger.LEVEL_ERROR, "Failed to initialize a hardware accelerated renderer: %s\n", SDL_GetError());
renderer = SDL_CreateRenderer(window, -1, 0);
}
if (renderer)
{
if (!SDL_GetRendererInfo(renderer, &renderer_info))
{
logger.log(logger.LEVEL_INFO, "Initialized %s renderer.\n", renderer_info.name);
}
}
}
if (!window || !renderer || !renderer_info.num_texture_formats)
{
logger.log(logger.LEVEL_ERROR, "Failed to create window or renderer: %s\n", SDL_GetError());
return;
}
}
is = stream_open(input_filename.c_str(), file_iformat);
if (!is)
{
logger.log(logger.LEVEL_ERROR, "Failed to initialize VideoState!\n");
return;
}
//the song is playing now
*successfull = true;
event_loop(is);
//the song has quit;
*successfull = false;
}- changed the callback functions as the static ones couldn’t be used by c++ eg,
void Ffplay::static_sdl_audio_callback(void* opaque, Uint8* stream, int len)
{
static_cast(opaque)->sdl_audio_callback(opaque, stream, len);
}closing doesn’t change from the main file to close the audio and sdl framework
void Ffplay::do_exit(VideoState* is)
{
abort = true;
if(is)
{
stream_close(is);
}
if (renderer)
SDL_DestroyRenderer(renderer);
if (window)
SDL_DestroyWindow(window);
#if CONFIG_AVFILTER
av_freep(&vfilters_list);
#endif
avformat_network_deinit();
SDL_Quit();
}i call the functions as follows from main gui
ft=std::async(launch::async, &Menu::play_song, this, songs_to_play.at(0));
the
menu::play_song
function is :void Menu::play_song(wstring song_path)
{
ready_to_play_song = false;
OutputDebugString(L"\nbefore song\n");
using std::future;
using std::async;
using std::launch;
string input{ song_path.begin(),song_path.end() };
Ffplay ffplay;
ffplay.play_song(input, h_sdl_window, &song_opened);
OutputDebugString(L"\nafter song\n");
ready_to_play_song = true;
}THE PROBLEM is i can only play one song . if i call the
menu::play_song
function again the sound is missing and the video/art cover is occasionally missing also. it seems some resources are not been released or something like that.i have localised the proble to this function
int Ffplay::packet_queue_get(PacketQueue* q, AVPacket* pkt, int block, int* serial)
{
MyAVPacketList* pkt1;
int ret;
int count=0;
SDL_LockMutex(q->mutex);
for (;;)
{
if (q->abort_request)
{
ret = -1;
break;
}
pkt1 = q->first_pkt;
if (pkt1) {
q->first_pkt = pkt1->next;
if (!q->first_pkt)
q->last_pkt = NULL;
q->nb_packets--;
q->size -= pkt1->pkt.size + sizeof(*pkt1);
q->duration -= pkt1->pkt.duration;
*pkt = pkt1->pkt;
if (serial)
*serial = pkt1->serial;
av_free(pkt1);
ret = 1;
break;
}
else if (!block) {
ret = 0;
break;
}
else
{
logger.log(logger.LEVEL_INFO, "packet_queue before");
SDL_CondWait(q->cond, q->mutex);
logger.log(logger.LEVEL_INFO, "packet_queue after");
}
}
SDL_UnlockMutex(q->mutex);
return ret;
}the call to
SDL_CondWait(q->cond, q->mutex);
never returns