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Richard Stallman et le logiciel libre
19 octobre 2011, par
Mis à jour : Mai 2013
Langue : français
Type : Texte
Autres articles (59)
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Websites made with MediaSPIP
2 mai 2011, parThis page lists some websites based on MediaSPIP.
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Creating farms of unique websites
13 avril 2011, parMediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...) -
Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir
Sur d’autres sites (9247)
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How to covert video and extract frame from video using FFMPEG in single command
13 juillet 2013, par kheyaI am trying to convert and extract image frame from a video file in single command
I can do this in 2 steps but I want to use pipe like technique to do thisThis is what I have :
for %%a in ("*.avi") do ffmpeg -i "%%a" -c:v libx264 -preset slow -crf 20 -c:a libvo_aacenc -b:a 128k "%%~na.mp4"
<— converts correctlyI need to incorporate this extract command :
ffmpeg -i inputfile.avi -r 1 -t 4 image-%d.jpeg
Merging two commands giving error.
How do I do it ?
EDIT :
This is what I have. But it just converts the video, no jpg image created as second outputfor %%a in ("*.avi") do ffmpeg -i "%%a" -c:v libx264 -preset slow -crf 20 -c:a libvo_aacenc -b:a 128k "%%~na.mp4" | ffmpeg -r 1 -s 4cif "%%~na.jpeg"
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ffmpeg video unable to play properly in most video players
7 septembre 2022, par LarsI'm trying to set up a node.js app that allows me to download files from a web interface.
I'm using
yt-dl
to get the video and audio stream andffmpeg
to pipe those streams into an mp4. This works and returns a mp4 file.

Now the only issue I have is that when I play the file through most video players, the video player is unable to seek, or skip through the song. I found somewhere deep down on a forum that means that that means the mp4 headers are not working but that is all I could find.
Here is my code, almost unchanged from this response on another thread.


Can anyone provide a solution for this issue.


ytdl.getInfo(link, options).then(info => {
 audioStream = ytdl.downloadFromInfo(info, { ...options, quality: 'highestaudio' });
 videoStream = ytdl.downloadFromInfo(info, { ...options, quality: 'highestvideo' });
 // create the ffmpeg process for muxing
 ffmpegProcess = cp.spawn(ffmpegPath, [
 // supress non-crucial messages
 '-loglevel', '8', '-hide_banner',
 // input audio and video by pipe
 '-i', 'pipe:3', '-i', 'pipe:4',
 // map audio and video correspondingly
 '-map', '0:a', '-map', '1:v',
 // no need to change the codec
 '-c', 'copy',
 // output mp4 and pipe
 '-f', 'matroska', 'pipe:5'
 ], {
 // no popup window for Windows users
 windowsHide: true,
 stdio: [
 // silence stdin/out, forward stderr,
 'inherit', 'inherit', 'inherit',
 // and pipe audio, video, output
 'pipe', 'pipe', 'pipe'
 ]
 });
 audioStream.pipe(ffmpegProcess.stdio[3]);
 videoStream.pipe(ffmpegProcess.stdio[4]);
 ffmpegProcess.stdio[5].pipe(result);
 });



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FFMPEG C++ API audio/video sync, video is longer [closed]
11 mai 2023, par Gábor GomborI create a video from frames in C++ with a given FPS and supply it to FFMPEG API. I record from an Unreal engine viewport and feed FFMPEG with the images. In this interval I have also an audio track in FLAC which I want sync with the video. When the music ends, I close the video and merge them, but the final video has sync problems, the video is a little bit longer than the audio, so I will have an increasing delay. For example I record 0:55 secs, the audio is ok=same length, but the video from frames will be 0:56 secs.


I think the following code is problematic :


bool MyVideoExporter::writeFrame(OutputStream* oStream, AVFrame* frame, int& framePTS)
{
 auto* packet = oStream->pkt->pkt;
 auto* codecContext = oStream->enc->codecContext;

 frame->pts = framePTS;
 frame->pkt_dts = frame->pts;

 auto ret = avcodec_send_frame(codecContext, frame);
 if (ret >= 0) {
 auto retVal = 0;
 while (retVal >= 0) {
 retVal = avcodec_receive_packet(codecContext, packet);
 if (retVal == AVERROR(EAGAIN) || retVal == AVERROR_EOF) break;
 else if (retVal < 0) {
 return false;
 }

 // rescale to audio, usually 1/44100
 av_packet_rescale_ts(packet, m_audiotimestamp, oStream->st->time_base);
 // rescale to FPS, usually 1/30 or 1/60
 av_packet_rescale_ts(packet, codecContext->time_base, oStream->st->time_base);

 packet->stream_index = oStream->st->index;

 retVal = av_interleaved_write_frame(m_avFormatContext.avFormatContext, packet);
 if (retVal < 0) {
 return false;
 }

 framePTS++;
 }

 return retVal == AVERROR_EOF;
 }

 return false;
}




Any idea what is wrong ?


I tried change the order of av_packet_rescale_ts lines or move the frame increase code to another places, but getting far worse results.