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    27 avril 2010, par

    Mediaspip core
    autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs

  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

  • Librairies et binaires spécifiques au traitement vidéo et sonore

    31 janvier 2010, par

    Les logiciels et librairies suivantes sont utilisées par SPIPmotion d’une manière ou d’une autre.
    Binaires obligatoires FFMpeg : encodeur principal, permet de transcoder presque tous les types de fichiers vidéo et sonores dans les formats lisibles sur Internet. CF ce tutoriel pour son installation ; Oggz-tools : outils d’inspection de fichiers ogg ; Mediainfo : récupération d’informations depuis la plupart des formats vidéos et sonores ;
    Binaires complémentaires et facultatifs flvtool2 : (...)

Sur d’autres sites (10190)

  • Encoding RGB frames using x264 and AVCodec in C

    6 novembre 2016, par deepwork

    I have RGB24 frames streamed from camera and i want to encode them into h264 ,i found that AVCodec and x264 can do so, the problem is x264 as default accepts YUV420 as input so what i wrote was a program which convert RGB frames to YUV420 .that was by sws_scale function .this works well except that it does not satisfy the required FPS because the converting (RGB->YUV420) takes time.

    This is how i setup my encoder context :

    videoStream->id = 0;
    vCodecCtx = videoStream->codec;

    vCodecCtx->coder_type       = AVMEDIA_TYPE_VIDEO;
    vCodecCtx->codec_id         = AV_CODEC_ID_H264;
    vCodecCtx->bit_rate         = 400000;
    vCodecCtx->width            = Width;
    vCodecCtx->height           = Height;
    vCodecCtx->time_base.den    = FPS;
    vCodecCtx->time_base.num    = 1;
    //vCodecCtx->time_base      = (AVRational){1,};
    vCodecCtx->gop_size         = 12;
    vCodecCtx->max_b_frames     = 1;
    vCodecCtx->pix_fmt          = AV_PIX_FMT_YUV420P;

    if(formatCtx->oformat->flags & AVFMT_GLOBALHEADER)
       vCodecCtx->flags |= CODEC_FLAG_GLOBAL_HEADER;

    av_opt_set(vCodecCtx->priv_data, "preset", "ultrafast", 0);
    av_opt_set(vCodecCtx->priv_data, "profile", "baseline", AV_OPT_SEARCH_CHILDREN);

    if (avcodec_open2(vCodecCtx, h264Codec, NULL) < 0){
       return 0;
    }

    when i changes AV_PIX_FMT_YUV420P to AV_PIX_FMT_RGB24 ,avcodec_open2 will fail.
    i read that there is a version of libx264 for RGB called libx264rgb but i even dont know whether i have to rebuild x264 with enabling this option or to download another source or i have to do it programmatically with the first x264 lib.

    the question is how to enable RGB as input to libx264 to use with libavcodec in C .or how to make the encoding or sws_scale more fast .

    Edit :

    How i built ffmpeg :

    NDK=D:/AndroidDev/android-ndk-r9
    PLATFORM=$NDK/platforms/android-18/arch-arm/
    PREBUILT=$NDK/toolchains/arm-linux-androideabi-4.8/prebuilt/windows-x86_64

    GENERAL="\
    --enable-small \
    --enable-cross-compile \
    --extra-libs="-lgcc" \
    --arch=arm \
    --cc=$PREBUILT/bin/arm-linux-androideabi-gcc \
    --cross-prefix=$PREBUILT/bin/arm-linux-androideabi- \
    --nm=$PREBUILT/bin/arm-linux-androideabi-nm \
    --extra-cflags="-I../x264/android/arm/include" \
    --extra-ldflags="-L../x264/android/arm/lib" "


    MODULES="\
    --enable-gpl \
    --enable-libx264"

    function build_ARMv6
    {
     ./configure \
     --target-os=linux \
     --prefix=./android/armeabi \
     ${GENERAL} \
     --sysroot=$PLATFORM \
     --enable-shared \
     --disable-static \
     --extra-cflags=" -O3 -fpic -fasm -Wno-psabi -fno-short-enums -fno-strict-aliasing -finline-limit=300 -mfloat-abi=softfp -mfpu=vfp -marm -march=armv6" \
     --extra-ldflags="-lx264 -Wl,-rpath-link=$PLATFORM/usr/lib -L$PLATFORM/usr/lib -nostdlib -lc -lm -ldl -llog" \
     --enable-zlib \
     ${MODULES} \
     --disable-doc \
     --enable-neon

     make clean
     make
     make install
    }

    build_ARMv6

    echo Android ARMEABI builds finished

    How i built x264 :

    NDK=D:/AndroidDev/android-ndk-r9
    PLATFORM=$NDK/platforms/android-18/arch-arm/
    TOOLCHAIN=$NDK/toolchains/arm-linux-androideabi-4.8/prebuilt/windows-x86_64
    PREFIX=./android/arm

    function build_one
    {
     ./configure \
     --prefix=$PREFIX \
     --enable-static \
     --enable-pic \
     --host=arm-linux \
     --cross-prefix=$TOOLCHAIN/bin/arm-linux-androideabi- \
     --sysroot=$PLATFORM

     make clean
     make
     make install
    }

    build_one

    echo Android ARM builds finished
  • Encoding RGB frames using x264 and AVCodec in C

    6 novembre 2016, par deepwork

    I have RGB24 frames streamed from camera and i want to encode them into h264 ,i found that AVCodec and x264 can do so, the problem is x264 as default accepts YUV420 as input so what i wrote was a program which convert RGB frames to YUV420 .that was by sws_scale function .this works well except that it does not satisfy the required FPS because the converting (RGB->YUV420) takes time.

    This is how i setup my encoder context :

    videoStream->id = 0;
    vCodecCtx = videoStream->codec;

    vCodecCtx->coder_type       = AVMEDIA_TYPE_VIDEO;
    vCodecCtx->codec_id         = AV_CODEC_ID_H264;
    vCodecCtx->bit_rate         = 400000;
    vCodecCtx->width            = Width;
    vCodecCtx->height           = Height;
    vCodecCtx->time_base.den    = FPS;
    vCodecCtx->time_base.num    = 1;
    //vCodecCtx->time_base      = (AVRational){1,};
    vCodecCtx->gop_size         = 12;
    vCodecCtx->max_b_frames     = 1;
    vCodecCtx->pix_fmt          = AV_PIX_FMT_YUV420P;

    if(formatCtx->oformat->flags & AVFMT_GLOBALHEADER)
       vCodecCtx->flags |= CODEC_FLAG_GLOBAL_HEADER;

    av_opt_set(vCodecCtx->priv_data, "preset", "ultrafast", 0);
    av_opt_set(vCodecCtx->priv_data, "profile", "baseline", AV_OPT_SEARCH_CHILDREN);

    if (avcodec_open2(vCodecCtx, h264Codec, NULL) < 0){
       return 0;
    }

    when i changes AV_PIX_FMT_YUV420P to AV_PIX_FMT_RGB24 ,avcodec_open2 will fail.
    i read that there is a version of libx264 for RGB called libx264rgb but i even dont know whether i have to rebuild x264 with enabling this option or to download another source or i have to do it programmatically with the first x264 lib.

    the question is how to enable RGB as input to libx264 to use with libavcodec in C .or how to make the encoding or sws_scale more fast .

    Edit :

    How i built ffmpeg :

    NDK=D:/AndroidDev/android-ndk-r9
    PLATFORM=$NDK/platforms/android-18/arch-arm/
    PREBUILT=$NDK/toolchains/arm-linux-androideabi-4.8/prebuilt/windows-x86_64

    GENERAL="\
    --enable-small \
    --enable-cross-compile \
    --extra-libs="-lgcc" \
    --arch=arm \
    --cc=$PREBUILT/bin/arm-linux-androideabi-gcc \
    --cross-prefix=$PREBUILT/bin/arm-linux-androideabi- \
    --nm=$PREBUILT/bin/arm-linux-androideabi-nm \
    --extra-cflags="-I../x264/android/arm/include" \
    --extra-ldflags="-L../x264/android/arm/lib" "


    MODULES="\
    --enable-gpl \
    --enable-libx264"

    function build_ARMv6
    {
     ./configure \
     --target-os=linux \
     --prefix=./android/armeabi \
     ${GENERAL} \
     --sysroot=$PLATFORM \
     --enable-shared \
     --disable-static \
     --extra-cflags=" -O3 -fpic -fasm -Wno-psabi -fno-short-enums -fno-strict-aliasing -finline-limit=300 -mfloat-abi=softfp -mfpu=vfp -marm -march=armv6" \
     --extra-ldflags="-lx264 -Wl,-rpath-link=$PLATFORM/usr/lib -L$PLATFORM/usr/lib -nostdlib -lc -lm -ldl -llog" \
     --enable-zlib \
     ${MODULES} \
     --disable-doc \
     --enable-neon

     make clean
     make
     make install
    }

    build_ARMv6

    echo Android ARMEABI builds finished

    How i built x264 :

    NDK=D:/AndroidDev/android-ndk-r9
    PLATFORM=$NDK/platforms/android-18/arch-arm/
    TOOLCHAIN=$NDK/toolchains/arm-linux-androideabi-4.8/prebuilt/windows-x86_64
    PREFIX=./android/arm

    function build_one
    {
     ./configure \
     --prefix=$PREFIX \
     --enable-static \
     --enable-pic \
     --host=arm-linux \
     --cross-prefix=$TOOLCHAIN/bin/arm-linux-androideabi- \
     --sysroot=$PLATFORM

     make clean
     make
     make install
    }

    build_one

    echo Android ARM builds finished
  • Encoding RGB frames using x264 and AVCodec in C

    6 novembre 2016, par deepwork

    I have RGB24 frames streamed from camera and i want to encode them into h264 ,i found that AVCodec and x264 can do so, the problem is x264 as default accepts YUV420 as input so what i wrote was a program which convert RGB frames to YUV420 .that was by sws_scale function .this works well except that it does not satisfy the required FPS because the converting (RGB->YUV420) takes time.

    This is how i setup my encoder context :

    videoStream->id = 0;
    vCodecCtx = videoStream->codec;

    vCodecCtx->coder_type       = AVMEDIA_TYPE_VIDEO;
    vCodecCtx->codec_id         = AV_CODEC_ID_H264;
    vCodecCtx->bit_rate         = 400000;
    vCodecCtx->width            = Width;
    vCodecCtx->height           = Height;
    vCodecCtx->time_base.den    = FPS;
    vCodecCtx->time_base.num    = 1;
    //vCodecCtx->time_base      = (AVRational){1,};
    vCodecCtx->gop_size         = 12;
    vCodecCtx->max_b_frames     = 1;
    vCodecCtx->pix_fmt          = AV_PIX_FMT_YUV420P;

    if(formatCtx->oformat->flags & AVFMT_GLOBALHEADER)
       vCodecCtx->flags |= CODEC_FLAG_GLOBAL_HEADER;

    av_opt_set(vCodecCtx->priv_data, "preset", "ultrafast", 0);
    av_opt_set(vCodecCtx->priv_data, "profile", "baseline", AV_OPT_SEARCH_CHILDREN);

    if (avcodec_open2(vCodecCtx, h264Codec, NULL) < 0){
       return 0;
    }

    when i changes AV_PIX_FMT_YUV420P to AV_PIX_FMT_RGB24 ,avcodec_open2 will fail.
    i read that there is a version of libx264 for RGB called libx264rgb but i even dont know whether i have to rebuild x264 with enabling this option or to download another source or i have to do it programmatically with the first x264 lib.

    the question is how to enable RGB as input to libx264 to use with libavcodec in C .or how to make the encoding or sws_scale more fast .

    Edit :

    How i built ffmpeg :

    NDK=D:/AndroidDev/android-ndk-r9
    PLATFORM=$NDK/platforms/android-18/arch-arm/
    PREBUILT=$NDK/toolchains/arm-linux-androideabi-4.8/prebuilt/windows-x86_64

    GENERAL="\
    --enable-small \
    --enable-cross-compile \
    --extra-libs="-lgcc" \
    --arch=arm \
    --cc=$PREBUILT/bin/arm-linux-androideabi-gcc \
    --cross-prefix=$PREBUILT/bin/arm-linux-androideabi- \
    --nm=$PREBUILT/bin/arm-linux-androideabi-nm \
    --extra-cflags="-I../x264/android/arm/include" \
    --extra-ldflags="-L../x264/android/arm/lib" "


    MODULES="\
    --enable-gpl \
    --enable-libx264"

    function build_ARMv6
    {
     ./configure \
     --target-os=linux \
     --prefix=./android/armeabi \
     ${GENERAL} \
     --sysroot=$PLATFORM \
     --enable-shared \
     --disable-static \
     --extra-cflags=" -O3 -fpic -fasm -Wno-psabi -fno-short-enums -fno-strict-aliasing -finline-limit=300 -mfloat-abi=softfp -mfpu=vfp -marm -march=armv6" \
     --extra-ldflags="-lx264 -Wl,-rpath-link=$PLATFORM/usr/lib -L$PLATFORM/usr/lib -nostdlib -lc -lm -ldl -llog" \
     --enable-zlib \
     ${MODULES} \
     --disable-doc \
     --enable-neon

     make clean
     make
     make install
    }

    build_ARMv6

    echo Android ARMEABI builds finished

    How i built x264 :

    NDK=D:/AndroidDev/android-ndk-r9
    PLATFORM=$NDK/platforms/android-18/arch-arm/
    TOOLCHAIN=$NDK/toolchains/arm-linux-androideabi-4.8/prebuilt/windows-x86_64
    PREFIX=./android/arm

    function build_one
    {
     ./configure \
     --prefix=$PREFIX \
     --enable-static \
     --enable-pic \
     --host=arm-linux \
     --cross-prefix=$TOOLCHAIN/bin/arm-linux-androideabi- \
     --sysroot=$PLATFORM

     make clean
     make
     make install
    }

    build_one

    echo Android ARM builds finished