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Autres articles (52)
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XMP PHP
13 mai 2011, parDixit Wikipedia, XMP signifie :
Extensible Metadata Platform ou XMP est un format de métadonnées basé sur XML utilisé dans les applications PDF, de photographie et de graphisme. Il a été lancé par Adobe Systems en avril 2001 en étant intégré à la version 5.0 d’Adobe Acrobat.
Étant basé sur XML, il gère un ensemble de tags dynamiques pour l’utilisation dans le cadre du Web sémantique.
XMP permet d’enregistrer sous forme d’un document XML des informations relatives à un fichier : titre, auteur, historique (...) -
Use, discuss, criticize
13 avril 2011, parTalk to people directly involved in MediaSPIP’s development, or to people around you who could use MediaSPIP to share, enhance or develop their creative projects.
The bigger the community, the more MediaSPIP’s potential will be explored and the faster the software will evolve.
A discussion list is available for all exchanges between users. -
Installation en mode ferme
4 février 2011, parLe mode ferme permet d’héberger plusieurs sites de type MediaSPIP en n’installant qu’une seule fois son noyau fonctionnel.
C’est la méthode que nous utilisons sur cette même plateforme.
L’utilisation en mode ferme nécessite de connaïtre un peu le mécanisme de SPIP contrairement à la version standalone qui ne nécessite pas réellement de connaissances spécifique puisque l’espace privé habituel de SPIP n’est plus utilisé.
Dans un premier temps, vous devez avoir installé les mêmes fichiers que l’installation (...)
Sur d’autres sites (8428)
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How to integrate and use FFmpeg library in iOS with Xcode ?
16 mai 2017, par Akshaykumar MaldhureI wanted to use FFMpeg library for video processing activities, from 2 days I m working on compiling and integrating this library with Xcode 8 and Swift. I tried following links but with no success. Can anyone please help me how to achieve this ?
FFMPEG integration on iphone/ ipad project
https://github.com/chrisballinger/FFmpeg-iOS
http://witcheryne.iteye.com/blog/1734706
How to Build FFMpeg as iOS Framework
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x264 Encoding use x264_picture_clean crash
5 mai 2017, par Wong SamWhen I use iphone encoding CMSampleBufferRef To H264, it offen crash at
x264_picture_clean
I dont’t know how to deal itx264_picture_t* pPic_in;
here is my init about pPic_in
pPic_in = (x264_picture_t*)malloc(sizeof(x264_picture_t));
pPic_out = (x264_picture_t*)malloc(sizeof(x264_picture_t));
x264_picture_init(pPic_out);
x264_picture_init(pPic_in);
x264_picture_alloc(pPic_in, csp, pParam->i_width, pParam->i_height);
pPic_in->img.i_stride[0] = width;
pPic_in->img.i_stride[1] = width / 2;
pPic_in->img.i_stride[2] = width / 2;
pPic_in->img.i_plane = 3;and i set data here
picture_buf = yuv420_data;
pPic_in->img.plane[0] = picture_buf;
pPic_in->img.plane[1] = picture_buf + y_size;
pPic_in->img.plane[2] = picture_buf + y_size*5/4;it looks well , when i run it on my iphone,but sometimes it will crash at
x264_picture_clean
here is more detail abuot pPic_in when crash occer
enter image description hereThank u very much
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x264 Encoding use x264_picture_clean crash
5 mai 2017, par Wong SamWhen I use iphone encoding CMSampleBufferRef To H264, it offen crash at
x264_picture_clean
I dont’t know how to deal itx264_picture_t* pPic_in;
here is my init about pPic_in
pPic_in = (x264_picture_t*)malloc(sizeof(x264_picture_t));
pPic_out = (x264_picture_t*)malloc(sizeof(x264_picture_t));
x264_picture_init(pPic_out);
x264_picture_init(pPic_in);
x264_picture_alloc(pPic_in, csp, pParam->i_width, pParam->i_height);
pPic_in->img.i_stride[0] = width;
pPic_in->img.i_stride[1] = width / 2;
pPic_in->img.i_stride[2] = width / 2;
pPic_in->img.i_plane = 3;and i set data here
picture_buf = yuv420_data;
pPic_in->img.plane[0] = picture_buf;
pPic_in->img.plane[1] = picture_buf + y_size;
pPic_in->img.plane[2] = picture_buf + y_size*5/4;it looks well , when i run it on my iphone,but sometimes it will crash at
x264_picture_clean
here is more detail abuot pPic_in when crash occer
enter image description hereThank u very much