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Autres articles (71)
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Use, discuss, criticize
13 avril 2011, parTalk to people directly involved in MediaSPIP’s development, or to people around you who could use MediaSPIP to share, enhance or develop their creative projects.
The bigger the community, the more MediaSPIP’s potential will be explored and the faster the software will evolve.
A discussion list is available for all exchanges between users. -
MediaSPIP Player : les contrôles
26 mai 2010, parLes contrôles à la souris du lecteur
En plus des actions au click sur les boutons visibles de l’interface du lecteur, il est également possible d’effectuer d’autres actions grâce à la souris : Click : en cliquant sur la vidéo ou sur le logo du son, celui ci se mettra en lecture ou en pause en fonction de son état actuel ; Molette (roulement) : en plaçant la souris sur l’espace utilisé par le média (hover), la molette de la souris n’exerce plus l’effet habituel de scroll de la page, mais diminue ou (...) -
MediaSPIP version 0.1 Beta
16 avril 2011, parMediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)
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x264 configure linking and building problems
16 janvier 2014, par PieI am trying to build x264 from source on Ubuntu 32bit in order to convert a sequence of jpg or png images into mp4 video : x264 site, sample images
The downloaded binaries is able to convert the sequence into an mkv video (or few other formats) when I run this command :
./x264dist ~/Dev/x264emp/img/FLYOVER%4d.JPG -o abc.mkv
x264dist
is the renamed name of the binary I download from the site.However, when I grab the source and compile with simple configure :
$ ./configure --enable-shared --enable-static --enable-pic
platform: X86
system: LINUX
cli: yes
libx264: internal
shared: yes
static: yes
asm: yes
interlaced: yes
avs: avxsynth
lavf: no
ffms: no
mp4: no
gpl: yes
thread: posix
opencl: yes
filters: crop select_every
debug: no
gprof: no
strip: no
PIC: yes
bit depth: 8
chroma format: allthen
$ make
. Then I use the binaries to run the exactly same command as above but there is this error :./x264 ~/Dev/x264emp/img/FLYOVER%4d.JPG -o abc.mkv
raw [error]: raw input requires a resolution.
x264 [error]: could not open input file `/home/tmd/Dev/x264emp/img/FLYOVER%4d.JPG' via any method!It seems like it can’t read any input at all. But at least I am still able to run
--help
on that binaries.Then I realized that the downloaded binaries is
3.5Mb
while my custom compilation results in1.5Mb
binaries.So I just want to know what are the build configurations used by the official build, and/or is there any dependency I am missing that leads to this problem.
The reason I am trying to build myself because I want to port the x264 lib into Javascript using Emscripten. There has been a solution using FFmpeg but it seems like I don’t need the whole video processing library but only a simple H264 codec. So I need to solve the configure/compile/linking problem to port it rightly.
Possibly similar How to configure X264 build before running make on OS X
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FFmpeg realtime volume changing with C API
9 janvier 2019, par Tank2006My environment is FFmpeg 4.1(Prebuild package from an official site) on Windows 10/Visual Studio 2017.
I want to change an audio volume as realtime according to a volume button operation from media player apps.
Think simply, it will update if AVFilter parameters changes, but it seems doesn’t work.
const char src[] = "C:\\sample.mp3";
AVFilterGraph *graph = NULL;
AVFilterContext *ctx_src, *ctx_sink;
AVFilter *ctx_vol;
int main()
{
int res;
AVPacket *packet = av_packet_alloc();
AVFrame *frame = av_frame_alloc();
AVFrame *fframe = av_frame_alloc();
AVCodec *codec = avcodec_find_decoder(AV_CODEC_ID_MP3);
AVCodecParser *parser = av_parser_init(codec->id);
AVCodecContext *cc = avcodec_alloc_context3(codec);
avcodec_open2(cc, codec, NULL);
FILE *fp; uint8_t buffer[1024]; int filterinit = 0;
fopen_s(&fp, src, "rb");
while (feof(fp) == 0) {
int read = fread(buffer, 1, 1024, fp);
res = av_parser_parse2(parser, cc, &packet->data, &packet->size,
buffer, read, AV_NOPTS_VALUE, AV_NOPTS_VALUE, 0);
if (packet->size) {
res = avcodec_send_packet(cc, packet);
while (res >= 0) {
res = avcodec_receive_frame(cc, frame);
if (res == AVERROR(EAGAIN) || res == AVERROR_EOF) {
break;
} else if (res < 0) {
fprintf(stderr, "Error during decoding\n");
exit(1);
}
if (filterinit == 0) {
// Create a volume filter, links and graph from AVCodecContext's parameter
if(init_filters(cc)) filterinit = 1;
}
if (filterinit == 1) {
res = av_buffersrc_add_frame(ctx_src, frame);
if(av_buffersink_get_frame(ctx_sink, frame) >= 0) {
// Change the volume realtime
av_opt_set(ctx_vol, "volume", AV_STRINGIFY(1.2), AV_OPT_SEARCH_CHILDREN);
int datasize = av_get_bytes_per_sample(cc->sample_fmt);
for (int i = 0; i < frame->nb_samples; i++) {
for (int ch = 0; ch < cc->channels; ch++) {
//fwrite(frame->data[ch] + data_size * i, 1, data_size, outfile);
}
}
}
}
}
}
}
fclose(fp);
avcodec_free_context(&cc);
av_parser_close(parser);
av_frame_free(&frame);
av_frame_free(&fframe);
av_packet_free(&packet);
avfilter_graph_free(&graph);
return 0;
}Can I change the filter value in realtime with FFmpeg’s C API or I need to create a new filter link each time when it requires to update ?
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FFmpeg Has A Native VP8 Decoder
24 juin 2010, par Multimedia Mike — VP8Thanks to David Conrad and Ronald Bultje who committed their native VP8 video decoder to the FFmpeg codebase yesterday. At this point, it can decode 14/17 of the VP8 test vectors that Google released during the initial open sourcing event. Work is ongoing on those 3 non-passing samples (missing bilinear filter). Meanwhile, FFmpeg’s optimization-obsessive personalities are hard at work optimizing the native decoder. The current decoder is already profiled to be faster than Google/On2’s official libvpx.
Testing
So it falls to FATE to test this on the ridiculous diversity of platforms that FFmpeg supports. I staged individual test specs for each of the 17 test vectors : vp8-test-vector-001 ... vp8-test-vector-017. After the samples have propagated through to the various FATE installations, I’ll activate the 14 test specs that are currently passing.Initial Testing Methodology
Inspired by Ronald Bultje’s idea, I built the latest FFmpeg-SVN with libvpx enabled. Then I selected between the reference and native decoders as such :$ for i in 001 002 003 004 005 006 007 008 009 \ 010 011 012 013 014 015 016 017 do echo vp80-00-comprehensive-$i.ivf ffmpeg -vcodec libvpx -i \ /path/to/vp8-test-vectors-r1/vp80-00-comprehensive-$i.ivf \ -f framemd5 - 2> /dev/null done > refs.txt
$ for i in 001 002 003 004 005 006 007 008 009 \
010 011 012 013 014 015 016 017
do
echo vp80-00-comprehensive-$i.ivf
ffmpeg -vcodec vp8 -i \
/path/to/vp8-test-vectors-r1/vp80-00-comprehensive-$i.ivf \
-f framemd5 - 2> /dev/null
done > native.txt$ diff -u refs.txt native.txt
That reveals precisely which files differ.