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MediaSPIP Simple : futur thème graphique par défaut ?
26 septembre 2013, par
Mis à jour : Octobre 2013
Langue : français
Type : Video
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GetID3 - Bloc informations de fichiers
9 avril 2013, par
Mis à jour : Mai 2013
Langue : français
Type : Image
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GetID3 - Boutons supplémentaires
9 avril 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Image
Autres articles (47)
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Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
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Ecrire une actualité
21 juin 2013, parPrésentez les changements dans votre MédiaSPIP ou les actualités de vos projets sur votre MédiaSPIP grâce à la rubrique actualités.
Dans le thème par défaut spipeo de MédiaSPIP, les actualités sont affichées en bas de la page principale sous les éditoriaux.
Vous pouvez personnaliser le formulaire de création d’une actualité.
Formulaire de création d’une actualité Dans le cas d’un document de type actualité, les champs proposés par défaut sont : Date de publication ( personnaliser la date de publication ) (...)
Sur d’autres sites (5174)
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Recording voice using HTML5 and processing it with ffmpeg
22 mars 2015, par user3789242I need to use ffmpeg in my javascript/HTML5 project which allows the user to select the format he wants the audio to open with.I don’t know anything about ffmpeg and I’ve been doing lots of research I don’t know how to use it in my project. I found an example https://github.com/sopel39/audioconverter.js but the problem how can I install the ffmpeg.js which is 8 mg to m project. please if someone can help me I’ll be very thankfull
here is my full code :the javascript page :
// variables
var leftchannel = [];
var rightchannel = [];
var recorder = null;
var recording = false;
var recordingLength = 0;
var volume = null;
var audioInput = null;
var sampleRate = 44100;
var audioContext = null;
var context = null;
var outputString;
if (!navigator.getUserMedia)
navigator.getUserMedia = navigator.getUserMedia ||
navigator.webkitGetUserMedia ||
navigator.mozGetUserMedia ||
navigator.msGetUserMedia;
if (navigator.getUserMedia){
navigator.getUserMedia({audio:true}, success, function(e) {
alert('Error capturing audio.');
});
} else alert('getUserMedia not supported in this browser.');
function getVal(value)
{
// if R is pressed, we start recording
if ( value == "record"){
recording = true;
// reset the buffers for the new recording
leftchannel.length = rightchannel.length = 0;
recordingLength = 0;
document.getElementById('output').innerHTML="Recording now...";
// if S is pressed, we stop the recording and package the WAV file
} else if ( value == "stop" ){
// we stop recording
recording = false;
document.getElementById('output').innerHTML="Building wav file...";
// we flat the left and right channels down
var leftBuffer = mergeBuffers ( leftchannel, recordingLength );
var rightBuffer = mergeBuffers ( rightchannel, recordingLength );
// we interleave both channels together
var interleaved = interleave ( leftBuffer, rightBuffer );
var buffer = new ArrayBuffer(44 + interleaved.length * 2);
var view = new DataView(buffer);
// RIFF chunk descriptor
writeUTFBytes(view, 0, 'RIFF');
view.setUint32(4, 44 + interleaved.length * 2, true);
writeUTFBytes(view, 8, 'WAVE');
// FMT sub-chunk
writeUTFBytes(view, 12, 'fmt ');
view.setUint32(16, 16, true);
view.setUint16(20, 1, true);
// stereo (2 channels)
view.setUint16(22, 2, true);
view.setUint32(24, sampleRate, true);
view.setUint32(28, sampleRate * 4, true);
view.setUint16(32, 4, true);
view.setUint16(34, 16, true);
// data sub-chunk
writeUTFBytes(view, 36, 'data');
view.setUint32(40, interleaved.length * 2, true);
var lng = interleaved.length;
var index = 44;
var volume = 1;
for (var i = 0; i < lng; i++){
view.setInt16(index, interleaved[i] * (0x7FFF * volume), true);
index += 2;
}
var blob = new Blob ( [ view ], { type : 'audio/wav' } );
// let's save it locally
document.getElementById('output').innerHTML='Handing off the file now...';
var url = (window.URL || window.webkitURL).createObjectURL(blob);
var li = document.createElement('li');
var au = document.createElement('audio');
var hf = document.createElement('a');
au.controls = true;
au.src = url;
hf.href = url;
hf.download = 'audio_recording_' + new Date().getTime() + '.wav';
hf.innerHTML = hf.download;
li.appendChild(au);
li.appendChild(hf);
recordingList.appendChild(li);
}
}
function success(e){
audioContext = window.AudioContext || window.webkitAudioContext;
context = new audioContext();
volume = context.createGain();
// creates an audio node from the microphone incoming stream(source)
source = context.createMediaStreamSource(e);
// connect the stream(source) to the gain node
source.connect(volume);
var bufferSize = 2048;
recorder = context.createScriptProcessor(bufferSize, 2, 2);
//node for the visualizer
analyser = context.createAnalyser();
analyser.smoothingTimeConstant = 0.3;
analyser.fftSize = 512;
splitter = context.createChannelSplitter();
//when recording happens
recorder.onaudioprocess = function(e){
if (!recording) return;
var left = e.inputBuffer.getChannelData (0);
var right = e.inputBuffer.getChannelData (1);
leftchannel.push (new Float32Array (left));
rightchannel.push (new Float32Array (right));
recordingLength += bufferSize;
// get the average for the first channel
var array = new Uint8Array(analyser.frequencyBinCount);
analyser.getByteFrequencyData(array);
var c=document.getElementById("myCanvas");
var ctx = c.getContext("2d");
// clear the current state
ctx.clearRect(0, 0, 1000, 325);
var gradient = ctx.createLinearGradient(0,0,0,300);
gradient.addColorStop(1,'#000000');
gradient.addColorStop(0.75,'#ff0000');
gradient.addColorStop(0.25,'#ffff00');
gradient.addColorStop(0,'#ffffff');
// set the fill style
ctx.fillStyle=gradient;
drawSpectrum(array);
function drawSpectrum(array) {
for ( var i = 0; i < (array.length); i++ ){
var value = array[i];
ctx.fillRect(i*5,325-value,3,325);
}
}
}
function getAverageVolume(array) {
var values = 0;
var average;
var length = array.length;
// get all the frequency amplitudes
for (var i = 0; i < length; i++) {
values += array[i];
}
average = values / length;
return average;
}
// we connect the recorder(node to destination(speakers))
volume.connect(splitter);
splitter.connect(analyser, 0, 0);
analyser.connect(recorder);
recorder.connect(context.destination);
}
function mergeBuffers(channelBuffer, recordingLength){
var result = new Float32Array(recordingLength);
var offset = 0;
var lng = channelBuffer.length;
for (var i = 0; i < lng; i++){
var buffer = channelBuffer[i];
result.set(buffer, offset);
offset += buffer.length;
}
return result;
}
function interleave(leftChannel, rightChannel){
var length = leftChannel.length + rightChannel.length;
var result = new Float32Array(length);
var inputIndex = 0;
for (var index = 0; index < length; ){
result[index++] = leftChannel[inputIndex];
result[index++] = rightChannel[inputIndex];
inputIndex++;
}
return result;
}
function writeUTFBytes(view, offset, string){
var lng = string.length;
for (var i = 0; i < lng; i++){
view.setUint8(offset + i, string.charCodeAt(i));
}
}and here is the html code :
<code class="echappe-js"><script src="http://stackoverflow.com/feeds/tag/js/functions.js"></script>
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audio convert to mp3,pcm and vox using ffmpeg
8 juillet 2014, par user3789242Please can someone help me with the code for ffmpeg.
I have to useffmpeg
to convert a recorder voice (using HTML5) intomp3
,pcm
orvox
depending on the user’s selection.
I don’t know how to write the code forffmpeg
if some one can help me with the code or libraries.
Thank you in advance.Here is my code for recording the voice with a visualizer :
// variables
var leftchannel = [];
var rightchannel = [];
var recorder = null;
var recording = false;
var recordingLength = 0;
var volume = null;
var audioInput = null;
var sampleRate = 44100;
var audioContext = null;
var context = null;
var outputString;
if (!navigator.getUserMedia)
navigator.getUserMedia = navigator.getUserMedia ||
navigator.webkitGetUserMedia ||
navigator.mozGetUserMedia ||
navigator.msGetUserMedia;
if (navigator.getUserMedia){
navigator.getUserMedia({audio:true}, success, function(e) {
alert('Error capturing audio.');
});
} else alert('getUserMedia not supported in this browser.');
function getVal(value)
{
// if R is pressed, we start recording
if ( value == "record"){
recording = true;
// reset the buffers for the new recording
leftchannel.length = rightchannel.length = 0;
recordingLength = 0;
document.getElementById('output').innerHTML="Recording now...";
// if S is pressed, we stop the recording and package the WAV file
} else if ( value == "stop" ){
// we stop recording
recording = false;
document.getElementById('output').innerHTML="Building wav file...";
// we flat the left and right channels down
var leftBuffer = mergeBuffers ( leftchannel, recordingLength );
var rightBuffer = mergeBuffers ( rightchannel, recordingLength );
// we interleave both channels together
var interleaved = interleave ( leftBuffer, rightBuffer );
var buffer = new ArrayBuffer(44 + interleaved.length * 2);
var view = new DataView(buffer);
// RIFF chunk descriptor
writeUTFBytes(view, 0, 'RIFF');
view.setUint32(4, 44 + interleaved.length * 2, true);
writeUTFBytes(view, 8, 'WAVE');
// FMT sub-chunk
writeUTFBytes(view, 12, 'fmt ');
view.setUint32(16, 16, true);
view.setUint16(20, 1, true);
// stereo (2 channels)
view.setUint16(22, 2, true);
view.setUint32(24, sampleRate, true);
view.setUint32(28, sampleRate * 4, true);
view.setUint16(32, 4, true);
view.setUint16(34, 16, true);
// data sub-chunk
writeUTFBytes(view, 36, 'data');
view.setUint32(40, interleaved.length * 2, true);
var lng = interleaved.length;
var index = 44;
var volume = 1;
for (var i = 0; i < lng; i++){
view.setInt16(index, interleaved[i] * (0x7FFF * volume), true);
index += 2;
}
var blob = new Blob ( [ view ], { type : 'audio/wav' } );
// let's save it locally
document.getElementById('output').innerHTML='Handing off the file now...';
var url = (window.URL || window.webkitURL).createObjectURL(blob);
var li = document.createElement('li');
var au = document.createElement('audio');
var hf = document.createElement('a');
au.controls = true;
au.src = url;
hf.href = url;
hf.download = 'audio_recording_' + new Date().getTime() + '.wav';
hf.innerHTML = hf.download;
li.appendChild(au);
li.appendChild(hf);
recordingList.appendChild(li);
}
}
function success(e){
audioContext = window.AudioContext || window.webkitAudioContext;
context = new audioContext();
volume = context.createGain();
// creates an audio node from the microphone incoming stream(source)
source = context.createMediaStreamSource(e);
// connect the stream(source) to the gain node
source.connect(volume);
var bufferSize = 2048;
recorder = context.createScriptProcessor(bufferSize, 2, 2);
//node for the visualizer
analyser = context.createAnalyser();
analyser.smoothingTimeConstant = 0.3;
analyser.fftSize = 512;
splitter = context.createChannelSplitter();
//when recording happens
recorder.onaudioprocess = function(e){
if (!recording) return;
var left = e.inputBuffer.getChannelData (0);
var right = e.inputBuffer.getChannelData (1);
leftchannel.push (new Float32Array (left));
rightchannel.push (new Float32Array (right));
recordingLength += bufferSize;
// get the average for the first channel
var array = new Uint8Array(analyser.frequencyBinCount);
analyser.getByteFrequencyData(array);
var c=document.getElementById("myCanvas");
var ctx = c.getContext("2d");
// clear the current state
ctx.clearRect(0, 0, 1000, 325);
var gradient = ctx.createLinearGradient(0,0,0,300);
gradient.addColorStop(1,'#000000');
gradient.addColorStop(0.75,'#ff0000');
gradient.addColorStop(0.25,'#ffff00');
gradient.addColorStop(0,'#ffffff');
// set the fill style
ctx.fillStyle=gradient;
drawSpectrum(array);
function drawSpectrum(array) {
for ( var i = 0; i < (array.length); i++ ){
var value = array[i];
ctx.fillRect(i*5,325-value,3,325);
}
}
}
function getAverageVolume(array) {
var values = 0;
var average;
var length = array.length;
// get all the frequency amplitudes
for (var i = 0; i < length; i++) {
values += array[i];
}
average = values / length;
return average;
}
// we connect the recorder(node to destination(speakers))
volume.connect(splitter);
splitter.connect(analyser, 0, 0);
analyser.connect(recorder);
recorder.connect(context.destination);
}
function mergeBuffers(channelBuffer, recordingLength){
var result = new Float32Array(recordingLength);
var offset = 0;
var lng = channelBuffer.length;
for (var i = 0; i < lng; i++){
var buffer = channelBuffer[i];
result.set(buffer, offset);
offset += buffer.length;
}
return result;
}
function interleave(leftChannel, rightChannel){
var length = leftChannel.length + rightChannel.length;
var result = new Float32Array(length);
var inputIndex = 0;
for (var index = 0; index < length; ){
result[index++] = leftChannel[inputIndex];
result[index++] = rightChannel[inputIndex];
inputIndex++;
}
return result;
}
function writeUTFBytes(view, offset, string){
var lng = string.length;
for (var i = 0; i < lng; i++){
view.setUint8(offset + i, string.charCodeAt(i));
}
} -
Batch merge videos two-by-two
18 février 2021, par dellyiceI have a directory with 1000+ video files. I'd like to concatenate them two-by-two.


An alphabetical ordering of the files give the desired pairs, e.g., the input files


filename_1.mp4
 filename_2.mp4
 filename_3.mp4
 filename_4.mp4
 ...



should result in output files


filename_1-2.mp4
 filename_3-4.mp4
 ...



They input files all have the same dimensions and formats.


How can I write a batch script invoking
ffmpeg
to achieve this ?