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  • La sauvegarde automatique de canaux SPIP

    1er avril 2010, par

    Dans le cadre de la mise en place d’une plateforme ouverte, il est important pour les hébergeurs de pouvoir disposer de sauvegardes assez régulières pour parer à tout problème éventuel.
    Pour réaliser cette tâche on se base sur deux plugins SPIP : Saveauto qui permet une sauvegarde régulière de la base de donnée sous la forme d’un dump mysql (utilisable dans phpmyadmin) mes_fichiers_2 qui permet de réaliser une archive au format zip des données importantes du site (les documents, les éléments (...)

  • Installation en mode ferme

    4 février 2011, par

    Le mode ferme permet d’héberger plusieurs sites de type MediaSPIP en n’installant qu’une seule fois son noyau fonctionnel.
    C’est la méthode que nous utilisons sur cette même plateforme.
    L’utilisation en mode ferme nécessite de connaïtre un peu le mécanisme de SPIP contrairement à la version standalone qui ne nécessite pas réellement de connaissances spécifique puisque l’espace privé habituel de SPIP n’est plus utilisé.
    Dans un premier temps, vous devez avoir installé les mêmes fichiers que l’installation (...)

  • Keeping control of your media in your hands

    13 avril 2011, par

    The vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
    While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
    MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
    MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...)

Sur d’autres sites (9876)

  • Piwik Mobile 2 for Android – Release Candidate

    6 novembre 2013, par thomas — Community

    Exciting news ! We are proud to announce the availability of the first release candidate of Piwik Mobile 2 for Android. Check out the videos here or learn more in the FAQ.

    Piwik Mobile Users : we need your feedback !

    We have been testing Piwik Mobile 2 extensively at present. Now is your time to help us to track down any bugs, or even suggest usability improvements before the upcoming release in a few weeks. We are really interested in your feedback !

    Download

    Piwik Mobile 2 RC 1 for Android 4+

    Known issues

    All known issues are Piwik related and most of them will be fixed in the Piwik 2.0 release :

    • Some visitors in Visitor Log might be skipped #4044 (fixed)
    • If you are using a report date like “Last 7″ or “Last 30″, the number of visits won’t be displayed in the “All Websites Dashboard” #4068
    • Sometimes an HTML entity is displayed in the visitor screen #3970 (fixed)
    • Evolution graph fails to load and returns stack trace for Actions.getPageUrls #3943 (fixed)
    • Date Range is not correct recognized under circumstances #3074 (fixed)
  • accelerate x264 encoding

    7 août 2012, par Saraswati

    i am making use of x264 to encode raw data captured from the iphone camera .. but the encoding is very slow .Can anyone help me accelerate the encoding speed.

    I have used following settings to build x264 lib :

    //for armv6

    CC=/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc ./configure —host=arm-apple-darwin —sysroot=/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS4.3.sdk —prefix='dist' —extra-cflags='-arch armv6' —extra-ldflags=-L/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS4.3.sdk/usr/lib/system/ —extra-ldflags='-arch armv6' —enable-pic —disable-asm

    //for armv7

    CC=/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc ./configure —host=arm-apple-darwin —sysroot=/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS4.3.sdk —prefix='dist' —extra-cflags='-arch armv7' —extra-ldflags=-L/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS4.3.sdk/usr/lib/system/ —extra-ldflags='-arch armv7' —enable-pic

    I am using default preset like this :

    x264_param_default_preset(param, "slow", "zerolatency");

    and setting few perameters :

    param->i_bframe = 0;
    param->analyse.i_me_method = X264_ME_HEX;
    param->analyse.i_subpel_refine = 2;
    param->i_frame_reference = 1;
    param->analyse.b_mixed_references = 0;
    param->analyse.i_trellis = 0;
    param->rc.b_mb_tree = 0;
    param->analyse.i_weighted_pred = X264_WEIGHTP_NONE;


    param->rc.i_bitrate = 180;
    param->rc.i_qp_min = 20;
    param->rc.i_qp_max = 26;

    param->i_keyint_max = 15;
    param->i_keyint_min = 15;


    param->i_width = w;
    param->i_height = h;

    x264_param_apply_profile(param, "baseline");
    x264_picture_alloc( &(enc->pic), X264_CSP_I420, param->i_width, param->i_height );
  • Use C# to converting apng to webm with ffmpeg from pipe input and output

    30 novembre 2022, par martin wang

    I was using ffmpeg to convert Line sticker from apng file to webm file.
And the result is weird, some of them was converted successed and some of them failed.
not sure what happend with these failed convert.

    


    Here is my c# code to convert Line sticker to webm,
and I use CliWrap to run ffmpeg command line.

    


    async Task Main()
{

    var downloadUrl = @"http://dl.stickershop.LINE.naver.jp/products/0/0/1/23303/iphone/stickerpack@2x.zip";
    var arg = @$"-i pipe:.png -vf scale=512:512:force_original_aspect_ratio=decrease:flags=lanczos -pix_fmt yuva420p -c:v libvpx-vp9 -cpu-used 5 -minrate 50k -b:v 350k -maxrate 450k -to 00:00:02.900 -an -y -f webm pipe:1";

    var errorCount = 0;
    try
    {
        using (var hc = new HttpClient())
        {
            var imgsZip = await hc.GetStreamAsync(downloadUrl);

            using (ZipArchive zipFile = new ZipArchive(imgsZip))
            {
                var files = zipFile.Entries.Where(entry => Regex.IsMatch(entry.FullName, @"animation@2x\/\d+\@2x.png"));
                foreach (var entry in files)
                {
                    try
                    {
                        using (var fileStream = File.Create(Path.Combine("D:", "Projects", "ffmpeg", "Temp", $"{Path.GetFileNameWithoutExtension(entry.Name)}.webm")))
                        using (var pngFileStream = File.Create(Path.Combine("D:", "Projects", "ffmpeg", "Temp", $"{entry.Name}")))
                        using (var entryStream = entry.Open())
                        using (MemoryStream ms = new MemoryStream())
                        {
                            entry.Open().CopyTo(pngFileStream);

                            var result = await Cli.Wrap("ffmpeg")
                                         .WithArguments(arg)
                                         .WithStandardInputPipe(PipeSource.FromStream(entryStream))
                                         .WithStandardOutputPipe(PipeTarget.ToStream(ms))
                                         .WithStandardErrorPipe(PipeTarget.ToFile(Path.Combine("D:", "Projects", "ffmpeg", "Temp", $"{Path.GetFileNameWithoutExtension(entry.Name)}Info.txt")))
                                         .WithValidation(CommandResultValidation.ZeroExitCode)
                                         .ExecuteAsync();
                            ms.Seek(0, SeekOrigin.Begin);
                            ms.WriteTo(fileStream);
                        }
                    }
                    catch (Exception ex)
                    {
                        entry.FullName.Dump();
                        ex.Dump();
                        errorCount++;
                    }
                }
            }

        }
    }
    catch (Exception ex)
    {
        ex.Dump();
    }
    $"Error Count:{errorCount.Dump()}".Dump();

}


    


    This is the failed convert file's error information from ffmpeg :

    


    enter image description here

    


    And the successed convert file from ffmpeg infromation :
enter image description here

    


    It's strange when I was manually converted these failed convert file from command line, and it will be converted successed.
enter image description here

    


    The question is the resource of images are all the same apng file,
so I just can't understan why some of files will convert failed from my c# code
but also when I manually use command line will be converted successed ?

    



    


    I have written same exampe from C# to Python...
and here is python code :

    


    from io import BytesIO
import os
import re
import subprocess
import zipfile

import requests


downloadUrl = "http://dl.stickershop.LINE.naver.jp/products/0/0/1/23303/iphone/stickerpack@2x.zip"
args = [
    'ffmpeg',
    '-i', 'pipe:',
    '-vf', 'scale=512:512:force_original_aspect_ratio=decrease:flags=lanczos',
    '-pix_fmt', 'yuva420p',
    '-c:v', 'libvpx-vp9',
    '-cpu-used', '5',
    '-minrate', '50k',
    '-b:v', '350k',
    '-maxrate', '450k', '-to', '00:00:02.900', '-an', '-y', '-f', 'webm', 'pipe:1'
]


imgsZip = requests.get(downloadUrl)
with zipfile.ZipFile(BytesIO(imgsZip.content)) as archive:
    files = [file for file in archive.infolist() if re.match(
        "animation@2x\/\d+\@2x.png", file.filename)]
    for entry in files:
        fileName = entry.filename.replace(
            "animation@2x/", "").replace(".png", "")
        rootPath = 'D:\\' + os.path.join("Projects", "ffmpeg", "Temp")
        # original file
        apngFile = os.path.join(rootPath, fileName+'.png')
        # output file
        webmFile = os.path.join(rootPath, fileName+'.webm')
        # output info
        infoFile = os.path.join(rootPath, fileName+'info.txt')

        with archive.open(entry) as file, open(apngFile, 'wb') as output_apng, open(webmFile, 'wb') as output_webm, open(infoFile, 'wb') as output_info:
            p = subprocess.Popen(args, stdin=subprocess.PIPE,
                                 stdout=subprocess.PIPE, stderr=output_info)
            outputBytes = p.communicate(input=file.read())[0]

            output_webm.write(outputBytes)
            file.seek(0)
            output_apng.write(file.read())



    


    And you can try it,the result will be the as same as C#.