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Carte de Schillerkiez
13 mai 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Texte
Autres articles (53)
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Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
Librairies et binaires spécifiques au traitement vidéo et sonore
31 janvier 2010, parLes logiciels et librairies suivantes sont utilisées par SPIPmotion d’une manière ou d’une autre.
Binaires obligatoires FFMpeg : encodeur principal, permet de transcoder presque tous les types de fichiers vidéo et sonores dans les formats lisibles sur Internet. CF ce tutoriel pour son installation ; Oggz-tools : outils d’inspection de fichiers ogg ; Mediainfo : récupération d’informations depuis la plupart des formats vidéos et sonores ;
Binaires complémentaires et facultatifs flvtool2 : (...) -
De l’upload à la vidéo finale [version standalone]
31 janvier 2010, parLe chemin d’un document audio ou vidéo dans SPIPMotion est divisé en trois étapes distinctes.
Upload et récupération d’informations de la vidéo source
Dans un premier temps, il est nécessaire de créer un article SPIP et de lui joindre le document vidéo "source".
Au moment où ce document est joint à l’article, deux actions supplémentaires au comportement normal sont exécutées : La récupération des informations techniques des flux audio et video du fichier ; La génération d’une vignette : extraction d’une (...)
Sur d’autres sites (10746)
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Too little fps on stream YouTube
12 novembre 2017, par StretchIn last Friday I bought old computer to stream video and sound on YouTube but I have little FPS on output.
Input there is a camera(protocol RTSP) 1920x1080 in 15FPS and sound PCM. I want to stream on YouTube on full hd so I don’t use libx264 but on copy.ffmpeg -rtsp_transport tcp -i "rtsp://user:pass@ip:554/cam/realmonitor?channel=1&subtype=0" -tune zerolatency -vcodec libx264 -pix_fmt yuv420p -c:v copy -r 15 -bf 2 -g 30 -c:a aac -ar 44100 -b:a 128k -ac 1 -preset ultrafast -bufsize 2M -movflags +faststart -strict experimental -f flv rtmp://a.rtmp.youtube.com/live2/xxxxxxxx -threads 2
My computer :
Intel Core 2 Duo e7500
4GB RAM
Windows 7
Computer use procesor in 1-5%.
Why stream have only 7FPS sometimes 10-13 ? -
ffmpeg stream chrome kiosk mode ubuntu 16.04 server
15 février 2021, par RaulI have a weird out-of-sync issue while using ffmpeg to stream to youtube live a chrome browser from an ub untu 16.04 server.



Issue : output video streamed to youtube has audio/video out of sync, sometimes with as much as 3s



Current flow :



1) start pulseaudio - we using something like this to start it :



pulseaudio --start -vvv --disallow-exit --log-target=syslog --high-priority --exit-idle-time=-1 --daemonize




2) start Xvfb



Xvfb :0 -ac -screen 0 1920x1080x24




3) start chrome linux in kiosk mode



google-chrome --kiosk --disable-gpu --incognito --no-first-run --disable-java --disable-plugins --disable-translate --disk-cache-size=$((1024 * 1024)) --disk-cache-dir=/tmp/chrome/ --user-data-dir=/tmp/chrome/ --force-device-scale-factor=1 --window-size=1920,1080 --window-position=0,0 LOCATION_URL




4) start ffmpeg



ffmpeg -y \
 -thread_queue_size 8192 -rtbufsize 250M -f x11grab -video_size 1920x1080 -framerate 24 -i :0 \
 -thread_queue_size 8192 -channel_layout stereo -f alsa -i pulse \
 -c:v libx264 -pix_fmt yuv420p -c:v libx264 -g 48 -crf 24 -filter:v fps=24 -preset ultrafast -tune zerolatency \
 -c:a aac -strict -2 -channel_layout stereo -ab 96k -ac 2 -flags +global_header \
 -f flv YOUTUBE_LIVE_STREAMING_RTMP




Note : this is running on an amazon ec2 instance, meaning there is no soundcard, so alsa and pulseaudio are creating a dummy audio card. However, the latency does not come from there. Logs :



Nov 25 06:14:22 ip-172-31-29-8 pulseaudio[26602]: [pulseaudio] protocol-native.c: Adjust latency mode enabled, configuring sink latency to half of overall latency.
Nov 25 06:14:22 ip-172-31-29-8 pulseaudio[26602]: [pulseaudio] protocol-native.c: Requested latency=23.22 ms, Received latency=23.22 ms
Nov 25 06:14:22 ip-172-31-29-8 pulseaudio[26602]: [pulseaudio] protocol-native.c: Final latency 69.66 ms = 23.22 ms + 2*11.61 ms + 23.22 ms




At this point, here's what we observed :



- 

-
if we start ffmpeg exactly after issuing the command to start chrome, we see the DTS errors from ffmpeg. Audio is out of sync with the video and has delay of 3-5seconds AHEAD. We also noticed the out of sync remains the same for the full duration of the stream
-
if we start ffmpeg after around 10seconds, audio and video are almost in sync. We then manually added a -itsoffset -0.125 to the ffmpeg command and everything is perfect.







Questions :



- 

- Why would ffmpeg have so much lag if it's started right after chrome ?
- Is starting the ffmpeg after 10s or X seconds the expected behavior ? That is, is this because the system needs to wait for audio/video signals to be "ready" or something ?
- Is there a way to 100% calculate or know when Chrome is fully ready and start ffmpeg ? We found sometimes it takes 5s, sometimes 10. Depends on the URL we load.
- Besides the DTS error that ffmpeg throws, is there any other way to know if audio/video is out-of-sync ? as sometimes we have a delay of between 0.5 to 1s, but ffmpeg does not report anything. And a restart is required to "re-balance" the audio/video inputs and get them back in sync.
- Can pulseaudio be the problem in this scenario ?













Thank you



UPDATE Dec 20



We were able to do some tricks to force chrome to start the audio on page load, and that will force connect to pulseaudio. Doing that, plus adding a 3s delay for ffmpeg to start, there is no more delay when ffmpeg starts.
However, our app is a webRTC app, and we have a STRANGER thing happening : if we start the page with no webcam/audio, once the webcam/audio is enabled, ffmpeg (while showing no errors) has a delay of 2s or so. While keep talking, in about max 30s, that delay is GONE.



So the new questions are :



- 

- Besides the DTS error that ffmpeg throws, is there any other way to know if audio/video is out-of-sync ? as sometimes we have a delay of between 0.5 to 1s, but ffmpeg does not report anything.
- What could cause the initial audio/video out of sync issue and then catching up ?






-
-
ffmpeg stream chrome kiosk mode ubuntu 16.04 server
21 décembre 2016, par RaulI have a weird out-of-sync issue while using ffmpeg to stream to youtube live a chrome browser from an ub untu 16.04 server.
Issue : output video streamed to youtube has audio/video out of sync, sometimes with as much as 3s
Current flow :
1) start pulseaudio - we using something like this to start it :
pulseaudio --start -vvv --disallow-exit --log-target=syslog --high-priority --exit-idle-time=-1 --daemonize
2) start Xvfb
Xvfb :0 -ac -screen 0 1920x1080x24
3) start chrome linux in kiosk mode
google-chrome --kiosk --disable-gpu --incognito --no-first-run --disable-java --disable-plugins --disable-translate --disk-cache-size=$((1024 * 1024)) --disk-cache-dir=/tmp/chrome/ --user-data-dir=/tmp/chrome/ --force-device-scale-factor=1 --window-size=1920,1080 --window-position=0,0 LOCATION_URL
4) start ffmpeg
ffmpeg -y \
-thread_queue_size 8192 -rtbufsize 250M -f x11grab -video_size 1920x1080 -framerate 24 -i :0 \
-thread_queue_size 8192 -channel_layout stereo -f alsa -i pulse \
-c:v libx264 -pix_fmt yuv420p -c:v libx264 -g 48 -crf 24 -filter:v fps=24 -preset ultrafast -tune zerolatency \
-c:a aac -strict -2 -channel_layout stereo -ab 96k -ac 2 -flags +global_header \
-f flv YOUTUBE_LIVE_STREAMING_RTMPNote : this is running on an amazon ec2 instance, meaning there is no soundcard, so alsa and pulseaudio are creating a dummy audio card. However, the latency does not come from there. Logs :
Nov 25 06:14:22 ip-172-31-29-8 pulseaudio[26602]: [pulseaudio] protocol-native.c: Adjust latency mode enabled, configuring sink latency to half of overall latency.
Nov 25 06:14:22 ip-172-31-29-8 pulseaudio[26602]: [pulseaudio] protocol-native.c: Requested latency=23.22 ms, Received latency=23.22 ms
Nov 25 06:14:22 ip-172-31-29-8 pulseaudio[26602]: [pulseaudio] protocol-native.c: Final latency 69.66 ms = 23.22 ms + 2*11.61 ms + 23.22 msAt this point, here’s what we observed :
-
if we start ffmpeg exactly after issuing the command to start chrome, we see the DTS errors from ffmpeg. Audio is out of sync with the video and has delay of 3-5seconds AHEAD. We also noticed the out of sync remains the same for the full duration of the stream
-
if we start ffmpeg after around 10seconds, audio and video are almost in sync. We then manually added a -itsoffset -0.125 to the ffmpeg command and everything is perfect.
Questions :
- Why would ffmpeg have so much lag if it’s started right after chrome ?
- Is starting the ffmpeg after 10s or X seconds the expected behavior ? That is, is this because the system needs to wait for audio/video signals to be "ready" or something ?
- Is there a way to 100% calculate or know when Chrome is fully ready and start ffmpeg ? We found sometimes it takes 5s, sometimes 10. Depends on the URL we load.
- Besides the DTS error that ffmpeg throws, is there any other way to know if audio/video is out-of-sync ? as sometimes we have a delay of between 0.5 to 1s, but ffmpeg does not report anything. And a restart is required to "re-balance" the audio/video inputs and get them back in sync.
- Can pulseaudio be the problem in this scenario ?
Thank you
UPDATE Dec 20
We were able to do some tricks to force chrome to start the audio on page load, and that will force connect to pulseaudio. Doing that, plus adding a 3s delay for ffmpeg to start, there is no more delay when ffmpeg starts.
However, our app is a webRTC app, and we have a STRANGER thing happening : if we start the page with no webcam/audio, once the webcam/audio is enabled, ffmpeg (while showing no errors) has a delay of 2s or so. While keep talking, in about max 30s, that delay is GONE.So the new questions are :
- Besides the DTS error that ffmpeg throws, is there any other way to know if audio/video is out-of-sync ? as sometimes we have a delay of between 0.5 to 1s, but ffmpeg does not report anything.
- What could cause the initial audio/video out of sync issue and then catching up ?
-