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  • Websites made ​​with MediaSPIP

    2 mai 2011, par

    This page lists some websites based on MediaSPIP.

  • Des sites réalisés avec MediaSPIP

    2 mai 2011, par

    Cette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
    Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page.

  • Keeping control of your media in your hands

    13 avril 2011, par

    The vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
    While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
    MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
    MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...)

Sur d’autres sites (16045)

  • Using Gstreamer or ffmpeg to create rtsp client on Android

    9 décembre 2014, par Pankaj Bansal

    I want to stream a rtsp stream on android and I finally have come to
    conclusion that I can’t use android API’s MediaPlayer,Videoview etc because
    latency is big issue for me. I need an latency of <500 ms. Now I am
    planning to use Gstreamer or ffmpeg to create an android rtsp client. I just have few
    doubts

    1. Will the Gstreamer or ffmpeg client be able to provide latency <500ms. I read there are
      some parameters which I can tweak to get very low latency. Just want to
      confirm. I have very good network bandwidth. The frame size is generally
      1920X1080.

    2. I read Gstreamer is one made one level above ffmpeg and uses ffmpeg
      codecs to work. I want to know which one is easier to work with for creating an android client. Working on Gstreamer or workig directly on ffmpeg.

    3. If I use Gstreamer android client, Will I have to use the Gstreamer server as well to stream the data ? Currently I am using Live555 RTSP server to stream data

  • RTP Streaming with ffmpeg : server streaming, client failing

    27 novembre 2013, par Christoph Kuhr

    I compiled ffmpeg and x264 myself.

    x264 version :

    #define X264_REV 2377
    #define X264_REV_DIFF 0
    #define X264_VERSION " r2377 1ca7bb9"
    #define X264_POINTVER "0.140.2377 1ca7bb9"

    ffmpeg version : 0.11.4
    ffmpeg configuration :

    --enable-x11grab --enable-pthreads --enable-libfaac --enable-libxvid --enable-libx264 --enable-libv4l2 --enable-libmp3lame --enable-libpulse --enable-gpl --enable-nonfree --disable-yasm

    streaming server call :

    ffmpeg -f x11grab -s 1600x900 -framerate 50 -i :0.0 -vcodec libx264 -threads 4 -preset ultrafast -crf 0 -q:v 1 -b:v 8M -an -f rtp rtp://192.168.188.30:8710

    ...

    Output #0, rtp, to &#39;rtp://192.168.188.30:8710&#39;:
     Metadata:
       encoder         : Lavf54.6.100
       Stream #0:0: Video: h264, yuv420p, 1600x900, q=-1--1, 8000 kb/s, 90k tbn, 50 tbc
    Stream mapping:
     Stream #0:0 -> #0:0 (rawvideo -> libx264)
    SDP:
    v=0
    o=- 0 0 IN IP4 127.0.0.1
    s=No Name
    c=IN IP4 192.168.188.30
    t=0 0
    a=tool:libavformat 54.6.100
    m=video 8710 RTP/AVP 96
    b=AS:8000
    a=rtpmap:96 H264/90000
    a=fmtp:96 packetization-mode=1

    Everything looks good so far...

    Now the problem.
    I create foo.sdp from the SDP output of the server and try to playback the stream with ffmpeg ffplay foo.sdp. ffplay fails with the following error :

    [sdp @ 0x7f5e0c0008c0] decoding for stream 0 failed
    [sdp @ 0x7f5e0c0008c0] Could not find codec parameters (Video: h264)
    [sdp @ 0x7f5e0c0008c0] Estimating duration from bitrate, this may be inaccurate
    gameserver.sdp: could not find codec parameters

    If I try the same with VLC, it also fails, but with the different error :

     [0x7f3278c045b8] live555 demux error: no data received in 10s, aborting

    Look like different reasons. But I could not solve either. Does anyone have a clue ?

  • ffmpeg utility vs direct libav* capabilities

    15 avril 2015, par ransh

    I would like to ask some general question about ffmpeg utility.
    When it is documented in ffmpeg wiki’s :
    https://www.ffmpeg.org/general.html
    That it support some feature (for example jpeg2000), does it mean that only ffmpeg utility support this feature, or does it mean that using directly the libraries in the ffmpeg repository (through libav*, libavcodecand , libopenjpeg, and other external libraries which are part of ffmpeg) will also support this feature as well ?

    Thank you very much,

    Ran