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Autres articles (24)

  • La file d’attente de SPIPmotion

    28 novembre 2010, par

    Une file d’attente stockée dans la base de donnée
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  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
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  • Contribute to documentation

    13 avril 2011

    Documentation is vital to the development of improved technical capabilities.
    MediaSPIP welcomes documentation by users as well as developers - including : critique of existing features and functions articles contributed by developers, administrators, content producers and editors screenshots to illustrate the above translations of existing documentation into other languages
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Sur d’autres sites (5493)

  • How to sum audio from two streams in ffmpeg

    9 février 2021, par user3188445

    I have a video file with two audio streams, representing two people talking at different times. The two people never talk at the same time, so there is no danger of clipping by summing the audio. I would like to sum the audio into one stream without reducing the volume. The ffmpeg amix filter has an option that would seem to do what I want, but the option does not seem to work. Here are two minimal non-working examples (the audio tracks are [0:2] and [0:3]) :

    


    ffmpeg -i input.mkv -map 0:0 -c:v copy \
       -filter_complex '[0:2][0:3]amix' \
       output.m4v

ffmpeg -i input.mkv -map 0:0 -c:v copy \
       -filter_complex '[0:2][0:3]amix=sum=sum' \
       output.m4v


    


    The first example diminishes the audio volume. The second example is a syntax error. I tried other variants like amix=sum and amix=sum=1, but despite the documentation I don't think the sum option exists any more. ffmpeg -h filter=amix does not mention the sum option (ffmpeg version n4.3.1).

    


    My questions :

    


      

    1. Can I sum two audio tracks with ffmpeg, without losing resolution. (I'd rather not cut the volume in half and scale it up, but if there's no other way I guess I'd accept and answer that sacrifices a bit.)

      


    2. 


    3. Is there an easy way to adjust the relative delay of one of the tracks by a few milliseconds ?

      


    4. 


    


  • lavu/tx : support in-place FFT transforms

    10 février 2021, par Lynne
    lavu/tx : support in-place FFT transforms
    

    This commit adds support for in-place FFT transforms. Since our
    internal transforms were all in-place anyway, this only changes
    the permutation on the input.

    Unfortunately, research papers were of no help here. All focused
    on dry hardware implementations, where permutes are free, or on
    software implementations where binary bloat is of no concern so
    storing dozen times the transforms for each permutation and version
    is not considered bad practice.
    Still, for a pure C implementation, it's only around 28% slower
    than the multi-megabyte FFTW3 in unaligned mode.

    Unlike a closed permutation like with PFA, split-radix FFT bit-reversals
    contain multiple NOPs, multiple simple swaps, and a few chained swaps,
    so regular single-loop single-state permute loops were not possible.
    Instead, we filter out parts of the input indices which are redundant.
    This allows for a single branch, and with some clever AVX512 asm,
    could possibly be SIMD'd without refactoring.

    The inplace_idx array is guaranteed to never be larger than the
    revtab array, and in practice only requires around log2(len) entries.

    The power-of-two MDCTs can be done in-place as well. And it's
    possible to eliminate a copy in the compound MDCTs too, however
    it'll be slower than doing them out of place, and we'd need to dirty
    the input array.

    • [DH] doc/APIchanges
    • [DH] libavutil/tx.c
    • [DH] libavutil/tx.h
    • [DH] libavutil/tx_priv.h
    • [DH] libavutil/tx_template.c
    • [DH] libavutil/version.h
  • ffmpeg doesn't respect the transparency of the overlayed image by default

    12 avril 2021, par user15602767

    Here is what I am running

    


    ffmpeg -i urban_pop.mp4 -i C:/Users/hp/Documents/Projects/raceit/logos/logo.png -filter_complex "overlay=540:95" output.mp4


    


    But the original image has transparent areas and opaque areas. I want the transparent areas to remain transparent so that we can see the video through those areas. How can I do it ?

    


    As per docs here I can see it should respoect transparency by default
https://ffmpeg.org/ffmpeg-filters.html#Examples-88
Help me understand what I am doing wrong

    


    Note that I am not talking about customizing the overall transparency of the image while overlaying, but to load the image itself maintaining its original transparency