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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Amélioration de la version de base

    13 septembre 2013

    Jolie sélection multiple
    Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
    Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...)

  • Des sites réalisés avec MediaSPIP

    2 mai 2011, par

    Cette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
    Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page.

Sur d’autres sites (10805)

  • I am getting this "Error : FFmpeg/avconv not found !"

    5 septembre 2024, par Fhabbulous

    I am trying to create a discord bot, however receive this error every time I try to run a youtube link.

    


    Error: FFmpeg/avconv not found!
    at Function.getInfo (C:\Users\-\discord-bot\node_modules\prism-media\src\core\FFmpeg.js:130:11)
    at Function.create (C:\Users\-\discord-bot\node_modules\prism-media\src\core\FFmpeg.js:143:38)
    at new FFmpeg (C:\Users\-\discord-bot\node_modules\prism-media\src\core\FFmpeg.js:44:27)
    at AudioPlayer.playUnknown (C:\Users\-\discord-bot\node_modules\discord.js\src\client\voice\player\BasePlayer.js:47:20)
    at VoiceConnection.play (C:\Users\-\discord-bot\node_modules\discord.js\src\client\voice\util\PlayInterface.js:71:28)
    at Object.play (C:\Users\-\discord-bot\commands\play.js:78:8)
    at Object.execute (C:\Users\-\discord-bot\commands\play.js:48:16)
    at processTicksAndRejections (internal/process/task_queues.js:97:5)
(node:14004) UnhandledPromiseRejectionWarning: DiscordAPIError: Cannot send an empty message
    at RequestHandler.execute (C:\Users\-\discord-bot\node_modules\discord.js\src\rest\RequestHandler.js:170:25)
    at processTicksAndRejections (internal/process/task_queues.js:97:5)
(node:14004) UnhandledPromiseRejectionWarning: Unhandled promise rejection. This error originated either by throwing inside of an async function without a catch block, or by rejecting a promise which was not handled with .catch(). To terminate the node process on unhandl
ed promise rejection, use the CLI flag `--unhandled-rejections=strict` (see https://nodejs.org/api/cli.html#cli_unhandled_rejections_mode). (rejection id: 1)
(node:14004) [DEP0018] DeprecationWarning: Unhandled promise rejections are deprecated. In the future, promise rejections that are not handled will terminate the Node.js process with a non-zero exit code.


    


    I installed ffmpeg with npm install -g ffmpeg-binaries to try and install it globally. I also added ffmpeg to PATH, but that did not seem to work.

    


    Anyway to fix it ?

    


  • FFMEG : run code after complete conversion

    26 octobre 2019, par Сергей Барахтенко

    There is a code that runs FFMPEG

    shell_exec($this->config->item('ffmpeg') . ' -i ' . $path . ' ' . $cmd . ' 1>' . $folder . '/log.txt 2>&1 ');

    And there is the following line, which should, taking into account the peculiarities of the PHP language, work out immediately after shell_exec

    $params = array(
       'status' => 'ready'
    );
    $result = $this->model->editVideo($video_key, $params);

    This line simply updates the status of the video in the database

    My question is, why doesn’t the further php code work after completion shell_exec ? What could be the catch ?

  • Revision 9265bad906 : Merge changes from topic 'x86inc' * changes : Only use .text sections for aout

    10 août 2015, par James Zern

    Merge changes from topic ’x86inc’

    * changes :
    Only use .text sections for aout
    Use newer x86inc.asm
    Use .text instead of .rodata on macho
    Copy PIC handling code from x86_abi_support
    Set ’private_extern’ visibility for macho targets
    Avoid ’amdnop’ when building with nasm
    Catch all elf formats
    Expand PIC default to macho64 and respect CONFIG_PIC from libvpx
    Use libvpx defines to set name mangling rules
    Customize x86inc.asm for libvpx