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Autres articles (86)
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Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
Les formats acceptés
28 janvier 2010, parLes commandes suivantes permettent d’avoir des informations sur les formats et codecs gérés par l’installation local de ffmpeg :
ffmpeg -codecs ffmpeg -formats
Les format videos acceptés en entrée
Cette liste est non exhaustive, elle met en exergue les principaux formats utilisés : h264 : H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 m4v : raw MPEG-4 video format flv : Flash Video (FLV) / Sorenson Spark / Sorenson H.263 Theora wmv :
Les formats vidéos de sortie possibles
Dans un premier temps on (...) -
Récupération d’informations sur le site maître à l’installation d’une instance
26 novembre 2010, parUtilité
Sur le site principal, une instance de mutualisation est définie par plusieurs choses : Les données dans la table spip_mutus ; Son logo ; Son auteur principal (id_admin dans la table spip_mutus correspondant à un id_auteur de la table spip_auteurs)qui sera le seul à pouvoir créer définitivement l’instance de mutualisation ;
Il peut donc être tout à fait judicieux de vouloir récupérer certaines de ces informations afin de compléter l’installation d’une instance pour, par exemple : récupérer le (...)
Sur d’autres sites (5608)
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how to encode mp4 from movie content for wowza streaming ?
15 juillet 2014, par lng0415i want to encode to mp4(h.264 codec) from avi,mpg..... for wowza streaming.
encode mp4 using ffmpeg, jave.
encode is success, but wowza streaming is not work on android and iphone OS.
(it’s play successfully on my PC)please help me.
thank you.
ps. i’m sorry. i’m poor at english.
[using jave]
File source = new File("D://temp/20140704_163504.mp4");
File target = new File("D://temp/jave.mp4");
AudioAttributes audio = new AudioAttributes();
audio.setCodec("libmp3lame");
audio.setBitRate(new Integer(64000));
audio.setChannels(new Integer(1));
audio.setSamplingRate(new Integer(22050));
VideoAttributes video = new VideoAttributes();
video.setCodec("h263");
video.setBitRate(new Integer(320000));
video.setFrameRate(new Integer(15));
video.setSize(new VideoSize(400, 300));
EncodingAttributes attrs = new EncodingAttributes();
attrs.setFormat("mp4");
attrs.setAudioAttributes(audio);
attrs.setVideoAttributes(video);
Encoder encoder = new Encoder();
encoder.encode(source, target, attrs); -
iOS Libavcodec - Trim and convert a video
14 juillet 2015, par AnujAroshAIn my iOS project, I am trying to take an .mp4 video file, cut out a small clip in the middle of the file, and convert the output to .mov file. I am using libavcodec to do this.
I built the FFmpeg libraries for iOS using this script and added to my project.
The code I am using to trim and convert the video file is this.
The issues with final output of the file are :
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When I copy the output from the iPhone to my mac, the video meta data for duration and video dimensions are blank. If I do the same for the original, I get the video length and dimensions correctly. I must not be creating the video meta data on the new video correctly.
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The frame rate on the outputted video appears to be wrong. I expect to see e.g. 250 frames over 10 seconds (25fps), but instead I see 250 frames over 4 seconds, then only the last frame for the remaining 6 seconds.
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The code should seek to 100s in the video before starting trimming. Instead, the code appears to crop the video starting at the beginning.
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Getting accurate time from FFMPeg with Objective C (Audio Queue Services)
2 avril 2012, par WinstonMy iPhone app plays an audio file using FFMPeg.
I'm getting the elapsed time (to show to user) from the playing audio (in minutes and seconds after converting from microseconds, given by FFMPeg) like so :
AudioTimeStamp currentTimeStamp;
AudioQueueGetCurrentTime (audioQueue, NULL, &currentTimeStamp, NULL);
getFFMPEGtime = currentTimeStamp.mSampleTime/self.basicAudioDescription.mSampleRate;
self.currentAudioTime = [NSString stringWithFormat: @"%02d:%02d",
(int) getFFMPEGtime / (int)60000000,
(int) ((getFFMPEGtime % 60000000)/1000000)];Everything works fine, but when I scrub back or forward to play another portion of the song, the elapsed time will go back to zero, no matter the current position. The timer will always zero out.
I know I'm suposed to do some math to keep track of the old time and the new time, maybe constructing another clock or so, perhaps implementing another callback function, etc... I'm not sure what way I should go.
My questions are :
1) What's the best approach to keep track of the elapsed time when going back/forward in a song, avoiding the clock to always going back to zero ?
2) Should I look deeply into FFMPeg functions or should I stick with Objective-C and Cocoa Touch for solving this problem ?
Please, I need some advices/ideas from experienced programmers. I'm stuck. Thanks beforehand !