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Somos millones 1
21 juillet 2014, par
Mis à jour : Juin 2015
Langue : français
Type : Video
Autres articles (97)
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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Multilang : améliorer l’interface pour les blocs multilingues
18 février 2011, parMultilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela. -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...)
Sur d’autres sites (8220)
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AIR - Transfer Bitmap data to FFmpeg video
22 mars 2016, par mikaHey I’m running into a similar problem as : Converting RGB to YUV, + ffmpeg
From AIR, I figured the encoding was too long to render frames at a reasonable rate - so I exported the argb ByteArray from
bitmap.getPixels(rect)
directly to a file.So for a 30sec flash animation, I’d export let’s say 1500 frames to 1500
.argb
files.This method works great. I was able to render HD video using the ffmpeg cmd :
ffmpeg -f image2 -pix_fmt argb -vcodec rawvideo -s 640x380 -i frame_%d.argb -r 24 -qscale 1.1 -s 640x380 -i ./music.mp3 -shortest render-high.mpg
So far so good ! However, inbetween the two processes we need to store those 3gb of data.
I then tried to append all the argb to one single file and have ffmpeg consume it, but didn’t get anything good out of it... Also tried messing tcp/udp but getting stuck...
Does anyone know of a way to streamline that process and hopefully pipe both Air and ffmpeg together ?
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hwcontext_vulkan : add HOST_CACHED flag to transfer buffer
8 août 2024, par Lynne -
avcodec : add Direct Stream Transfer (DST) decoder
5 mai 2016, par Peter Rossavcodec : add Direct Stream Transfer (DST) decoder
Signed-off-by : Paul B Mahol <onemda@gmail.com>