Recherche avancée

Médias (0)

Mot : - Tags -/publication

Aucun média correspondant à vos critères n’est disponible sur le site.

Autres articles (102)

  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Qu’est ce qu’un éditorial

    21 juin 2013, par

    Ecrivez votre de point de vue dans un article. Celui-ci sera rangé dans une rubrique prévue à cet effet.
    Un éditorial est un article de type texte uniquement. Il a pour objectif de ranger les points de vue dans une rubrique dédiée. Un seul éditorial est placé à la une en page d’accueil. Pour consulter les précédents, consultez la rubrique dédiée.
    Vous pouvez personnaliser le formulaire de création d’un éditorial.
    Formulaire de création d’un éditorial Dans le cas d’un document de type éditorial, les (...)

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

Sur d’autres sites (12666)

  • Presentation on the HTML5 video tag

    29 avril 2010

    A few weeks back, I was given the opportunity to present at MinneWebcon. My talk, "<video> will be your friend" focused on the legal issues and implementation possibilities surrounding the HTML5 video tag.

    I’ve put my slides online, if you want to take a look. I’ve also recorded the first half the of the lecture as part of a test of our Mocha class capture application. I’ll be recording the second half Real Soon Now.

  • TypeError : Cannot read properties of undefined (reading 'voice') Discord.js

    28 novembre 2022, par Egor

    I'm making a discord bot for music

    &#xA;

    This error occurs when trying to run play()

    &#xA;

    TypeError : Cannot read properties of undefined (reading 'voice')

    &#xA;

    play() :

    &#xA;

    await interaction.deferReply();&#xA;&#xA;    const query = interaction.options.get("query").value;&#xA;    const searchResult = await player&#xA;        .search(query, {&#xA;            requestedBy: interaction.user,&#xA;            searchEngine: QueryType.AUTO&#xA;        })&#xA;        .catch(() => {});&#xA;    if (!searchResult || !searchResult.tracks.length) return void interaction.followUp({ content: "No results were found!" });&#xA;&#xA;    const queue = await player.createQueue(interaction.guild, {&#xA;        metadata: interaction.channel&#xA;    });&#xA;&#xA;    try {&#xA;        if (!queue.connection) await queue.connect(interaction.member.voice.channel);&#xA;    } catch {&#xA;        void player.deleteQueue(interaction.guildId);&#xA;        return void interaction.followUp({ content: "Could not join your voice channel!" });&#xA;    }&#xA;&#xA;    await interaction.followUp({ content: `⏱ | Loading your ${searchResult.playlist ? "playlist" : "track"}...` });&#xA;    searchResult.playlist ? queue.addTracks(searchResult.tracks) : queue.addTrack(searchResult.tracks[0]);&#xA;    if (!queue.playing) await queue.play();&#xA;} else if (interaction.commandName === "skip") {&#xA;    await interaction.deferReply();&#xA;    const queue = player.getQueue(interaction.guildId);&#xA;    if (!queue || !queue.playing) return void interaction.followUp({ content: "❌ | No music is being played!" });&#xA;    const currentTrack = queue.current;&#xA;    const success = queue.skip();&#xA;    return void interaction.followUp({&#xA;        content: success ? `✅ | Skipped **${currentTrack}**!` : "❌ | Something went wrong!"&#xA;    });&#xA;} else if (interaction.commandName === "stop") {&#xA;    await interaction.deferReply();&#xA;    const queue = player.getQueue(interaction.guildId);&#xA;    if (!queue || !queue.playing) return void interaction.followUp({ content: "❌ | No music is being played!" });&#xA;    queue.destroy();&#xA;    return void interaction.followUp({ content: "&#128721; | Stopped the player!" });&#xA;} else {&#xA;    interaction.reply({&#xA;        content: "Unknown command!",&#xA;        ephemeral: true&#xA;    });&#xA;&#xA;

    &#xA;

    I tried other solutions to similar questions but they didn't work.

    &#xA;

  • Youtube-dl convert to MP3 multi cores [on hold]

    1er janvier 2017, par Top Games a-Z

    Do you know how to tell to youtube-dl to use all cpu cores when convert music (using ffmpeg) to mp3 ? Because it downloads the song but when it has to convert it uses just one core. Thank you.