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  • Google Speech - Streaming Request Returns EOF

    9 octobre 2017, par Josh

    Using Go, I’m taking a RTMP stream, transcoding it to FLAC (using ffmpeg) and attempting to stream to Google’s Speech API to transcribe the audio. However, I keep getting EOF errors when sending the data. I can’t find any information on this error in the docs so I’m not exactly sure what’s causing it.

    I’m chunking the received data into 3s clips (length isn’t relevant as long as it’s less than the maximum length of a streaming recognition request).

    Here is the core of my code :

    func main() {

       done := make(chan os.Signal)
       received := make(chan []byte)

       go receive(received)
       go transcribe(received)

       signal.Notify(done, os.Interrupt, syscall.SIGTERM)

       select {
       case <-done:
           os.Exit(0)
       }
    }

    func receive(received chan<- []byte) {
       var b bytes.Buffer
       stdout := bufio.NewWriter(&b)

       cmd := exec.Command("ffmpeg", "-i", "rtmp://127.0.0.1:1935/live/key", "-f", "flac", "-ar", "16000", "-")
       cmd.Stdout = stdout

       if err := cmd.Start(); err != nil {
           log.Fatal(err)
       }

       duration, _ := time.ParseDuration("3s")
       ticker := time.NewTicker(duration)

       for {
           select {
           case <-ticker.C:
               stdout.Flush()
               log.Printf("Received %d bytes", b.Len())
               received <- b.Bytes()
               b.Reset()
           }
       }
    }

    func transcribe(received <-chan []byte) {
       ctx := context.TODO()

       client, err := speech.NewClient(ctx)
       if err != nil {
           log.Fatal(err)
       }

       stream, err := client.StreamingRecognize(ctx)
       if err != nil {
           log.Fatal(err)
       }

       // Send the initial configuration message.
       if err = stream.Send(&speechpb.StreamingRecognizeRequest{
           StreamingRequest: &speechpb.StreamingRecognizeRequest_StreamingConfig{
               StreamingConfig: &speechpb.StreamingRecognitionConfig{
                   Config: &speechpb.RecognitionConfig{
                       Encoding:        speechpb.RecognitionConfig_FLAC,
                       LanguageCode:    "en-GB",
                       SampleRateHertz: 16000,
                   },
               },
           },
       }); err != nil {
           log.Fatal(err)
       }

       for {
           select {
           case data := <-received:
               if len(data) > 0 {
                   log.Printf("Sending %d bytes", len(data))
                   if err := stream.Send(&speechpb.StreamingRecognizeRequest{
                       StreamingRequest: &speechpb.StreamingRecognizeRequest_AudioContent{
                           AudioContent: data,
                       },
                   }); err != nil {
                       log.Printf("Could not send audio: %v", err)
                   }
               }
           }
       }
    }

    Running this code gives this output :

    2017/10/09 16:05:00 Received 191704 bytes
    2017/10/09 16:05:00 Saving 191704 bytes
    2017/10/09 16:05:00 Sending 191704 bytes
    2017/10/09 16:05:00 Could not send audio: EOF

    2017/10/09 16:05:03 Received 193192 bytes
    2017/10/09 16:05:03 Saving 193192 bytes
    2017/10/09 16:05:03 Sending 193192 bytes
    2017/10/09 16:05:03 Could not send audio: EOF

    2017/10/09 16:05:06 Received 193188 bytes
    2017/10/09 16:05:06 Saving 193188 bytes
    2017/10/09 16:05:06 Sending 193188 bytes // Notice that this doesn't error

    2017/10/09 16:05:09 Received 191704 bytes
    2017/10/09 16:05:09 Saving 191704 bytes
    2017/10/09 16:05:09 Sending 191704 bytes
    2017/10/09 16:05:09 Could not send audio: EOF

    Notice that not all of the Sends fail.

    Could anyone point me in the right direction here ? Is it something to do with the FLAC headers or something ? I also wonder if maybe resetting the buffer causes some of the data to be dropped (i.e. it’s a non-trivial operation that actually takes some time to complete) and it doesn’t like this missing information ?

    Any help would be really appreciated.

  • How to record screen using FFMPEG in Background and Stop It

    23 juillet 2022, par Tammam

    I'm making a video meeting application and implementing from this repository https://github.com/boratanrikulu/quik.do and I will make a screen record if I access the room/create room server side using FFMPEG. but I have a problem because after I access the FFMPEG command, the command does not run in the background so the handler to access the room does not run. I will also make a function to stop recording that does not affect the application (the application will still run)

    


    here my code

    


    func RoomCreate(c *fiber.Ctx) error {
    fileName := "out.mp4"
    fmt.Println(fileName)
    if len(os.Args) > 1 {
        fileName = os.Args[1]
    }
    // Record to video and wait for enter key asynchronously
    fmt.Printf("Starting...press enter to exit...")
    errCh := make(chan error, 2)
    ctx, _ := context.WithCancel(context.Background())
    // Record
    go func() { errCh <- recordToVideo(ctx, fileName) }()
    

    //The following program from FFMPEG will stop if you press enter, and will wait here so it doesn't enter create room
    // Wait for enter
    go func() {
        fmt.Scanln()
        errCh <- nil
    }()
    err := <-errCh
    //cancelFn()
    if err != nil && err != context.Canceled {
        log.Fatalf("Execution failed: %v", err)
    }
    // Wait a bit...
    //time.Sleep(4 * time.Second)
    return c.Redirect(fmt.Sprintf("/room/%s", guuid.New().String()))
}

func recordToVideo(ctx context.Context, fileName string) error {
    ctx, cancelFn := context.WithCancel(ctx)
    defer cancelFn()
    // Build ffmpeg
    ffmpeg := exec.Command("ffmpeg",
        "-f", "gdigrab",
        "-framerate", "30",
        "-i", "desktop",
        fileName,
    )
    // Stdin for sending data
    stdin, err := ffmpeg.StdinPipe()
    if err != nil {
        return err
    }
    //var buf bytes.Buffer
    defer stdin.Close()
    // Run it in the background
    errCh := make(chan error, 1)

    go func() {
        fmt.Printf("Executing: %v\n", strings.Join(ffmpeg.Args, " "))
        //Here if
        out, err := ffmpeg.CombinedOutput()
        fmt.Printf("FFMPEG output:\n%v\n", string(out))
        errCh <- err
    }()
    // Just start sending a bunch of frames
    for {
        // Check if we're done, otherwise go again
        select {
        case <-ctx.Done():
            return ctx.Err()
        case err := <-errCh:
            return err
        default:
        }
    }
}


    


    How do I get the command to run in the background ? and how to stop recording without stopping the application ?

    


  • Google Speech - Streaming Request Returns EOF Error

    16 octobre 2017, par Josh

    Using Go, I’m taking a RTMP stream, transcoding it to FLAC (using ffmpeg) and attempting to stream to Google’s Speech API to transcribe the audio. However, I keep getting EOF errors when sending the data. I can’t find any information on this error in the docs so I’m not exactly sure what’s causing it.

    I’m chunking the received data into 3s clips (length isn’t relevant as long as it’s less than the maximum length of a streaming recognition request).

    Here is the core of my code :

    func main() {

       done := make(chan os.Signal)
       received := make(chan []byte)

       go receive(received)
       go transcribe(received)

       signal.Notify(done, os.Interrupt, syscall.SIGTERM)

       select {
       case <-done:
           os.Exit(0)
       }
    }

    func receive(received chan<- []byte) {
       var b bytes.Buffer
       stdout := bufio.NewWriter(&b)

       cmd := exec.Command("ffmpeg", "-i", "rtmp://127.0.0.1:1935/live/key", "-f", "flac", "-ar", "16000", "-")
       cmd.Stdout = stdout

       if err := cmd.Start(); err != nil {
           log.Fatal(err)
       }

       duration, _ := time.ParseDuration("3s")
       ticker := time.NewTicker(duration)

       for {
           select {
           case <-ticker.C:
               stdout.Flush()
               log.Printf("Received %d bytes", b.Len())
               received <- b.Bytes()
               b.Reset()
           }
       }
    }

    func transcribe(received <-chan []byte) {
       ctx := context.TODO()

       client, err := speech.NewClient(ctx)
       if err != nil {
           log.Fatal(err)
       }

       stream, err := client.StreamingRecognize(ctx)
       if err != nil {
           log.Fatal(err)
       }

       // Send the initial configuration message.
       if err = stream.Send(&speechpb.StreamingRecognizeRequest{
           StreamingRequest: &speechpb.StreamingRecognizeRequest_StreamingConfig{
               StreamingConfig: &speechpb.StreamingRecognitionConfig{
                   Config: &speechpb.RecognitionConfig{
                       Encoding:        speechpb.RecognitionConfig_FLAC,
                       LanguageCode:    "en-GB",
                       SampleRateHertz: 16000,
                   },
               },
           },
       }); err != nil {
           log.Fatal(err)
       }

       for {
           select {
           case data := <-received:
               if len(data) > 0 {
                   log.Printf("Sending %d bytes", len(data))
                   if err := stream.Send(&speechpb.StreamingRecognizeRequest{
                       StreamingRequest: &speechpb.StreamingRecognizeRequest_AudioContent{
                           AudioContent: data,
                       },
                   }); err != nil {
                       log.Printf("Could not send audio: %v", err)
                   }
               }
           }
       }
    }

    Running this code gives this output :

    2017/10/09 16:05:00 Received 191704 bytes
    2017/10/09 16:05:00 Saving 191704 bytes
    2017/10/09 16:05:00 Sending 191704 bytes
    2017/10/09 16:05:00 Could not send audio: EOF

    2017/10/09 16:05:03 Received 193192 bytes
    2017/10/09 16:05:03 Saving 193192 bytes
    2017/10/09 16:05:03 Sending 193192 bytes
    2017/10/09 16:05:03 Could not send audio: EOF

    2017/10/09 16:05:06 Received 193188 bytes
    2017/10/09 16:05:06 Saving 193188 bytes
    2017/10/09 16:05:06 Sending 193188 bytes // Notice that this doesn't error

    2017/10/09 16:05:09 Received 191704 bytes
    2017/10/09 16:05:09 Saving 191704 bytes
    2017/10/09 16:05:09 Sending 191704 bytes
    2017/10/09 16:05:09 Could not send audio: EOF

    Notice that not all of the Sends fail.

    Could anyone point me in the right direction here ? Is it something to do with the FLAC headers or something ? I also wonder if maybe resetting the buffer causes some of the data to be dropped (i.e. it’s a non-trivial operation that actually takes some time to complete) and it doesn’t like this missing information ?

    Any help would be really appreciated.