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Elephants Dream - Cover of the soundtrack
17 octobre 2011, par
Mis à jour : Octobre 2011
Langue : English
Type : Image
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Valkaama DVD Label
4 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Image
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Publier une image simplement
13 avril 2011, par ,
Mis à jour : Février 2012
Langue : français
Type : Video
Autres articles (42)
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La sauvegarde automatique de canaux SPIP
1er avril 2010, parDans le cadre de la mise en place d’une plateforme ouverte, il est important pour les hébergeurs de pouvoir disposer de sauvegardes assez régulières pour parer à tout problème éventuel.
Pour réaliser cette tâche on se base sur deux plugins SPIP : Saveauto qui permet une sauvegarde régulière de la base de donnée sous la forme d’un dump mysql (utilisable dans phpmyadmin) mes_fichiers_2 qui permet de réaliser une archive au format zip des données importantes du site (les documents, les éléments (...) -
Les statuts des instances de mutualisation
13 mars 2010, parPour des raisons de compatibilité générale du plugin de gestion de mutualisations avec les fonctions originales de SPIP, les statuts des instances sont les mêmes que pour tout autre objets (articles...), seuls leurs noms dans l’interface change quelque peu.
Les différents statuts possibles sont : prepa (demandé) qui correspond à une instance demandée par un utilisateur. Si le site a déjà été créé par le passé, il est passé en mode désactivé. publie (validé) qui correspond à une instance validée par un (...) -
Librairies et binaires spécifiques au traitement vidéo et sonore
31 janvier 2010, parLes logiciels et librairies suivantes sont utilisées par SPIPmotion d’une manière ou d’une autre.
Binaires obligatoires FFMpeg : encodeur principal, permet de transcoder presque tous les types de fichiers vidéo et sonores dans les formats lisibles sur Internet. CF ce tutoriel pour son installation ; Oggz-tools : outils d’inspection de fichiers ogg ; Mediainfo : récupération d’informations depuis la plupart des formats vidéos et sonores ;
Binaires complémentaires et facultatifs flvtool2 : (...)
Sur d’autres sites (5803)
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ffmpeg alsa buffer xrun causes skipping for 30 seconds
26 juillet 2013, par BrianjsI am running the following command :
ffmpeg -y -f rtsp -async 1 -itsoffset -00:00:00.5 -rtsp_transport tcp -i rtsp://root:password@192.168.1.100?streamprofile=Quality -f alsa -ac 2 -ar 44100 -i hw:0 -c:a aac -strict -2 -q:v 4 -q:a 5 -g 15 -threads 10 -s 1024x576 -t 232 -b:v 800k -b:a 64k -c:v flv -pix_fmt yuv420p http://localhost:8090/5flv.ffm \-strict -2 -q:v 4 -q:a 5 -g 15 -threads 10 -r 25 -s 1024x576 -t 232 -b:v 800k -b:a 64k -c:v flv -pix_fmt yuv420p /home/user/videos/7_25_2013_5_1374805807.flv
Depending on the video quality, for the first 10-35 seconds I keep getting alsa buffer xrun every few seconds or so. This causes 2-4 second skips in the live and recorded stream. After the 30 or so seconds it seams to fix itself, but I cant have it doing that. Is there a fix anyone sees ? Or perhaps a way not to record the first 30 seconds ? I could care less about the live stream.
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Muxing with libav
14 février 2014, par LordDoskiasI have a program which is supposed to demux input mpeg-ts, transcode the mpeg2 into h264 and then mux the audio alongside the transcoded video. When I open the resulting muxed file with VLC I neither get audio nor video. Here is the relevant code.
My main worker loop is as follows :
void
*writer_thread(void *thread_ctx) {
struct transcoder_ctx_t *ctx = (struct transcoder_ctx_t *) thread_ctx;
AVStream *video_stream = NULL, *audio_stream = NULL;
AVFormatContext *output_context = init_output_context(ctx, &video_stream, &audio_stream);
struct mux_state_t mux_state = {0};
//from omxtx
mux_state.pts_offset = av_rescale_q(ctx->input_context->start_time, AV_TIME_BASE_Q, output_context->streams[ctx->video_stream_index]->time_base);
//write stream header if any
avformat_write_header(output_context, NULL);
//do not start doing anything until we get an encoded packet
pthread_mutex_lock(&ctx->pipeline.video_encode.is_running_mutex);
while (!ctx->pipeline.video_encode.is_running) {
pthread_cond_wait(&ctx->pipeline.video_encode.is_running_cv, &ctx->pipeline.video_encode.is_running_mutex);
}
while (!ctx->pipeline.video_encode.eos || !ctx->processed_audio_queue->queue_finished) {
//FIXME a memory barrier is required here so that we don't race
//on above variables
//fill a buffer with video data
OERR(OMX_FillThisBuffer(ctx->pipeline.video_encode.h, omx_get_next_output_buffer(&ctx->pipeline.video_encode)));
write_audio_frame(output_context, audio_stream, ctx); //write full audio frame
//FIXME no guarantee that we have a full frame per packet?
write_video_frame(output_context, video_stream, ctx, &mux_state); //write full video frame
//encoded_video_queue is being filled by the previous command
}
av_write_trailer(output_context);
//free all the resources
avcodec_close(video_stream->codec);
avcodec_close(audio_stream->codec);
/* Free the streams. */
for (int i = 0; i < output_context->nb_streams; i++) {
av_freep(&output_context->streams[i]->codec);
av_freep(&output_context->streams[i]);
}
if (!(output_context->oformat->flags & AVFMT_NOFILE)) {
/* Close the output file. */
avio_close(output_context->pb);
}
/* free the stream */
av_free(output_context);
free(mux_state.pps);
free(mux_state.sps);
}The code for initialising libav output context is this :
static
AVFormatContext *
init_output_context(const struct transcoder_ctx_t *ctx, AVStream **video_stream, AVStream **audio_stream) {
AVFormatContext *oc;
AVOutputFormat *fmt;
AVStream *input_stream, *output_stream;
AVCodec *c;
AVCodecContext *cc;
int audio_copied = 0; //copy just 1 stream
fmt = av_guess_format("mpegts", NULL, NULL);
if (!fmt) {
fprintf(stderr, "[DEBUG] Error guessing format, dying\n");
exit(199);
}
oc = avformat_alloc_context();
if (!oc) {
fprintf(stderr, "[DEBUG] Error allocating context, dying\n");
exit(200);
}
oc->oformat = fmt;
snprintf(oc->filename, sizeof(oc->filename), "%s", ctx->output_filename);
oc->debug = 1;
oc->start_time_realtime = ctx->input_context->start_time;
oc->start_time = ctx->input_context->start_time;
oc->duration = 0;
oc->bit_rate = 0;
for (int i = 0; i < ctx->input_context->nb_streams; i++) {
input_stream = ctx->input_context->streams[i];
output_stream = NULL;
if (input_stream->index == ctx->video_stream_index) {
//copy stuff from input video index
c = avcodec_find_encoder(CODEC_ID_H264);
output_stream = avformat_new_stream(oc, c);
*video_stream = output_stream;
cc = output_stream->codec;
cc->width = input_stream->codec->width;
cc->height = input_stream->codec->height;
cc->codec_id = CODEC_ID_H264;
cc->codec_type = AVMEDIA_TYPE_VIDEO;
cc->bit_rate = ENCODED_BITRATE;
cc->time_base = input_stream->codec->time_base;
output_stream->avg_frame_rate = input_stream->avg_frame_rate;
output_stream->r_frame_rate = input_stream->r_frame_rate;
output_stream->start_time = AV_NOPTS_VALUE;
} else if ((input_stream->codec->codec_type == AVMEDIA_TYPE_AUDIO) && !audio_copied) {
/* i care only about audio */
c = avcodec_find_encoder(input_stream->codec->codec_id);
output_stream = avformat_new_stream(oc, c);
*audio_stream = output_stream;
avcodec_copy_context(output_stream->codec, input_stream->codec);
/* Apparently fixes a crash on .mkvs with attachments: */
av_dict_copy(&output_stream->metadata, input_stream->metadata, 0);
/* Reset the codec tag so as not to cause problems with output format */
output_stream->codec->codec_tag = 0;
audio_copied = 1;
}
}
for (int i = 0; i < oc->nb_streams; i++) {
if (oc->oformat->flags & AVFMT_GLOBALHEADER)
oc->streams[i]->codec->flags |= CODEC_FLAG_GLOBAL_HEADER;
if (oc->streams[i]->codec->sample_rate == 0)
oc->streams[i]->codec->sample_rate = 48000; /* ish */
}
if (!(fmt->flags & AVFMT_NOFILE)) {
fprintf(stderr, "[DEBUG] AVFMT_NOFILE set, allocating output container\n");
if (avio_open(&oc->pb, ctx->output_filename, AVIO_FLAG_WRITE) < 0) {
fprintf(stderr, "[DEBUG] error creating the output context\n");
exit(1);
}
}
return oc;
}Finally this is the code for writing audio :
static
void
write_audio_frame(AVFormatContext *oc, AVStream *st, struct transcoder_ctx_t *ctx) {
AVPacket pkt = {0}; // data and size must be 0;
struct packet_t *source_audio;
av_init_packet(&pkt);
if (!(source_audio = packet_queue_get_next_item_asynch(ctx->processed_audio_queue))) {
return;
}
pkt.stream_index = st->index;
pkt.size = source_audio->data_length;
pkt.data = source_audio->data;
pkt.pts = source_audio->PTS;
pkt.dts = source_audio->DTS;
pkt.duration = source_audio->duration;
pkt.destruct = avpacket_destruct;
/* Write the compressed frame to the media file. */
if (av_interleaved_write_frame(oc, &pkt) != 0) {
fprintf(stderr, "[DEBUG] Error while writing audio frame\n");
}
packet_queue_free_packet(source_audio, 0);
}A resulting mpeg4 file can be obtained from here :
http://87.120.131.41/dl/mpeg4.h264
I have ommited the write_video_frame code since it is a lot more complicated and I might be making something wrong there as I'm doing timebase conversation etc. For audio however I'm doing 1:1 copy. Each packet_t packet contains data from av_read_frame from the input mpegts container. In the worst case I'd expect that my audio is working and not my video. However I cannot get either of those to work. Seems the documentation is rather vague on making things like that - I've tried both libav and ffmpeg irc channels to no avail. Any information regarding how I can debug the issue will be greatly appreciated.
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FFmpeg, capturing video is laggy, how to eliminate that ?
30 avril 2017, par John SmithLets say I dont have a very good computer and my recordings are laggy. Two version I tried :
ffmpeg -f dshow -framerate 30 -i video="screen-capture-recorder":audio="virtual-audio-capturer" -vcodec libx264 -crf 0 -preset ultrafast -acodec pcm_s16le output.mkv
ffmpeg -f gdigrab -framerate 30 -i desktop -vcodec libx264 -crf 0 -preset ultrafast -acodec pcm_s16le output.mkvI tried to avoid all compressing stuff, still lagging. Although Im recording 1920x1080 video... I dont care how big the result is. Isnt there an option like "store all frames, and encoding a bit later, I dont care the realtime capturing" ?