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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Amélioration de la version de base

    13 septembre 2013

    Jolie sélection multiple
    Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
    Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...)

  • Support audio et vidéo HTML5

    10 avril 2011

    MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
    Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
    Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
    Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)

Sur d’autres sites (11716)

  • ffmpeg how to copy one frame for certain duration

    19 août 2018, par user889030

    Am trying to add image Overlay to video it specific duration for specific time period for which i want that video frame to be copied for specific time so that video feels like stationary and image overlay have animated effect on that specific frame .

    ffmpeg -y -i small.mp4 -i google.png -filter_complex "overlay=enable='between=(t,1,4)':x=30+t*28:y=50"  output.mp4

    the above command insert google.png to video small.mp4 between 1 to 4 sec it x=30 and y =50 where x is added with t * 28 , which create 28 pixel shift it x-axis

    currently am using this command which works ok but the problem is i do no know how to copy the frame for certain duration so that image overlay have animation effect on it

  • FFmpeg command for crossfading between 2 videos and merge last video without fading not working

    13 juin 2016, par Harsh Bhavsar

    Here, New in FFmpeg . I am using this library

    I already done with 2 video join with this command :

    String[] complexCommand = {"ffmpeg","-y","-i","/sdcard/cut_output.mp4",
                       "-i","/sdcard/harsh1.mp4","-strict","experimental",
                       "-filter_complex",
                       "[0:v]scale=640x480,setsar=1:1[v0];[1:v]scale=640x480,setsar=1:1[v1];[v0][0:a][v1][1:a] concat=n=2:v=1:a=1",
                       "-ab","48000","-ac","2","-ar","22050","-s","640x480","-r","30","-vcodec","mpeg4","-b","2097k","/sdcard/merged.mp4"};

    Now i need a command that first 2 videos join between cross fade effect and third video without fading effect directly join .I need that command Help me out pls... Thanx

  • Revision 8d7f53f04c : Account for rate error in GF group Q calculation. When GF group adaptive maxQ i

    20 février 2015, par paulwilkins

    Changed Paths :
     Modify /vp9/encoder/vp9_firstpass.c


     Modify /vp9/vp9_cx_iface.c



    Account for rate error in GF group Q calculation.

    When GF group adaptive maxQ is enabled this patch accounts
    somewhat for accumulated error in the rate control.

    This improves accuracy quite a bit on many clips especially
    when there is overshoot.

    Examples when the overshoot and undershoot command line
    parameters are set to 100 :

    Hall @ 1200 overshoot is reduced from 67-24%.
    Akiyo @ 400 undershoot is reduced from 28%-15%.

    Setting a lower value for undershoot or overshoot still
    reduces the error further.

    Impact on metrics is mixed with some gains in average psnr
    but generally a little lower (e.g. 0.5%) on overall and ssim.

    The GF group adaptation is still off by default in this patch.
    Compared to with the head, enabling this mode now gives
    big average psnr gains on the YT sets (e.g. YT_HD >11.2%),
    a drop in overall PSNR (YT-HD 3.9%) and a smaller drop or
    neutral for SSIM.

    Change-Id : If4b32cd0740d3fb941317b374f9c2951954eee90