Recherche avancée

Médias (2)

Mot : - Tags -/plugins

Autres articles (96)

  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Multilang : améliorer l’interface pour les blocs multilingues

    18 février 2011, par

    Multilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
    Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela.

  • Participer à sa traduction

    10 avril 2011

    Vous pouvez nous aider à améliorer les locutions utilisées dans le logiciel ou à traduire celui-ci dans n’importe qu’elle nouvelle langue permettant sa diffusion à de nouvelles communautés linguistiques.
    Pour ce faire, on utilise l’interface de traduction de SPIP où l’ensemble des modules de langue de MediaSPIP sont à disposition. ll vous suffit de vous inscrire sur la liste de discussion des traducteurs pour demander plus d’informations.
    Actuellement MediaSPIP n’est disponible qu’en français et (...)

Sur d’autres sites (9690)

  • avformat/webpenc : Fix memleak when using invalid packets

    18 mars 2021, par Andreas Rheinhardt
    avformat/webpenc : Fix memleak when using invalid packets
    

    The WebP muxer sometimes caches a packet it receives to write it later ;
    yet if a cached packet is too small (so small as to be invalid),
    it is cached, but not written and not unreferenced. Such a packet leaks,
    either by being overwritten by the next packet or because it is never
    unreferenced at all.

    Fix this by not caching unusable packets at all ; and error out on
    invalid packets.

    Signed-off-by : Andreas Rheinhardt <andreas.rheinhardt@gmail.com>

    • [DH] libavformat/webpenc.c
  • How can I intercept encoded video data using ffmpeg with C ?

    24 février 2017, par TerNer

    First of all, I hope you’ll understand my poor english skill. I’ll do my best to write question about it.

    I’m currently developing some application. That application will captures desktop and encodes to MP4 video and send mp4 video data/chunks to another clients (all this process should run in memory not file). so another client should can play mp4 video/data/chunks that received from server.

    so I used avio = avio_open(...) and reassigned write function as like avio->write_packet = some_function. but this way seems not "generate" mp4 file/chunk correctly. and It seems the original write_packet callback having actual logic that write packet to a file. but I don’t want to write to a file. so I was thinking about it for a week but I did’t getting any of idea about it.

    so my question is : How can I intercept "encoded" video data that should processed by avio->write_packet ?

  • Compression of a video with constant background

    28 juin 2017, par Spirou003

    (sorry if my english is bad, I can read it but I don’t write it quite well...)

    I want to compress some videos, which have two particularities :

    • there is a background that covers 90% of the area, during the whole video
    • most of the others elements can be separately described by a picture in move

    My videos are like this one, and don’t have audio. As you can see, almost everything can be described only by using a fixed background, few small images in move, plus a noise. Moreover, this noise will be almost nul and then an entropic coding would be very efficient. I think it will produce tiny files (< 5 Mo) even if the duration is in hours, a result that is very appreciable since I have actually recorded 30h of game (actual size is 3 Go).

    Is there any way to get new video files, that benefit of these informations ? If yes, what are the implication of a such encoding for watching these videos with Windows Media Player, or for usage with ffmpeg ?

    I searched with Google after anything that can help me, but I don’t know which keyword I can use for this, then I didn’t found anything usefull :-(

    Thanks in advance :-)

    PS : another example, the video is accelerated but shows the interesting moves