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  • ValueError When Reading Video Frame

    27 juin 2016, par Bassie

    I am following this article, from where I got this code :

    FFMPEG_BIN ="Z:\ffmpeg\bin\ffmpeg.exe"

    import subprocess as sp
    command = [ FFMPEG_BIN,
               '-i', 'video.mp4',
               '-f', 'image2pipe',
               '-pix_fmt', 'rgb24',
               '-vcodec', 'rawvideo', '-']
    pipe = sp.Popen(command, stdout = sp.PIPE, bufsize=10**8, shell=True)

    import numpy
    # read 420*360*3 bytes (= 1 frame)
    raw_image = pipe.stdout.read(420*360*3)
    # transform the byte read into a numpy array
    image =  numpy.fromstring(raw_image, dtype='uint8')
    image = image.reshape((360,420,3))
    # throw away the data in the pipe's buffer.
    pipe.stdout.flush()

    When I run it I see this error :

    Traceback (most recent call last):
     File "Z:\py\ffmtest\test.py", line 16, in <module>
       image = image.reshape((360,420,3))
    ValueError: total size of new array must be unchanged
    </module>

    Where line 16 is image = image.reshape((360,420,3)). I think this error is produced by numpy, but probably because I am calculating the values for my video incorrectly.

    Output :

    raw_image : b’ ’

    len(raw_image) : 0

    image : [ ]

    len(image) : 0

    I am not sure whether I am passing in the correct values for read or reshape functions - any help at all is much appreciated !

  • Trying to open file with PHP-FFMpeg after it was encoded once

    19 mai 2016, par Shillo Ben David

    in the same PHP process I’m trying to open a file that was manipulated and saved, and then I’m trying to open it with as a new FFMpeg\Video. For example, in the same process :

    Open -> original.MOV
     Manipulate &amp; save to -> new.mp4
       Open -> new.mp4

    However when I’m trying to open the manipulated file I get this InvalidArgumentException exception :

    InvalidArgumentException: Unable to detect file format, only audio and video supported

    It’s thrown by the FFMpeg::open() after it could not detect that it’s a either Video or Audio stream.

    FFMpeg::open()

    public function open($pathfile)
    {
       if (null === $streams = $this->ffprobe->streams($pathfile)) {
           throw new RuntimeException(sprintf('Unable to probe "%s".', $pathfile));
       }

       if (0 &lt; count($streams->videos())) {
           return new Video($pathfile, $this->driver, $this->ffprobe);
       } elseif (0 &lt; count($streams->audios())) {
           return new Audio($pathfile, $this->driver, $this->ffprobe);
       }

       throw new InvalidArgumentException('Unable to detect file format, only audio and video supported');
    }

    The filters I applied to the video are audio mute and speedup (setpts).

    So I wonder, why FFMpeg doesn’t recognise it as video ?

  • C++ FFmpeg pitch issue

    24 janvier 2016, par David Andrei Norgren

    I’m using swr_convert to lower/raise the pitch of incoming audio and store it in a .mp3. To change the pitch, I’m dividing the out sample rate by a factor. However, the resulting audio is slightly distorted when this factor is anything other than 1. Here’s my conversion code :

    ...

    // Set up resample context
    swrContext = swr_alloc();
    if (!swrContext)
       throw -15;

    av_opt_set_int(swrContext, "in_channel_count", codecContext->channels, 0);
    av_opt_set_int(swrContext, "in_channel_layout", codecContext->channel_layout, 0);
    av_opt_set_int(swrContext, "in_sample_rate", codecContext->sample_rate, 0);
    av_opt_set_sample_fmt(swrContext, "in_sample_fmt", codecContext->sample_fmt, 0);

    av_opt_set_int(swrContext, "out_channel_count", STREAM_AUDIO_CHANNELS, 0);
    av_opt_set_int(swrContext, "out_channel_layout", STREAM_AUDIO_CHANNEL_LAYOUT, 0);
    av_opt_set_int(swrContext, "out_sample_rate", STREAM_AUDIO_SAMPLE_RATE / pitch, 0);
    av_opt_set_sample_fmt(swrContext, "out_sample_fmt", STREAM_AUDIO_SAMPLE_FORMAT_GM, 0);

    if (swr_init(swrContext))
       throw -16;

    // Allocate re-usable frame
    frameDecoded = av_frame_alloc();
    if (!frameDecoded)
       throw -17;

    frameDecoded->format = codecContext->sample_fmt;
    frameDecoded->channel_layout = codecContext->channel_layout;
    frameDecoded->channels = codecContext->channels;
    frameDecoded->sample_rate = codecContext->sample_rate;

    // Load frames
    inPacket.data = NULL;
    inPacket.size = 0;

    int gotFrame, samples = 0;

    while (av_read_frame(formatContext, &amp;inPacket) >= 0) {

       if (inPacket.stream_index != streamId)
           continue;

       if (avcodec_decode_audio4(codecContext, frameDecoded, &amp;gotFrame, &amp;inPacket) &lt; 0)
           throw -18;

       if (!gotFrame)
           continue;

       // Begin conversion
       if (swr_convert(swrContext, NULL, 0, (const uint8_t **)frameDecoded->data, frameDecoded->nb_samples) &lt; 0)
           throw -19;

       while (swr_get_out_samples(swrContext, 0) >= RAW_AUDIO_FRAME_SIZE) {

           // Allocate data
           uint8_t **convertedData = NULL;
           if (av_samples_alloc_array_and_samples(&amp;convertedData, NULL, STREAM_AUDIO_CHANNELS, RAW_AUDIO_FRAME_SIZE, STREAM_AUDIO_SAMPLE_FORMAT_GM, 0) &lt; 0)
               throw -20;

           // Convert
           if (swr_convert(swrContext, convertedData, RAW_AUDIO_FRAME_SIZE, NULL, 0) &lt; 0)
               throw -21;

           // Calculate buffer size
           size_t bufferSize = av_samples_get_buffer_size(NULL, STREAM_AUDIO_CHANNELS, RAW_AUDIO_FRAME_SIZE, STREAM_AUDIO_SAMPLE_FORMAT_GM, 0);
           if (bufferSize &lt; 0)
               throw -22;

           fwrite(convertedData[0], 1, bufferSize, outStream);
           av_free(convertedData);
       }
    }

    ...

    STREAM_AUDIO_SAMPLE_RATE is defined as 44100.
    Here’s the entire program if it helps : http://pastebin.com/5akEwNg4

    The program generates a .mp3 with 25 notes that decrease in pitch.
    Here’s an example of the distortion : http://www.stuffbydavid.com/dl/30256478.mp3

    Can you spot anything incorrect about my conversion, or is my method of changing the pitch incorrect ? Is there another way ?