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Médias (1)
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Bug de détection d’ogg
22 mars 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Video
Autres articles (80)
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Le profil des utilisateurs
12 avril 2011, parChaque utilisateur dispose d’une page de profil lui permettant de modifier ses informations personnelle. Dans le menu de haut de page par défaut, un élément de menu est automatiquement créé à l’initialisation de MediaSPIP, visible uniquement si le visiteur est identifié sur le site.
L’utilisateur a accès à la modification de profil depuis sa page auteur, un lien dans la navigation "Modifier votre profil" est (...) -
Configurer la prise en compte des langues
15 novembre 2010, parAccéder à la configuration et ajouter des langues prises en compte
Afin de configurer la prise en compte de nouvelles langues, il est nécessaire de se rendre dans la partie "Administrer" du site.
De là, dans le menu de navigation, vous pouvez accéder à une partie "Gestion des langues" permettant d’activer la prise en compte de nouvelles langues.
Chaque nouvelle langue ajoutée reste désactivable tant qu’aucun objet n’est créé dans cette langue. Dans ce cas, elle devient grisée dans la configuration et (...) -
XMP PHP
13 mai 2011, parDixit Wikipedia, XMP signifie :
Extensible Metadata Platform ou XMP est un format de métadonnées basé sur XML utilisé dans les applications PDF, de photographie et de graphisme. Il a été lancé par Adobe Systems en avril 2001 en étant intégré à la version 5.0 d’Adobe Acrobat.
Étant basé sur XML, il gère un ensemble de tags dynamiques pour l’utilisation dans le cadre du Web sémantique.
XMP permet d’enregistrer sous forme d’un document XML des informations relatives à un fichier : titre, auteur, historique (...)
Sur d’autres sites (9809)
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avformat/pcm : factorize and improve determining the default packet size
2 mars 2024, par Marton Balintavformat/pcm : factorize and improve determining the default packet size
Remove the 1024 cap on the number of samples, for high sample rate audio it
was suboptimal, calculate the low neighbour power of two for the number of
samples (audio blocks) instead.Make the function work correctly also for non-pcm codecs by using the stream
bitrate to estimate the target packet size. A previous version of this patch
used av_get_audio_frame_duration2() the estimate the desired packet size, but
for some codecs that returns the duration of a single audio frame regardless
of frame_bytes.Fallback to 4096/block_align*block_align if bitrate is not available.
Signed-off-by : Marton Balint <cus@passwd.hu>
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Using an actual audio recording to filter out noise from a video
9 mars 2021, par user2751530I use my laptop (Ubuntu 18.04 LTS derivative on a Dell XPS13) for recording videos (these are just narrated presentations) using OBS. After a presentation is done (.flv format), I process it using ffmpeg using filters that try to reduce background noise, reduce the size of the video, change encoding to .mp4, insert a watermark, etc. Over several months, this system has worked well.


However, my laptop is now beginning to show its age (it is 4 years old). That means that the fan becomes loud - loud enough to notice in a recording, not loud enough to notice when you are working. So, even after filtering for low frequency in ffmpeg, there are clicking and other type of sounds that are left in the video. I am a scientist, though not an audio/video expert. So, I was thinking - is it possible for me to simply record the noise coming out of my machine when I am not presenting, and then use that recording to filter out the noise that my machine makes during the presentation ?


Blanket approaches like filtering out certain ranges of the audio spectrum, etc. are unlikely to work, as the power spectrum of the noise likely has many peaks, and these are likely to extend into human voice range as well (I can hear them). Further, this is a moving target - the laptop is aging and in any case, the amount and type of noise it makes depends on the load and how long it has been on. Algorithm :


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- Record actual computer noise (with the added bonus of background noise) while I am not recording. Ideally, just before starting to record the presentation. This could take the form of a 1-2 minute audio sample.
- Record the presentation on OBS.
- Use 1 as a filter to get rid of noise in 2. I imagine it would involve doing a Fourier analysis of 1, and then removing those peaks from the spectrum of 2 at each time epoch.








I have looked into sox, which is what people somewhat flippantly point you to without giving any details. I do not know how to separate out audio channels from a video and then interleave them back together (not an expert on the software here). Other than RTFM, is there any helpful advice anyone could offer ? I have searched, but have not been able to find a HOWTO. I expect that that is probably the fault of my search since I refuse to believe that this is a new idea - it is a standard method used in many fields to get rid of noise, including astronomy.


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converting a "gif" to video using swift
3 décembre 2019, par James WoodrowI’ve looked around and found a few things here and there, mainly that I should be using AVAssetWriter to do this but I have 0 experience with this and video editing/creation so it doesn’t help me much since I can’t seem to find anything that does something I can modify easily (or not at my level of knowledge at least) so that it works as I intend it to.
I have an app which takes
n
photos everycft
(capture frame time which I get from a backend server) seconds (it’s a double for obvious reasons) I then display these frames using a UIImageView and the frames change everydft
(display frame time which I also get from a backend server and can be different fromcft
). Up until this point nothing complicated.now what is currently the workflow is that these frames are sent back to a server with any relevant information I want and then the server would use imagemagick to create a real gif file and ffmpeg to create a 15 seconds video using said gif.
the issue is this makes it so that my heroku server bills aren’t as low as I would like because of the limited memory on the dynos and the time it takes to generate these videos is of about 5-10 seconds I believe (not sure but it’s longer than I’d like)
So the idea I had was to make the app create the video since he already has all the information he needs for this, and then simply upload it with the rest of the frames and relevant data. Using bandwidth nowadays is much cheaper than buying extra processing power on a server.
- he has
n
frames to loop over - he has a float value representing how long each frame should last
dft
- he has a gpu or at least a much better cpu than the dynos heroku have to offer
I’ve also looked around to see if anyone made an extensive tutorial on how to use ffmpeg in swift but I still didn’t find anything at my level and I didn’t even find a tutorial per se, only some GitHub projects which were partially completed and/or without the original tutorial linked to understand the thought process.
I would appreciate any tips/code sample/tutorials on the subject.
I’m adding the ffmpeg command line equivalent to what I would love to be able to do (if I could use ffmpeg directly with iOS this could be nice too)
ffmpeg -framerate 100/13 -loop 1 -i frame%02d.png -c:v libx264 -r 100/13 -pix_fmt yuv420p -t 0:15 instagram.mp4
where basically I did
100 / (dft * 100)
for the input frame rate and just output at the same fps for 15 seconds. by the way if there are any ways to optimise this command to make it run faster without losing quality I might be able to keep the current way of functioning with heroku although I would still prefer some iOS solution. - he has