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Médias (91)
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GetID3 - Boutons supplémentaires
9 avril 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Image
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Core Media Video
4 avril 2013, par
Mis à jour : Juin 2013
Langue : français
Type : Video
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The pirate bay depuis la Belgique
1er avril 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Image
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Bug de détection d’ogg
22 mars 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Video
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Exemple de boutons d’action pour une collection collaborative
27 février 2013, par
Mis à jour : Mars 2013
Langue : français
Type : Image
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Exemple de boutons d’action pour une collection personnelle
27 février 2013, par
Mis à jour : Février 2013
Langue : English
Type : Image
Autres articles (32)
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Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
Demande de création d’un canal
12 mars 2010, parEn fonction de la configuration de la plateforme, l’utilisateur peu avoir à sa disposition deux méthodes différentes de demande de création de canal. La première est au moment de son inscription, la seconde, après son inscription en remplissant un formulaire de demande.
Les deux manières demandent les mêmes choses fonctionnent à peu près de la même manière, le futur utilisateur doit remplir une série de champ de formulaire permettant tout d’abord aux administrateurs d’avoir des informations quant à (...) -
Le plugin : Podcasts.
14 juillet 2010, parLe problème du podcasting est à nouveau un problème révélateur de la normalisation des transports de données sur Internet.
Deux formats intéressants existent : Celui développé par Apple, très axé sur l’utilisation d’iTunes dont la SPEC est ici ; Le format "Media RSS Module" qui est plus "libre" notamment soutenu par Yahoo et le logiciel Miro ;
Types de fichiers supportés dans les flux
Le format d’Apple n’autorise que les formats suivants dans ses flux : .mp3 audio/mpeg .m4a audio/x-m4a .mp4 (...)
Sur d’autres sites (5545)
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The neutering of Google Code-In 2011
Posting this from the Google Summer of Code Mentor Summit, at a session about Google Code-In !
Google Code-In is the most innovative open-source program I’ve ever seen. It provided a way for students who had never done open source — or never even done programming — to get involved in open source work. It made it easy for people who weren’t sure of their ability, who didn’t know whether they could do open source, to get involved and realize that yes, they too could do amazing work — whether code useful to millions of people, documentation to make the code useful, translations to make it accessible, and more. Hundreds of students had a great experience, learned new things, and many stayed around in open source projects afterwards because they enjoyed it so much !
x264 benefitted greatly from Google Code-In. Most of the high bit depth assembly code was written through GCI — literally man-weeks of work by an professional developer, done by high-schoolers who had never written assembly before ! Furthermore, we got loads of bugs fixed in ffmpeg/libav, a regression test tool, and more. And best of all, we gained a new developer : Daniel Kang, who is now a student at MIT, an x264 and libav developer, and has gotten paid work applying the skills he learned in Google Code-In !
Some students in GCI complained about the system being “unfair”. Task difficulties were inconsistent and there were many ways to game the system to get lots of points. Some people complained about Daniel — he was completing a staggering number of tasks, so they must be too easy. Yet many of the other students considered these tasks too hard. I mean, I’m asking high school students to write hundreds of lines of complicated assembly code in one of the world’s most complicated instruction sets, and optimize it to meet extremely strict code-review standards ! Of course, there may have been valid complaints about other projects : I did hear from many students talking about gaming the system and finding the easiest, most “profitable” tasks. Though, with the payout capped at $500, the only prize for gaming the system is a high rank on the points list.
According to people at the session, in an effort to make GCI more “fair”, Google has decided to change the system. There are two big changes they’re making.
Firstly, Google is requiring projects to submit tasks on only two dates : the start, and the halfway point. But in Google Code-In, we certainly had no idea at the start what types of tasks would be the most popular — or new ideas that came up over time. Often students would come up with ideas for tasks, which we could then add ! A waterfall-style plan-everything-in-advance model does not work for real-world coding. The halfway point addition may solve this somewhat, but this is still going to dramatically reduce the number of ideas that can be proposed as tasks.
Secondly, Google is requiring projects to submit at least 5 tasks of each category just to apply. Quality assurance, translation, documentation, coding, outreach, training, user interface, and research. For large projects like Gnome, this is easy : they can certainly come up with 5 for each on such a large, general project. But often for a small, focused project, some of these are completely irrelevant. This rules out a huge number of smaller projects that just don’t have relevant work in all these categories. x264 may be saved here : as we work under the Videolan umbrella, we’ll likely be able to fudge enough tasks from Videolan to cover the gaps. But for hundreds of other organizations, they are going to be out of luck. It would make more sense to require, say, 5 out of 8 of the categories, to allow some flexibility, while still encouraging interesting non-coding tasks.
For example, what’s “user interface” for a software library with a stable API, say, a libc ? Can you make 5 tasks out of it that are actually useful ?
If x264 applied on its own, could you come up with 5 real, meaningful tasks in each category for it ? It might be possible, but it’d require a lot of stretching.
How many smaller or more-focused projects do you think are going to give up and not apply because of this ?
Is GCI supposed to be something for everyone, or just or Gnome, KDE, and other megaprojects ?
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Space Adventure CD-ROM
1er octobre 2011, par Multimedia Mike — Game HackingI acquired a CD-ROM entitled Space Adventure by Knowledge Adventure (I like these people ; they make decent, entertaining educational games). The physical media displays a copyright date of 1993, very early in the multimedia era.
This 1993 CD-ROM makes proud use of multimedia files. What kind ? There’s a movies/ directory with 17 .mov files. It would be way too simple if these were QuickTime files, though. These represent a custom format, and video-only since a separate sounds/ directory contains .snd files with filenames corresponding to the .mov files. The .snd files are actually Creative Voice (a.k.a. VOC) files. As for this MOV format, wiki page and samples.
I was also surprised to find the binary ultrasnd.exe file among the drivers on the disc. The Gravis UltraSound was released in 1992. The sound setup utility does not have an option for the GUS, however. No matter since DOSBox has great SB/Pro/16 emulation.
I’m also a bit puzzled about why the DOSBox screenshots are 720 x 480 (posted here are various cropping and resizings).
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FFmpeg_frame toGDImage produces messed up thumbs
27 juin 2013, par user2526873I have written a script in PHP that uploads a movie, converts it to FFmpeg movie and gets the thumb. Everything is working ok, but my thumbs have some sort of blue overlay. My code is :
$movie = new ffmpeg_movie($uploadFile);
$frame = $movie->getFrame(15)->toGDimage();
$width = imagesx($frame);
$height = imagesy($frame);
$framecrop = imagecreatetruecolor(100, 80);
imagecopyresampled($framecrop, $frame, 0, 0, 0, 0, 100, 80, $width, $height);
imagejpeg($framecrop,"file.jpg");What am I doing wrong ? I have this problem with all the movies I upload.
Thanks in advance for your answers !