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  • Gestion des droits de création et d’édition des objets

    8 février 2011, par

    Par défaut, beaucoup de fonctionnalités sont limitées aux administrateurs mais restent configurables indépendamment pour modifier leur statut minimal d’utilisation notamment : la rédaction de contenus sur le site modifiables dans la gestion des templates de formulaires ; l’ajout de notes aux articles ; l’ajout de légendes et d’annotations sur les images ;

  • Support de tous types de médias

    10 avril 2011

    Contrairement à beaucoup de logiciels et autres plate-formes modernes de partage de documents, MediaSPIP a l’ambition de gérer un maximum de formats de documents différents qu’ils soient de type : images (png, gif, jpg, bmp et autres...) ; audio (MP3, Ogg, Wav et autres...) ; vidéo (Avi, MP4, Ogv, mpg, mov, wmv et autres...) ; contenu textuel, code ou autres (open office, microsoft office (tableur, présentation), web (html, css), LaTeX, Google Earth) (...)

  • Supporting all media types

    13 avril 2011, par

    Unlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)

Sur d’autres sites (6031)

  • Where to get an up to date php_ffmpeg.dll

    25 avril 2015, par Heidi

    I have Windows 2008 R2 64 bit.
    I have installed ResourceSpace 7.1.6513 which requires PHP & FFMPEG. This is not a ResourceSpace question.

    I have installed PHP 5.4.40 VC9 x86 non thread safe (as advised by ResourceSpace wiki & GG).
    I have installed FFMPEG version N-71664-gcd69c0e (64 bit static)

    Now it seems that FFMPEG and PHP need to have a php_ffmpeg.dll to work in Windows.
    Is that true ?

    If so, where do I get one that will work with my FFMPEG & PHP ? I have looked here and followed old threads, and have found random php_ffmpeg.dlls but I cannot confirm that they are compatible.
    The file taht I found, I have put it c :\php\ext and updated php.ini with extension=php_ffmpeg.dll

  • C++/CLI — 0xc000007b (INVALID_IMAGE_FORMAT) with /clr option on

    9 mars 2015, par OverMachoGrande

    I’m trying to build a C++/CLI executable to which I statically link ffmpeg (libavcodec, libavformat, libavutil & swscale). It works fine if I build it normally (without /clr, so no CLR support), it works. However, when I add CLR support, it won’t start up with a 0xc000007b. A "Hello World" C++/CLI app runs fine, though.

    Supposedly the same thing happens with Boost::Threads, but since ffmpeg is pure C, I doubt it’s using Boost.

    My config :

    • Visual Studio 2008 Professional SP1
    • Windows XP Pro SP3 (x86)
    • .NET Framework 3.5 SP1

    Thanks,
    Robert

  • Use FFMPEG to stream images from one client to another through IIS (or other) server

    20 avril 2012, par eselk

    I'm new to FFMPEG and maybe I should post this in their forums, but you guys here seem to know everything, so here goes. I have a client app that takes screen shots and saves them as images (256 color bitmaps currently, can change if needed), it does this at a rate of about 4 fps. I currently use my own socket code written in C# to push these to my socket server (also C#) running on a Windows 2008 server. That server then sends these images out to several clients that display them as they are received and also buffers them to allow for rewind, pause, etc, like a DVR. My current format requires approx 100KB per frame, and thus only works for a very small number of clients.

    I started looking at FFMPEG and the compression with MPEG1 and especially MPEG4 is amazing, and so is the quality. What I'm looking for is a basic guide, tutorial, or steps, to produce something similar to my current design, but using FFMPEG and actual video streaming. Ideally the player side could be something like Flash or anything that is easy to embed in a .NET WinForm (or a browser control I can host in the WinForm), and it would need to support buffering still so they can pause and rewind (about 5 or 10 mins, which seems like a lot, but remember this is only 4 fps and 256 color, about 1 or 2 MB per min in my testing).

    I see that FFMPEG, the command-line utility, and I assume the API, even has options for posting to a server via UDP or TCP, so maybe I'll use that instead of my own socket code. Ideally my app would feed images to FFMPEG library at a rate of 4fps as they come from the screen-shot unit, and it would send these up to my IIS server (or another server ?) which would then server them to client(s) that could use them similar to a YouTube video.