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The pirate bay depuis la Belgique
1er avril 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Image
Autres articles (106)
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Websites made with MediaSPIP
2 mai 2011, parThis page lists some websites based on MediaSPIP.
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Creating farms of unique websites
13 avril 2011, parMediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...) -
Participer à sa traduction
10 avril 2011Vous pouvez nous aider à améliorer les locutions utilisées dans le logiciel ou à traduire celui-ci dans n’importe qu’elle nouvelle langue permettant sa diffusion à de nouvelles communautés linguistiques.
Pour ce faire, on utilise l’interface de traduction de SPIP où l’ensemble des modules de langue de MediaSPIP sont à disposition. ll vous suffit de vous inscrire sur la liste de discussion des traducteurs pour demander plus d’informations.
Actuellement MediaSPIP n’est disponible qu’en français et (...)
Sur d’autres sites (11501)
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How to configure linking so that compiled binary finds libraries ?
5 octobre 2015, par Jean JordaanI’m compiling
ffmpeg
. Configuration :--prefix=/home/john/zope/engage/zeocluster/ffmpeg/parts/ffmpeg-build
--extra-cflags='-I/home/john/zope/engage/zeocluster/ffmpeg/parts/x264-build/include
-I/home/john/zope/engage/zeocluster/ffmpeg/parts/ogg-build/include
-I/home/john/zope/engage/zeocluster/ffmpeg/parts/theora-build/include
-I/home/john/zope/engage/zeocluster/ffmpeg/parts/lame-build/include
-I/home/john/zope/engage/zeocluster/ffmpeg/parts/faac-build/include
-I/home/john/zope/engage/zeocluster/ffmpeg/parts/faad-build/include
-I/home/john/zope/engage/zeocluster/ffmpeg/parts/vpx-build/include
-I/home/john/zope/engage/zeocluster/ffmpeg/parts/vorbis-build/include
-I/home/john/zope/engage/zeocluster/ffmpeg/parts/ffmpeg-build/include'
--extra-ldflags='-L/home/john/zope/engage/zeocluster/ffmpeg/parts/x264-build/lib
-L/home/john/zope/engage/zeocluster/ffmpeg/parts/ogg-build/lib
-L/home/john/zope/engage/zeocluster/ffmpeg/parts/theora-build/lib
-L/home/john/zope/engage/zeocluster/ffmpeg/parts/lame-build/lib
-L/home/john/zope/engage/zeocluster/ffmpeg/parts/faac-build/lib
-L/home/john/zope/engage/zeocluster/ffmpeg/parts/faad-build/lib
-L/home/john/zope/engage/zeocluster/ffmpeg/parts/vpx-build/lib
-L/home/john/zope/engage/zeocluster/ffmpeg/parts/vorbis-build/lib
-L/home/john/zope/engage/zeocluster/ffmpeg/parts/ffmpeg-build/lib'The build completes fine, and
LD_LIBRARY_PATH=./parts/ffmpeg-build/lib:./parts/x264-build/lib ./parts/ffmpeg-build/bin/ffmpeg
runs the binary.Why is that
LD_LIBRARY_PATH
necessary ? Didn’t I already tell the compiler to link against these libraries ? -
SNAP : Simulation and Neuroscience Application Platform
2 décembre 2014, par SumitIs there any documentation/help manual on how to use SNAP (Simulation and Neuroscience Application Platform)1.
I wanted to run the Motor Imagery sample scenario with a .avi file for the stimulus instead of the image. How can that be done ?
The following error is obtained when using the AlphaCalibration scenario which gives code to play an avi file.Any help appreciated
:movies:ffmpeg(warning): parser not found for codec indeo4, packets or times may be invalid.
:movies:ffmpeg(warning): max_analyze_duration 5000000 reached at 5000000
:movies(error): Could not open /e/BCI_Feb2014/SNAP-master/src/studies/SampleStudy/bird.avi
:audio(error): Cannot open file: /e/BCI_Feb2014/SNAP-master/src/studies/SampleStudy/bird.avi
:audio(error): Could not open audio /e/BCI_Feb2014/SNAP-master/src/studies/SampleStudy/bird.avi
:movies:ffmpeg(warning): parser not found for codec indeo4, packets or times may be invalid.
:movies:ffmpeg(warning): max_analyze_duration 5000000 reached at 5000000
:movies(error): Could not open /e/BCI_Feb2014/SNAP-master/src/studies/SampleStudy/bird.avi
:gobj(error): Texture "/e/BCI_Feb2014/SNAP-master/src/studies/SampleStudy/bird.avi" exists but cannot be read.
Traceback (most recent call last):
File "E:\BCI_Feb2014\SNAP-master\src\framework\latentmodule.py", line 458, in _run_wrap
self.run()
File "modules\BCI\AlphaCalibration.py", line 30, in run
Exception during run():
m = self.movie(self.moviefile, block=False, scale=[0.7,0.4],aspect=1.125,contentoffset=[0,0],volume=0.3,timeoffset=self.begintime+t*self.awake_duration,looping=True)
Could not load texture: bird.avi
File "E:\BCI_Feb2014\SNAP-master\src\framework\basicstimuli.py", line 348, in movie
tex = self._engine.base.loader.loadTexture(filename)
File "E:\BCI_Feb2014\Panda3D-1.8.0\direct\showbase\Loader.py", line 554, in loadTexture
raise IOError, message
IOError: Could not load texture: bird.avi -
Extract playable parts from unfinished torrent video ?
9 avril 2016, par MostafaZ4Torrents download files by pieces.
Is it possible to extract downloaded parts from unfinished torrent of a movie into a video that contains only the downloaded parts ??