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Autres articles (106)

  • Websites made ​​with MediaSPIP

    2 mai 2011, par

    This page lists some websites based on MediaSPIP.

  • Creating farms of unique websites

    13 avril 2011, par

    MediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
    This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)

  • Participer à sa traduction

    10 avril 2011

    Vous pouvez nous aider à améliorer les locutions utilisées dans le logiciel ou à traduire celui-ci dans n’importe qu’elle nouvelle langue permettant sa diffusion à de nouvelles communautés linguistiques.
    Pour ce faire, on utilise l’interface de traduction de SPIP où l’ensemble des modules de langue de MediaSPIP sont à disposition. ll vous suffit de vous inscrire sur la liste de discussion des traducteurs pour demander plus d’informations.
    Actuellement MediaSPIP n’est disponible qu’en français et (...)

Sur d’autres sites (11501)

  • How to configure linking so that compiled binary finds libraries ?

    5 octobre 2015, par Jean Jordaan

    I’m compiling ffmpeg. Configuration :

     --prefix=/home/john/zope/engage/zeocluster/ffmpeg/parts/ffmpeg-build
     --extra-cflags='-I/home/john/zope/engage/zeocluster/ffmpeg/parts/x264-build/include
     -I/home/john/zope/engage/zeocluster/ffmpeg/parts/ogg-build/include
     -I/home/john/zope/engage/zeocluster/ffmpeg/parts/theora-build/include
     -I/home/john/zope/engage/zeocluster/ffmpeg/parts/lame-build/include
     -I/home/john/zope/engage/zeocluster/ffmpeg/parts/faac-build/include
     -I/home/john/zope/engage/zeocluster/ffmpeg/parts/faad-build/include
     -I/home/john/zope/engage/zeocluster/ffmpeg/parts/vpx-build/include
     -I/home/john/zope/engage/zeocluster/ffmpeg/parts/vorbis-build/include
     -I/home/john/zope/engage/zeocluster/ffmpeg/parts/ffmpeg-build/include'
     --extra-ldflags='-L/home/john/zope/engage/zeocluster/ffmpeg/parts/x264-build/lib
     -L/home/john/zope/engage/zeocluster/ffmpeg/parts/ogg-build/lib
     -L/home/john/zope/engage/zeocluster/ffmpeg/parts/theora-build/lib
     -L/home/john/zope/engage/zeocluster/ffmpeg/parts/lame-build/lib
     -L/home/john/zope/engage/zeocluster/ffmpeg/parts/faac-build/lib
     -L/home/john/zope/engage/zeocluster/ffmpeg/parts/faad-build/lib
     -L/home/john/zope/engage/zeocluster/ffmpeg/parts/vpx-build/lib
     -L/home/john/zope/engage/zeocluster/ffmpeg/parts/vorbis-build/lib
     -L/home/john/zope/engage/zeocluster/ffmpeg/parts/ffmpeg-build/lib'

    The build completes fine, and LD_LIBRARY_PATH=./parts/ffmpeg-build/lib:./parts/x264-build/lib ./parts/ffmpeg-build/bin/ffmpeg runs the binary.

    Why is that LD_LIBRARY_PATH necessary ? Didn’t I already tell the compiler to link against these libraries ?

  • SNAP : Simulation and Neuroscience Application Platform

    2 décembre 2014, par Sumit

    Is there any documentation/help manual on how to use SNAP (Simulation and Neuroscience Application Platform)1.

    I wanted to run the Motor Imagery sample scenario with a .avi file for the stimulus instead of the image. How can that be done ?

    The following error is obtained when using the AlphaCalibration scenario which gives code to play an avi file.Any help appreciated

    :movies:ffmpeg(warning): parser not found for codec indeo4, packets or times may be invalid.
    :movies:ffmpeg(warning): max_analyze_duration 5000000 reached at 5000000
    :movies(error): Could not open /e/BCI_Feb2014/SNAP-master/src/studies/SampleStudy/bird.avi
    :audio(error): Cannot open file: /e/BCI_Feb2014/SNAP-master/src/studies/SampleStudy/bird.avi
    :audio(error): Could not open audio /e/BCI_Feb2014/SNAP-master/src/studies/SampleStudy/bird.avi
    :movies:ffmpeg(warning): parser not found for codec indeo4, packets or times may be invalid.
    :movies:ffmpeg(warning): max_analyze_duration 5000000 reached at 5000000
    :movies(error): Could not open /e/BCI_Feb2014/SNAP-master/src/studies/SampleStudy/bird.avi
    :gobj(error): Texture "/e/BCI_Feb2014/SNAP-master/src/studies/SampleStudy/bird.avi" exists but cannot be read.
    Traceback (most recent call last):
     File "E:\BCI_Feb2014\SNAP-master\src\framework\latentmodule.py", line 458, in _run_wrap
       self.run()
     File "modules\BCI\AlphaCalibration.py", line 30, in run
    Exception during run():
       m = self.movie(self.moviefile, block=False, scale=[0.7,0.4],aspect=1.125,contentoffset=[0,0],volume=0.3,timeoffset=self.begintime+t*self.awake_duration,looping=True)
    Could not load texture: bird.avi
     File "E:\BCI_Feb2014\SNAP-master\src\framework\basicstimuli.py", line 348, in movie
       tex = self._engine.base.loader.loadTexture(filename)
     File "E:\BCI_Feb2014\Panda3D-1.8.0\direct\showbase\Loader.py", line 554, in loadTexture
       raise IOError, message
    IOError: Could not load texture: bird.avi
  • Extract playable parts from unfinished torrent video ?

    9 avril 2016, par MostafaZ4

    Torrents download files by pieces.
    Is it possible to extract downloaded parts from unfinished torrent of a movie into a video that contains only the downloaded parts ??