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GetID3 - Bloc informations de fichiers
9 avril 2013, par
Mis à jour : Mai 2013
Langue : français
Type : Image
Autres articles (62)
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Les tâches Cron régulières de la ferme
1er décembre 2010, parLa gestion de la ferme passe par l’exécution à intervalle régulier de plusieurs tâches répétitives dites Cron.
Le super Cron (gestion_mutu_super_cron)
Cette tâche, planifiée chaque minute, a pour simple effet d’appeler le Cron de l’ensemble des instances de la mutualisation régulièrement. Couplée avec un Cron système sur le site central de la mutualisation, cela permet de simplement générer des visites régulières sur les différents sites et éviter que les tâches des sites peu visités soient trop (...) -
Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
Ajouter notes et légendes aux images
7 février 2011, parPour pouvoir ajouter notes et légendes aux images, la première étape est d’installer le plugin "Légendes".
Une fois le plugin activé, vous pouvez le configurer dans l’espace de configuration afin de modifier les droits de création / modification et de suppression des notes. Par défaut seuls les administrateurs du site peuvent ajouter des notes aux images.
Modification lors de l’ajout d’un média
Lors de l’ajout d’un média de type "image" un nouveau bouton apparait au dessus de la prévisualisation (...)
Sur d’autres sites (6154)
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Creating image overlay on video like tiktok on a video in flutter [closed]
12 octobre 2020, par Sarthak SinghalI am trying to create an app in flutter in which user can add image on a video like the given screenshot. The user should be able to move the image widget anywhere on the screen, resize it, and rotate it also. When this is done, the image should be merged on the video.


For now I have used Stack and MatrixGestureDetector to let the user move the images on the screen.


I want to know how to merge this image along with the exact scale, rotation and position as seen on the screen.


Also if I am going in wrong direction then please guide me the right way to do image overlay on a video in flutter like that of tiktok or snapchat.




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Trying to fix VPlayer's seeking ability, need some guidance [Android FFmpeg]
1er juin 2016, par vxh.vietI’m trying to fix the currently broken seeking ability of VPlayer which is a FFmpeg player for Android. Being a Java developer, C code looks like alien language to me so can only fix it using common logic (which could make any C veteran have a good laugh).
The relevant file is player.c and I’ll try my best to point out the relevant modification.
So the basic idea is because FFmpeg’s
av_seek_frame
is very inaccurate even withAVSEEK_FLAG_ANY
so I’m trying to follow this suggestion to seek backward to the nearest keyframe and then decode to the frame I want. One addition note is since I want to seek based on millisecond while the said solution show the way to seek by frame which is potentially a source of problem.In the
Player
I add the following fields :struct Player{
....
AVFrame *frame;
int64_t current_time_stamp;
};In the
player_read_from_stream
I modify the seeking part as :void * player_read_from_stream(void *data) {
...
struct DecoderData *decoder_data = data;
int stream_no = decoder_data->stream_no;
AVCodecContext * ctx = player->input_codec_ctxs[stream_no];
...
// seeking, start my stuff
if(av_seek_frame(player->input_format_ctx, seek_input_stream_number, seek_target, AVSEEK_FLAG_BACKWARD) >= 0){
//seek to key frame success, now need to read every frame from the key frame to our target time stamp
while(player->current_time_stamp < seek_target){
int frame_done;
while (av_read_frame(player->input_format_ctx, &packet) >= 0) {
if (packet.stream_index == seek_input_stream_number) {
avcodec_decode_video2(ctx, player->frame, &frame_done, &packet);
LOGI(1,"testing_stuff ctx %d", *ctx);
if (frame_done) {
player->current_time_stamp = packet.dts;
LOGI(1,"testing_stuff current_time_stamp: %"PRId64, player->current_time_stamp);
av_free_packet(&packet);
return;
}
}
av_free_packet(&packet);
}
}
}
//end my stuff
LOGI(3, "player_read_from_stream seeking success");
int64_t current_time = av_gettime();
player->start_time = current_time - player->seek_position;
player->pause_time = current_time;
}And in
player_alloc_frames
I allocate the memory for my frame as :int player_alloc_frames(struct Player *player) {
int capture_streams_no = player->caputre_streams_no;
int stream_no;
for (stream_no = 0; stream_no < capture_streams_no; ++stream_no) {
player->input_frames[stream_no] = av_frame_alloc();
//todo: test my stuff
player->frame = av_frame_alloc();
//end test
if (player->input_frames[stream_no] == NULL) {
return -ERROR_COULD_NOT_ALLOC_FRAME;
}
}
return 0;
}Currently it just keep crashing and being a typical Android NDK’s "feature", it just provide a super helpful stack trace :
libc: Fatal signal 11 (SIGSEGV), code 1, fault addr 0x40 in tid 2717 (FFmpegReadFromS)
I very much appreciate if anyone could help me solve this problem. Thank you for your time.
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Anomalie #3811 (Fermé) : Sur le Wiki de Contrib = versionning apparent incorrect !
4 mai 2017, par cedric -