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Autres articles (97)
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Configuration spécifique d’Apache
4 février 2011, parModules spécifiques
Pour la configuration d’Apache, il est conseillé d’activer certains modules non spécifiques à MediaSPIP, mais permettant d’améliorer les performances : mod_deflate et mod_headers pour compresser automatiquement via Apache les pages. Cf ce tutoriel ; mode_expires pour gérer correctement l’expiration des hits. Cf ce tutoriel ;
Il est également conseillé d’ajouter la prise en charge par apache du mime-type pour les fichiers WebM comme indiqué dans ce tutoriel.
Création d’un (...) -
Organiser par catégorie
17 mai 2013, parDans MédiaSPIP, une rubrique a 2 noms : catégorie et rubrique.
Les différents documents stockés dans MédiaSPIP peuvent être rangés dans différentes catégories. On peut créer une catégorie en cliquant sur "publier une catégorie" dans le menu publier en haut à droite ( après authentification ). Une catégorie peut être rangée dans une autre catégorie aussi ce qui fait qu’on peut construire une arborescence de catégories.
Lors de la publication prochaine d’un document, la nouvelle catégorie créée sera proposée (...) -
Submit bugs and patches
13 avril 2011Unfortunately a software is never perfect.
If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
You may also (...)
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Creating MOV from PNGs with ffmpeg : playback issue in older quicktime (7.6.6)
15 avril 2013, par Jim LindstromI'm using ffmpeg to create a MOV file from a series of images. When I view the movie in Quicktime 7.7.x, it looks great (left image). When I view in Quicktime 7.6.6 I get this weird issue (on the right) :
Any idea even what this is, much less how to fix it ?
Details
My source images are a mix of PNGs and JPGs that I pre-process with ImageMagick (to draw text, captions, etc). I store intermediate results as MPCs, and final frames as PNMs.
To draw the above frame, I'm doing this :
convert -background none -fill white -font my_font.ttf -pointsize 132 -gravity \
center -size 945x550 caption:"Stills Demo" background-template.png \
+swap -composite -resize 1920x1080! /tmp/title_screen4338355.png
convert -auto-orient /tmp/title_screen4338355.png -resize 100% -type TrueColor \
/tmp/1b2764754ce6e420986ed74b942bcf67.mpc
convert /tmp/1b2764754ce6e420986ed74b942bcf67.mpc -set option:distort:viewport \
1920x1080+0+0 +distort SRT '960.0,540.0 1.0 0 960.0,540.0' \
/tmp/stills-project-6224/video_frames/img_0000.pnmI render frames with ffmpeg like so :
ffmpeg -y -f image2 -i /tmp/stills-project-6224/video_frames/img_%04d.pnm \
-i /tmp/soundtrack_8702693.wav -vcodec libx264 -pix_fmt yuvj444p \
-b:v 2200k -r 25 -strict experimental \
/tmp/stills-project-6224/video_rendered/output.movThe rest of the video is fine. The other images are photos (jpgs or pngs) that I process in the same way. I have also noticed that if I don't apply text to this background-template, the image shows up fine, so I think the issue has something to do with either how I'm processing or saving that image.
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How do I alter my FFMPEG command to make my HTTP Live Streams more efficient ?
17 octobre 2014, par RobertI want to reduce the muxing overhead when creating .ts files using FFMPEG.
Im using FFMPEG to create a series of transport stream files used for HTTP live streaming.
./ffmpeg -i myInputFile.ismv \
-vcodec copy \
-acodec copy \
-bsf h264_mp4toannexb \
-map 0 \
-f segment \
-segment_time 10\
-segment_list_size 999999 \
-segment_list output/myVarientPlaylist.m3u8 \
-segment_format mpegts \
output/myAudioVideoFile-%04d.tsMy input is in ismv format and contains a video and audio stream :
Stream #0:0(und): Video: h264 (High) (avc1 / 0x31637661), yuv420p, 320x240, 348 kb/s, 29.97 tbr, 10000k tbn, 59.94 tbc
Stream #0:1(und): Audio: aac (mp4a / 0x6134706D), 44100 Hz, stereo, fltp, 63 kb/sThere is an issues related to muxing that is causing a large amout of overhead to be added to the streams. This is how the issue was described to me for the audio :
So for a given aac stream, the overhead will be 88% (since 200 bytes will map to 2 x 188 byte packets).
For video, the iframe packets are quite large, so they translate nicely into .ts packets, however, the diffs can be as small as an audio packet, therefore they suffer from the same issue.
The solution is to combine several aac packets into one larger stream before packaging them into .ts. Is this possible out of the box with FFMPEG ?
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FFMpeg Commands definition in library source code
25 janvier 2013, par SKCI tried running the
ffmpeg
commands from Android activity using an emulator in Windows OS, but i get errors.
I tried keeping both my resource files in/mnt/sdcard
as well the application package within/data/data
, but none of the options worked out for running the ffmpeg commands.These are the following approach i had taken while running the command through an android activity.
(Command to convert a series if images into a video)
Approach 1 :String[] cmd =new String[4];
cmd[0]="/data/data/com.example.commandlineffmpeg/files/ffmpeg";
cmd[1]="-i";
cmd[2]="/data/data/com.example.commandlineffmpeg/images/bpc_%03d.png";
cmd[3]="/data/data/com.example.commandlineffmpeg/out/out.avi";
Process p = Runtime.getRuntime().exec(cmd, null, new File("/data/data/com.example.ffmpegnew/out"));I have solved this, basically there was system permission issues and hence we were not allowed to access the system properties required to run the FFMpeg commands.
Thus we need to sign the apps with the system certificates and hence we can use FFMpeg commands directly from any android activity.