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La conservation du net art au musée. Les stratégies à l’œuvre
26 mai 2011
Mis à jour : Juillet 2013
Langue : français
Type : Texte
Autres articles (62)
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MediaSPIP version 0.1 Beta
16 avril 2011, parMediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Amélioration de la version de base
13 septembre 2013Jolie sélection multiple
Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...)
Sur d’autres sites (7784)
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Using ffmpeg to watermark a folder of videos
25 août 2018, par user5947524I am using the code below to watermark individual videos one-by-one in a folder :
ffprobe -v quiet -show_entries stream=width,height -of default=noprint_wrappers=1 dave.mp4
ffmpeg -i logo.png -y -v quiet -vf scale=width*0.15:-1 scaled.png
ffmpeg -i dave.mp4 -i scaled.png -filter_complex "overlay=10:main_h-overlay_h-10" dave2.mp4The first line gets the width and the height of a video, second line scales the watermark for that video, third line creates a new video watermarked.
How can I make run for a full folder of 1000 videos ?
I tried the code below but it corrupted the videos :
for %%a in ("C:\Users\Work\Desktop\test2\*.mp4") do (
ffprobe -v quiet -show_entries stream=width,height -of default=noprint_wrappers=1 "%%a"
ffmpeg -i logo.png -y -v quiet -vf scale=width*0.15:-1 scaled.png
ffmpeg -i "%%a" -i scaled.png -filter_complex "overlay=10:main_h-overlay_h-10" "C:\Users\Work\Desktop\test2\%%~na.mp4"
)The error I get is :
[mov,mp4,m4a,3gp,3g2,mj2 @ 0000014545aaaa00] stream 0, offset 0x18039: partial file
[aac @ 0000014545b708c0] Input buffer exhausted before END element found
Error while decoding stream #0:1: Invalid data found when processing input
C:\Users\Work\Desktop\test2\dave.mp4: Invalid data found when processing input -
Auto delete .ts and .m3u8 files once client receives all .ts files
11 mars 2019, par Abhishek MehandirattaSo I created an express server that gets an mp3 file (which is stored locally right now, but will be taken from mongo db later) and uses ffmpeg to make .m3u8 and .ts files. The files are successfully sent to the client and there are no errors while playing it on the client. I used hls.js to play these files in Chrome. But the server still has those files stored locally. Is there any way the server can know when to delete these files that it stored locally ? There are a lot of files generated by ffmpeg so I can’t just let them stay there forever.
I used the ffmpeg part of code from hls-server github repo.
my server file
index.js
// just used to run ffmpeg for conversion
var command = ffmpeg('inp.mp3')
.on('start', function (commandLine) {
console.log('command', commandLine);
}).addOptions([
'-c:a aac',
'-b:a 64k',
'-vn',
'-hls_list_size 0',
'-segment_time 10',
]).output('files\\output.m3u8');
var express = require('express');
var app = express();
// express middleware to serve individual .ts and .m3u8 files when requested
app.use(express.static('./files/'));
app.get('/', function (req, res) {
command.on('end', function () {
console.log('done');
res.write(`
<code class="echappe-js"><script src="https://cdn.jsdelivr.net/hls.js/latest/hls.min.js"></script><script><br />
function onLevelLoaded (event, data) {<br />
var level_duration = data.details.totalduration;<br />
console.log(level_duration, data);<br />
}<br />
if(Hls.isSupported()) {<br />
var audio = new Audio();<br />
var hls = new Hls();<br />
// requesting files from here<br />
hls.loadSource('http://localhost:8000/output.m3u8');<br />
hls.attachMedia(audio);<br />
hls.on(Hls.Events.LEVEL_LOADED, onLevelLoaded);<br />
hls.on(Hls.Events.FRAG_BUFFERED, (e, d) => {<br />
console.log(e, d);<br />
});<br />
}<br />
</script>`) ;
res.end() ;
}).run() ;
}) ;app.listen(8000) ;
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Accord.Video.FFMPEG creates very low quality video
11 février 2021, par Кирилл МалышевI use
Accord.Video.FFMPEG
to create a video of 200 images with the H264 codec. For some reason, the video is very poor quality. Its size is less than 1MB. When choosingVideoCodec.Raw
, the quality is high, but I am not happy with the huge size.


I do something like this



using (var vFWriter = new VideoFileWriter())
{
 vFWriter.Open(video_name, 1920, 1080, 24, VideoCodec.H264);
 for (int i = 0; i < 200; ++i)
 {
 var img_name_src = ...
 using (Bitmap src_jpg = new Bitmap(img_name_src))
 {
 vFWriter.WriteVideoFrame(src_jpg);
 }
 }
 vFWriter.Close();
}




When I run the program, messages appear :



[swscaler @ 06c36d20] deprecated pixel format used, make sure you did set range correctly
[swscaler @ 06e837a0] deprecated pixel format used, make sure you did set range correctly
[avi @ 06c43980] Using AVStream.codec.time_base as a timebase hint to the muxer is deprecated. Set AVStream.time_base instead.
[avi @ 06c43980] Using AVStream.codec to pass codec parameters to muxers is deprecated, use AVStream.codecpar instead.




I don’t know if they affect something.



It looks like 1 frame :






This is the frame from the video :






How to fix it ?



Is there any other way in C# to create a video from individual frames ?