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Autres articles (67)
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Les autorisations surchargées par les plugins
27 avril 2010, parMediaspip core
autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs -
Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
Keeping control of your media in your hands
13 avril 2011, parThe vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...)
Sur d’autres sites (12479)
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How to capture movie with Gphoto2 + ffmpeg and redirect serve to html embed
1er avril 2021, par Doglas Antonio Dembogurski FeiIam trying to capture video from Panasonic DC-GH5 camera to serve this and access from browser withoud ffserver because ffserver is deprecated


Iam using Ubuntu 20.04


#gphoto2 -v


gphoto2 2.5.23 gcc, popt(m), exif, cdk, aa, jpeg, readline
libgphoto2 2.5.25 standard camlibs (SKIPPING lumix), gcc, ltdl, EXIF
libgphoto2_port 0.12.0 iolibs: disk ptpip serial usb1 usbdiskdirect usbscsi, gcc, ltdl, EXIF, USB, serial without locking



Iam try this code


ffmpeg -f video4linux2 -s 640x480 -r 30 -i /dev/video0 -thread_queue_size 512 -ac 1 -f alsa -i pulse -f webm -listen 1 -seekable 0 -multiple_requests 1 http://localhost:8090



and embed


<video src="http://localhost:8090"></video>



in index.php but don`t appear anything.
If anyone knows a way to make a server for a specific port I would appreciate it
Thank you.


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How do I encode a video stream to multiple output formats in parallel with ffmpeg ?
21 juillet 2022, par rgovI would like to use one FFmpeg process to receive video input and then pass that video to multiple separate encoder processes in order to efficiently make use of all available CPU cores.


The FFmpeg wiki article on Creating multiple outputs has this note from @rogerdpack :




Outputting and re encoding multiple times in the same FFmpeg process will typically slow down to the "slowest encoder" in your list. Some encoders (like libx264) perform their encoding "threaded and in the background" so they will effectively allow for parallel encodings, however audio encoding may be serial and become the bottleneck, etc. It seems that if you do have any encodings that are serial, it will be treated as "real serial" by FFmpeg and thus your FFmpeg may not use all available cores. One work around to this is to use multiple ffmpeg instances running in parallel, or possible piping from one ffmpeg to another to "do the second encoding" etc. Or if you can avoid the limiting encoder (ex : using a different faster one [ex : raw format] or just doing a raw stream copy) that might help.




The article has an example of using a tee pseudo-muxer, but it uses "a single instance of FFmpeg. The example of piping from one instance of FFmpeg to another only allows one encoder process.


A 10-year-old version of the same article mentions using the
tee
process but it was subsequently deleted :



Another option is to output from FFmpeg to "-" then to pipe that to a "tee" command, which can send it to multiple other processes, for instance 2 different other ffmpeg processes for encoding (this may save time, as if you do different encodings, and do the encoding in 2 different simultaneous processes, it might do encoding more in parallel than elsewise). Un benchmarked, however.




Along the same lines : Some of the example commands use the
mpegts
to encapsulate frames before passing them between processes. Is there any constraint that this applies to the codecs or types of metadata that can be sent to downstream processes ?

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mp4 Vj Animation video lagging hi res video
21 février 2020, par Ryan StoneI am trying to get a video to play inside a video tag at the top left hand corner of my page, it loads ok, the resolution is good and it seems to be looping but it is lagging very much, definatly not achieving 60fps it is in mp4 format and the resolution on the original mp4 is 1920x1080 it is a hi resolution vj free loop called GlassVein, you can see it if you search on youtube. On right clicking properties it comes up with the following inforamtion ;
Bitrate:127kbs
Data rate:11270kbps
Total bitrate:11398kbs
Audio sample rate is : 44khz
filetype is:VLC media file(.mp4)
(but i do not want or need the audio)& it also says 30fps, but I’m not sure i believe this as it runs smooth as butter on vlc media player no lagging, just smooth loop animation
I have searched on :https://trac.ffmpeg.org/wiki/Encode/AAC for encoding information but it is complete gobbldygook to me, I don’t understand a word its saying
My code is so far as follows ;
<video src="GlassVeinColorful.mp4" autoplay="1" preload="auto" class="Vid" width="640" height="360" loop="1" viewport="" faststart="faststart" mpeg4="mpeg4" 320x240="320x240" 1080="1080" 128k="128k">
</video>Does anyone know why this is lagging so much, or what I could do about it.
it is a quality animation and I don’t really want to loose an of its resolution or crispness.. the -s section was originally set to 1920x1080 as this is what the original file is but i have changed it to try and render it quicker...Any helpful sites, articles or answers would be great..
2020 Update
The Solution to this problem was to convert the Video to WebM, then use Javascript & a Html5 Canvas Element to render the Video to the page instead of using the video tag to embed the video.
Html
<section>
<video src="Imgs/Vid/PurpGlassVein.webm" type="video/webm" width="684" height="auto" muted="muted" loop="loop" autoplay="autoplay">
<source>
<source>
<source>
</source></source></source></video>
<canvas style="filter:opacity(0);"></canvas>
</section>Css
video{
display:none !important;
visibility:hidden;
}Javascript
const Canv = document.querySelector("canvas");
const Video = document.querySelector("video");
const Ctx = Canv.getContext("2d");
Video.addEventListener('play',()=>{
function step() {
Ctx.drawImage(Video, 0, 0, Canv.width, Canv.height)
requestAnimationFrame(step)
}
requestAnimationFrame(step);
})
Canv.animate({
filter: ['opacity(0) blur(5.28px)','opacity(1) blur(8.20px)']
},{
duration: 7288,
fill: 'forwards',
easing: 'ease-in',
iterations: 1,
delay: 728
})I’ve Also Used the Vanilla Javascript .animate() API to fade the element into the page when the page loads. But one Caveat is that both the Canvas and the off-screen Video Tag must match the original videos resolution otherwise it starts to lag again, however you can use Css to scale it down via transform:scale(0.5) ; which doesn’t seem to effect performance at all.
runs smooth as butter, and doesn’t loose any of the high resolution image.
Added a slight blur0.34px
onto it aswell to smooth it even more.Possibly could of still used ffmpeg to get a better[Smaller File Size] WebM Output file but thats something I’ll have to look into at a later date.