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999,999
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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The Slip - Artworks
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Mis à jour : Septembre 2011
Langue : English
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Demon seed (wav version)
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Mis à jour : Avril 2013
Langue : English
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The four of us are dying (wav version)
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Mis à jour : Avril 2013
Langue : English
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Corona radiata (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Lights in the sky (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
Autres articles (67)
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Gestion des droits de création et d’édition des objets
8 février 2011, parPar défaut, beaucoup de fonctionnalités sont limitées aux administrateurs mais restent configurables indépendamment pour modifier leur statut minimal d’utilisation notamment : la rédaction de contenus sur le site modifiables dans la gestion des templates de formulaires ; l’ajout de notes aux articles ; l’ajout de légendes et d’annotations sur les images ;
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Supporting all media types
13 avril 2011, parUnlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)
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Keeping control of your media in your hands
13 avril 2011, parThe vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
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Sur d’autres sites (9053)
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Difference between DirectShowSource() and FFmpegSource2() in AviSynth
29 mars 2024, par MarianDFor non
.avi
A/V sources (as.mp3
,.mp4
, etc.) there are (at least) 2 possibilities for reading those media files in AviSynth (in Windows) :


- 

- The built-in media filter
DirectShowSource()
, using Microsoft's DirectShow media architecture. - The AviSynth Plugin
FFmpegSource2()
aliasFFMS2()
using FFmpeg and nothing else.







What are advantages and disadvantages of them ?

Which is more reliable, frame / sample accurate, etc.?

- The built-in media filter
-
What is the difference between different fadein/fadeout curves in ffmpeg ?
16 août 2018, par siods333333Here is the list of possible curves for
afade
andacrossfade
filters from here https://ffmpeg.org/ffmpeg-filters.html#afade-1tri
select triangular, linear slope (default)
qsin
select quarter of sine wave
hsin
select half of sine wave
esin
select exponential sine wave
log
select logarithmic
ipar
select inverted parabola
qua
select quadratic
cub
select cubic
squ
select square root
cbr
select cubic root
par
select parabola
exp
select exponential
iqsin
select inverted quarter of sine wave
ihsin
select inverted half of sine wave
dese
select double-exponential seat
desi
select double-exponential sigmoidHere is the code for them, from
libavfilter/af_afade.c
:switch (curve) {
case QSIN:
gain = sin(gain * M_PI / 2.0);
break;
case IQSIN:
/* 0.6... = 2 / M_PI */
gain = 0.6366197723675814 * asin(gain);
break;
case ESIN:
gain = 1.0 - cos(M_PI / 4.0 * (CUBE(2.0*gain - 1) + 1));
break;
case HSIN:
gain = (1.0 - cos(gain * M_PI)) / 2.0;
break;
case IHSIN:
/* 0.3... = 1 / M_PI */
gain = 0.3183098861837907 * acos(1 - 2 * gain);
break;
case EXP:
/* -11.5... = 5*ln(0.1) */
gain = exp(-11.512925464970227 * (1 - gain));
break;
case LOG:
gain = av_clipd(1 + 0.2 * log10(gain), 0, 1.0);
break;
case PAR:
gain = 1 - sqrt(1 - gain);
break;
case IPAR:
gain = (1 - (1 - gain) * (1 - gain));
break;
case QUA:
gain *= gain;
break;
case CUB:
gain = CUBE(gain);
break;
case SQU:
gain = sqrt(gain);
break;
case CBR:
gain = cbrt(gain);
break;
case DESE:
gain = gain <= 0.5 ? cbrt(2 * gain) / 2: 1 - cbrt(2 * (1 - gain)) / 2;
break;
case DESI:
gain = gain <= 0.5 ? CUBE(2 * gain) / 2: 1 - CUBE(2 * (1 - gain)) / 2;
break;
}How do they look like ? How do they sound like ? Which one is recommended for fadein+fadeout and crossfade ? Personally I’m just trying to avoid audio clicks, maybe crossfade is a bit of an overkill here.
Related link : http://manual.audacityteam.org/man/fade_and_crossfade.html . Not sure how audacity names translate into ffmpeg names though.
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What's the difference with crf and qp in ffmpeg ?
12 novembre 2024, par NovaI read https://trac.ffmpeg.org/wiki/Encode/H.264 about h264 encoding and discovered
qp
.

Q1 : What are the differences with crf and qp ?

Q2 : Is it better to use qp over crf overall, or is it only if for using qp 0 for best lossless ?

Q3 : Does qp have a known sensible setting if it's preferred ? So far, I know crf has the default value of 23 while 18 is a sensible preferred increase in quality, although I don't understand why 18 wouldn't be default if better sensible lossless.

Q4 : Would changing either of them cause incompatibility with non-ffmpeg players or just qp ?

I'm converting from webm to mp4.


I was going to test crf 23 and 18 and pick which is best but I can't seem to find any concrete information on this comparison or about
qp
.