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Chuck D with Fine Arts Militia - No Meaning No
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Paul Westerberg - Looking Up in Heaven
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Le Tigre - Fake French
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Thievery Corporation - DC 3000
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Dan the Automator - Relaxation Spa Treatment
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Gilberto Gil - Oslodum
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
Autres articles (75)
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Qu’est ce qu’un éditorial
21 juin 2013, parEcrivez votre de point de vue dans un article. Celui-ci sera rangé dans une rubrique prévue à cet effet.
Un éditorial est un article de type texte uniquement. Il a pour objectif de ranger les points de vue dans une rubrique dédiée. Un seul éditorial est placé à la une en page d’accueil. Pour consulter les précédents, consultez la rubrique dédiée.
Vous pouvez personnaliser le formulaire de création d’un éditorial.
Formulaire de création d’un éditorial Dans le cas d’un document de type éditorial, les (...) -
MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
MediaSPIP version 0.1 Beta
16 avril 2011, parMediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)
Sur d’autres sites (12171)
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OpenCV in Python on Windows does not report correct video properties from VideoReader
24 décembre 2015, par Mircea DavidescuI am running into a problem with using VideoReader in OpenCV with Python. Many of the properties that I should be able to get from the video reader are either somehow invalid (returning 0), or return the wrong number. For instance.
vidFile = cv2.VideoCapture('movie.avi')
vidFile.get(cv2.CAP_PROP_FRAME_COUNT)
vidFile.get(cv2.CAP_PROP_FPS)The first get command returns a wrong value, while the second get command returns 0. The output of the
ffprobe
command is given below :built with gcc 5.2.0 (GCC)
configuration: --enable-gpl --enable-version3 --disable-w32threads --enable-avisynth --enable-bzlib --enable-fontconfig --enable-frei0r --enable-gnutls
--enable-iconv --enable-libass --enable-libbluray --enable-libbs2b --enable-libcaca --enable-libdcadec --enable-libfreetype --enable-libgme --enable-libgsm
--enable-libilbc --enable-libmodplug --enable-libmp3lame --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libopenjpeg --enable-libopus
--enable-librtmp --enable-libschroedinger --enable-libsoxr --enable-libspeex --enable-libtheora --enable-libtwolame --enable-libvidstab
--enable-libvo-aacenc --enable-libvo-amrwbenc --enable-libvorbis --enable-libvpx --enable-libwavpack --enable-libwebp --enable-libx264 --enable-libx265
--enable-libxavs --enable-libxvid --enable-lzma --enable-decklink --enable-zlib
libavutil 55. 5.100 / 55. 5.100
libavcodec 57. 12.100 / 57. 12.100
libavformat 57. 11.100 / 57. 11.100
libavdevice 57. 0.100 / 57. 0.100
libavfilter 6. 14.101 / 6. 14.101
libswscale 4. 0.100 / 4. 0.100
libswresample 2. 0.100 / 2. 0.100
libpostproc 54. 0.100 / 54. 0.100
Input #0, avi, from 'movie.avi':
Metadata:
encoder : Lavf55.0.100
Duration: 00:31:59.97, start: 0.000000, bitrate: 24321 kb/s
Stream #0:0: Video: mjpeg (MJPG / 0x47504A4D), yuvj420p(pc, bt470bg/unknown/unknown), 1392x1040 [SAR 1:1 DAR 87:65], 24316 kb/s, 30 fps, 30 tbr, 30 tbn,
30 tbcI am running a Windows 10 machine with Python 2.7.11 (Anaconda 2.4.1 64-bit). I have installed OpenCV 3.0.0 according the instructions provided here. Because I am using the VideoReader feature I also added C :\opencv\sources\3rdparty\ffmpeg to the system PATH and renamed both opencv_ffmpeg300.dll and opencv_ffmpeg_x64.dll to opencv_ffmpeg300.dll and opencv_ffmpeg300_64.dll respectively, as specified here.
Thank you for your help with this problem !
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Problems compiling ffmpeg on windows using cygwin
26 mai 2014, par Papajohn000I’ve been having a lot of trouble recently compiling ffmpeg on windows. I’m currently using the cgywin terminal to run the code. I’ve tried following many of the most popular tutorials on the web but I can’t seem to get it to work. I’m currently using this tutorial as a guide http://www.roman10.net/how-to-build-ffmpeg-for-android/
Where I’m at :
I’ve created a bash script
#!/bin/bash
NDK=C:/Users/jrblain/Development/adt-bundle-windows-x86_64-20130514/android-ndk-r9
PLATFORM=$NDK/platforms/android-8/arch-arm/
PREBUILT=$NDK/toolchains/arm-linux-androideabi-4.6/prebuilt/windows-x86_64
function build_one
{
./configure --target-os=linux \
--prefix=$PREFIX \
--enable-cross-compile \
--extra-libs="-lgcc" \
--arch=arm \
--cc=$PREBUILT/bin/arm-linux-androideabi-gcc \
--cross-prefix=$PREBUILT/bin/arm-linux-androideabi- \
--nm=$PREBUILT/bin/arm-linux-androideabi-nm \
--sysroot=$PLATFORM \
--extra-cflags=" -O3 -fpic -DANDROID -DHAVE_SYS_UIO_H=1 -Dipv6mr_interface=ipv6mr_ifindex -fasm -Wno-psabi -fno-short-enums -fno-strict-aliasing -finline-limit=300 $OPTIMIZE_CFLAGS " \
--disable-shared \
--enable-static \
--extra-ldflags="-Wl,-rpath-link=$PLATFORM/usr/lib -L$PLATFORM/usr/lib -nostdlib -lc -lm -ldl -llog" \
--disable-everything \
--enable-demuxer=mov \
--enable-demuxer=h264 \
--disable-ffplay \
--enable-protocol=file \
--enable-avformat \
--enable-avcodec \
--enable-decoder=rawvideo \
--enable-decoder=mjpeg \
--enable-decoder=h263 \
--enable-decoder=mpeg4 \
--enable-decoder=h264 \
--enable-parser=h264 \
--disable-network \
--enable-zlib \
--disable-avfilter \
--disable-avdevice \
$ADDITIONAL_CONFIGURE_FLAG
make clean
make -j4 install
$PREBUILT/bin/arm-linux-androideabi-ar d libavcodec/libavcodec.a inverse.o
$PREBUILT/bin/arm-linux-androideabi-ld -rpath-link=$PLATFORM/usr/lib -L$PLATFORM/usr/lib -soname libffmpeg.so -shared -nostdlib -z,noexecstack -Bsymbolic --whole-archive --no-undefined -o $PREFIX/libffmpeg.so libavcodec/libavcodec.a libavformat/libavformat.a libavutil/libavutil.a libswscale/libswscale.a -lc -lm -lz -ldl -llog --warn-once --dynamic-linker=/system/bin/linker $PREBUILT/lib/gcc/arm-linux-androideabi/4.4.3/libgcc.a
}
#arm v6
#CPU=armv6
#OPTIMIZE_CFLAGS="-marm -march=$CPU"
#PREFIX=./android/$CPU
#ADDITIONAL_CONFIGURE_FLAG=
#build_one
#arm v7vfpv3
CPU=armv7-a
OPTIMIZE_CFLAGS="-mfloat-abi=softfp -mfpu=vfpv3-d16 -marm -march=$CPU "
PREFIX=./android/$CPU
ADDITIONAL_CONFIGURE_FLAG=
build_one
#arm v7vfp
#CPU=armv7-a
#OPTIMIZE_CFLAGS="-mfloat-abi=softfp -mfpu=vfp -marm -march=$CPU "
#PREFIX=./android/$CPU-vfp
#ADDITIONAL_CONFIGURE_FLAG=
#build_one
#arm v7n
#CPU=armv7-a
#OPTIMIZE_CFLAGS="-mfloat-abi=softfp -mfpu=neon -marm -march=$CPU -mtune=cortex-a8"
#PREFIX=./android/$CPU
#ADDITIONAL_CONFIGURE_FLAG=--enable-neon
#build_one
#arm v6+vfp
#CPU=armv6
#OPTIMIZE_CFLAGS="-DCMP_HAVE_VFP -mfloat-abi=softfp -mfpu=vfp -marm -march=$CPU"
#PREFIX=./android/${CPU}_vfp
#ADDITIONAL_CONFIGURE_FLAG=
#build_oneI then followed steps 4-6 of this post Does anyone find this useful ? - Compiling FFMPEG on Windows with Cywin and NDK r5 which consists of
4 - Open the file 'configure' in the root of the FFMPEG directory in a text editor.
5 - Comment out lines 2073, 2074 and 2075.
6 - Below 2075, add the following line:
TMPDIR=c:/cygwin/tmpWhen I ran the script in cgywin I got this result :
install prefix ./android/armv7-a
source path .
C compiler C:/Users/jrblain/Development/adt-bundle-windows-x86_64-20130514/android-ndk-r9/toolchains/arm-linux-androideabi-4.6/prebuilt/windows-x86_64/bin/arm-linux-androideabi-gcc
ARCH arm (armv7-a)
big-endian no
runtime cpu detection yes
ARMv5TE enabled yes
ARMv6 enabled yes
ARMv6T2 enabled yes
VFP enabled yes
NEON enabled yes
THUMB enabled no
debug symbols yes
strip symbols yes
optimize for size no
optimizations yes
static yes
shared no
postprocessing support no
new filter support no
network support no
threading support pthreads
safe bitstream reader yes
SDL support no
opencl enabled no
texi2html enabled no
perl enabled no
pod2man enabled no
makeinfo enabled no
External libraries:
zlib
Enabled decoders:
h263 mjpeg rawvideo
h264 mpeg4
Enabled encoders:
Enabled hwaccels:
Enabled parsers:
h263 h264 mpeg4video
Enabled demuxers:
h264 mov
Enabled muxers:
Enabled protocols:
file
Enabled filters:
Enabled bsfs:
Enabled indevs:
Enabled outdevs:
License: LGPL version 2.1 or later
Creating config.mak, config.h, and doc/config.texi...
libavutil/avconfig.h is unchanged
WARNING: C:/Users/jrblain/Development/adt-bundle-windows-x86_64-20130514/android-ndk-r9/toolchains/arm-linux-androideabi-4.6/prebuilt/windows-x86_64/bin/arm-linux-androideabi-pkg-config not found, library detection may fail.
library.mak:105: *** missing separator. Stop.
library.mak:105: *** missing separator. Stop.
C:\Users\jrblain\Development\adt-bundle-windows-x86_64-20130514\android-ndk-r9\toolchains\arm-linux-androideabi-4.6\prebuilt\windows-x86_64\bin\arm-linux-androideabi-ld.exe: ,noexecstack: unknown -z option
C:\Users\jrblain\Development\adt-bundle-windows-x86_64-20130514\android-ndk-r9\toolchains\arm-linux-androideabi-4.6\prebuilt\windows-x86_64\bin\arm-linux-androideabi-ld.exe: use the --help option for usage informationAfter this script runs I get some new files within my ffmpeg folder. They are .config, config(header), config.mak , config.fate. The android folder is never created like it is supposed to. I’m also not sure where the library.mak error is coming from considering that it came with ffmpeg download.
I’m not sure where this i’m going wrong in all of this. I feel like the fact that I’m using windows will make this build process different.
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Adobe Air , NativeProcess and ffmpeg
18 août 2013, par Tom LecozFirst of all, please excuse me if my english is not perfect, I hope you could understand me...
I discover yesterday this video tutorial about Air Native Process and FFMPEG, it shows how to create an Air app that can read every video format (avi, mkv, ...).
http://www.youtube.com/watch?v=6N7eN9wvAGQ
I tryed to reproduce it but obviously it didn't work...
Then I looked for an example of it, with working source code, on the internet. I found this
http://suzhiyam.wordpress.com/2011/05/05/as3ffmpeg-play-multi-video-formats-in-air/
The author said it's a document class for a Flash project, it just need a button component, a text area and a video Object.
I tryed it inside a Flash project, it didn't work...
So, I made some adjusment to run it outside Flash (I just replaced the DisplayObject on the stage by ActionScript code), just because it easier if you want to test it.When I say "it didn't work", I mean my video is not read at all. The nativeProcess is working, my executable is recognize but I always get some ProgressEvent.STANDARD_ERROR_DATA and then the process stop...
I'm working on Windows 7 64 bit.
I tryed with FFMPEG 32 & 64 bit and get the exact same (no) result.You can find my code here
pastebin.com/U3xRUKWeCan someone help me ?
Please ! :)
Thanks by advance !
Tom