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Autres articles (104)

  • Creating farms of unique websites

    13 avril 2011, par

    MediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
    This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)

  • Ajouter notes et légendes aux images

    7 février 2011, par

    Pour pouvoir ajouter notes et légendes aux images, la première étape est d’installer le plugin "Légendes".
    Une fois le plugin activé, vous pouvez le configurer dans l’espace de configuration afin de modifier les droits de création / modification et de suppression des notes. Par défaut seuls les administrateurs du site peuvent ajouter des notes aux images.
    Modification lors de l’ajout d’un média
    Lors de l’ajout d’un média de type "image" un nouveau bouton apparait au dessus de la prévisualisation (...)

  • Contribute to translation

    13 avril 2011

    You can help us to improve the language used in the software interface to make MediaSPIP more accessible and user-friendly. You can also translate the interface into any language that allows it to spread to new linguistic communities.
    To do this, we use the translation interface of SPIP where the all the language modules of MediaSPIP are available. Just subscribe to the mailing list and request further informantion on translation.
    MediaSPIP is currently available in French and English (...)

Sur d’autres sites (12341)

  • common.mak : Use CCFLAGS for assembly generation as well

    2 décembre 2015, par Timothy Gu
    common.mak : Use CCFLAGS for assembly generation as well
    

    CCFLAGS is equivalent to CPPFLAGS + CFLAGS, and it is already being used
    by other make rules like %.i and %.o. Simplifies common.mak.

    • [DH] common.mak
  • ffmpeg avformat_open_input error -14 Bad address [closed]

    2 juillet 2020, par zhhello

    As you see,I don't know why i get this error.I tried different parameters in mehtod avformat_open_input like *avformat_open_input(&ic,path,0,0)*in FFmpeg used in android ,etc,but always get the same error result. In addtional,I have make the permissions in simulator.And I don't think this problem is "file not find",cause it is error -2.Any ideas ?

    


    av_register_all();

avformat_network_init();

AVFormatContext *ic = NULL;
char path[] = "/sdcard/1.mp4";
//char path[] = "/sdcard/video.flv";
int re = avformat_open_input(&ic,path,NULL,NULL);
if(re != 0)
{
    LOGW("avformat_open_input failed!%d,:%s",re,av_err2str(re));

}


    


  • Giving FFmpeg access to my app's data directory ?

    5 novembre 2015, par jgads

    I’m working with one of the many Android FFmpeg libraries on GitHub, which each involve an NDK wrapper around a C binary. I’m trying to give other apps access to the video file I have edited with FFmpeg (and saved in External Storage), but at least on Android 6.0, the new permissions system prevents them from being able to access the shared file unless they themselves have the External Storage permission granted. The solution here would be to use content providers to open up a directory for other apps to access. However...

    My FFmpeg binary is contained within the app’s data directory, but it fails when I try to access or modify a video file saved there. As mentioned above, it has no problem accessing external storage.

    Is there a way to give FFmpeg access to my app’s data directory, giving it read and write permissions ? Would naming the library with the same package name do the trick ?

    Any ideas ? Thanks for any advice !