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  • Websites made ​​with MediaSPIP

    2 mai 2011, par

    This page lists some websites based on MediaSPIP.

  • Installation en mode ferme

    4 février 2011, par

    Le mode ferme permet d’héberger plusieurs sites de type MediaSPIP en n’installant qu’une seule fois son noyau fonctionnel.
    C’est la méthode que nous utilisons sur cette même plateforme.
    L’utilisation en mode ferme nécessite de connaïtre un peu le mécanisme de SPIP contrairement à la version standalone qui ne nécessite pas réellement de connaissances spécifique puisque l’espace privé habituel de SPIP n’est plus utilisé.
    Dans un premier temps, vous devez avoir installé les mêmes fichiers que l’installation (...)

  • Use, discuss, criticize

    13 avril 2011, par

    Talk to people directly involved in MediaSPIP’s development, or to people around you who could use MediaSPIP to share, enhance or develop their creative projects.
    The bigger the community, the more MediaSPIP’s potential will be explored and the faster the software will evolve.
    A discussion list is available for all exchanges between users.

Sur d’autres sites (8619)

  • Revision b80020d4db : Refactoring motion search libs The core motion estimation fucntions all return

    28 février 2014, par Deb Mukherjee

    Changed Paths :
     Modify /vp9/encoder/vp9_firstpass.c


     Modify /vp9/encoder/vp9_mcomp.c


     Modify /vp9/encoder/vp9_mcomp.h


     Modify /vp9/encoder/vp9_pickmode.c


     Modify /vp9/encoder/vp9_rdopt.c



    Refactoring motion search libs

    The core motion estimation fucntions all return sad now consistently.
    The only exception is vp9_full_pixel_diamond(), however the core diamond
    and refining search routines called from vp9_full_pixel_diamond() also
    return SAD. If variance of pred error + mv cost is desired it must be
    calculated explicitly outside these functions. For very fast encoding,
    hopefully this will eliminate some redundant computations.

    Also suggests reimplementing FAST_HEX with the vp9_pattern_search
    framework. It is not exactly the same as the existing FAST_HEX, but
    performance is slightly better and speed is very similar. Enables
    removing a lot of duplicate code.

    Change-Id : I152736393438c25bdf7e96b37cbb8ce330f4f94a

  • ffmpeg & watermark issue on convert movie

    27 mars 2017, par Sebastian Schweinste

    after update of WinFF i get error :

    "C:\Program Files (x86)\WinFF\ffmpeg.exe" -t 0:00:25 -y -i "c:\Videos\temp\input.mpg" -f mp4  -r 14 -vcodec libx264 -coder 1 -flags +loop+cgop -cmp +chroma -partitions +parti8x8+parti4x4+partp8x8+partb8x8 -me_method hex -subq 7 -me_range 16 -g 250 -keyint_min 25 -sc_threshold 40 -i_qfactor 0.71 -b_strategy 1 -qcomp 0.6 -qmin 0 -qmax 69 -qdiff 4 -bf 3 -refs 3 -direct-pred 1 -trellis 1 -wpredp 2 -vf scale=240:180 -aspect 4:3 -maxrate 800k -bufsize 80k -b:v 400k -ar 44100 -b:a 80k -ac 2 -b 650k  -vf "movie="c:\Videos\watermarklogo.png" [watermark]; [in][watermark] overlay=main_w-overlay_w-10:main_h-overlay_h-10 [out]" "c:\Videos\new\output.mpg"

    error :
    Filtergraph ’scale=240:180’ was specified through the -vf/-af/-filter option for output stream 0:0, which is fed from a complex filtergraph.
    - vf/-af/-filter and -filter_complex cannot be used together for the same stream.

    i downt know how to fix

  • send browser camera to rtmp server

    22 juin 2022, par anamul

    i am using python and in frotnend javascript.

    


    I am using ffmpeg to push video to rtmp server.

    


    ffmpeg -y -f mp4 -stream_loop -1 -re -i myvideo.mp4
-b:v 3M -vcodec libx264 -r 30.0 -s 1280x720
-c:a copy -b:a 96k
-f flv "rtmps://dfdf222.global-contribute.live-video.net:443/app/"


    


    It is working well but i am not getting how to push to rtmp server of my browser camera ? i mean from javascript ?

    


    i am trying like this :

    


    &#xA;    <video autoplay="autoplay"></video>&#xA;&#xA;    <a href="#">open and stream</a>&#xA;&#xA;    <code class="echappe-js">&lt;script&gt;&amp;#xA;        function streamVideo () {&amp;#xA;            console.log(&amp;#x27;ddd&amp;#x27;)&amp;#xA;            navigator.mediaDevices.getUserMedia({&amp;#xA;            video: {&amp;#xA;&amp;#xA;            },&amp;#xA;            audio: {&amp;#xA;                &amp;#xA;            }&amp;#xA;            }).then(stream=&gt;{&amp;#xA;                console.log(stream)&amp;#xA;                document.getElementById(&amp;#x27;vid&amp;#x27;).srcObject = stream; &amp;#xA;            })&amp;#xA;&amp;#xA;        }&amp;#xA;    &lt;/script&gt;&#xA;&#xA;

    &#xA;

    It is working but not getting any way to push from browser to rtmp server. I know browser doesnt support rtmp protocol, we need to send it from the backend but can i push to server so that it push to rtmp server ?

    &#xA;

    Anyone know the way ?

    &#xA;