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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Multilang : améliorer l’interface pour les blocs multilingues

    18 février 2011, par

    Multilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
    Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela.

  • List of compatible distributions

    26 avril 2011, par

    The table below is the list of Linux distributions compatible with the automated installation script of MediaSPIP. Distribution nameVersion nameVersion number Debian Squeeze 6.x.x Debian Weezy 7.x.x Debian Jessie 8.x.x Ubuntu The Precise Pangolin 12.04 LTS Ubuntu The Trusty Tahr 14.04
    If you want to help us improve this list, you can provide us access to a machine whose distribution is not mentioned above or send the necessary fixes to add (...)

Sur d’autres sites (7487)

  • poor resolution in video out put from ffmpeg

    27 janvier 2019, par Clinton Winant

    I make animation of png or jpg frames output from a fluid flow simulation code. An example image looks like :
    Pairing Vortices - png file

    The ffmpeg command I use is

    ffmpeg  -f image2 -r 20 -i img%04d.png -vcodec mpeg4 animate.avi

    The resulting video is very poor as can be seen in the screen capture of a single frame of the output file animate.avi :

    screenshot of single frame of ffmpeg produce file animate.avi

    There are elongated shaded areas on either side of the yellow streaks, and the ffmpeg produced frame is much grainier than the original .png.

    I understand that there has to be massive compression in the production of the video, and I assume the problem lies there, where the compression id poor for the kind of images I am trying to animate. How could I use ffmpeg to produce a video with quality comparable to the original images I have ?

    PS I am using Debian Buster, the png images have a resolution of 100 dpi.

  • Promise chaining and resolution

    23 janvier 2019, par Shourya Sharma

    I am trying to convert videos one by one with the help of promises. i am using ffmpeg for conversion and multer for uploading multiple files.

    multer uploads multiple files at once after which i have to chain the conversions one by one. as of now it just converts the 1st file.

    i thought chaining of promises ..like in an array should work but i am confused if i can define new promises in an array as ffmpeg also returns a promise

    My router :

    const router = require('express').Router();
    const multer = require('multer');
    const ffmpeg = require('ffmpeg');

    let str;
    const storage = multer.diskStorage({
     destination: (req, file, cb) => {
       cb(null, './uploads');
     },
     filename: (req, file, cb) => {
       str = file.originalname.replace(/\.[^/.]+$/, "");
       str = str.replace(/[^a-z0-9+]+/gi, '_') + '.' + file.originalname.replace(/^.*\./, '');
       cb(null, str);
     }
    });

    const upload = multer({ storage: storage }).array('files', 12);

    router.post('/upload', (req, res, next) => {
     // req.files is an array of files
     // req.body will contain the text fields, if there were any
     function uploadFile() {
       return new Promise((resolve, reject) => {
         upload(req, res, (err) => {
           if (err) {
             res.send(err) // Pass errors to Express.
             reject(`Error: Something went wrong!`);
           } else if (req.files == undefined) {
             res.send(`No File selected.`);
             resolve();
           } else if (!err && req.files.length > 0) {
             res.status(201).send(`${req.files.length} File(s): ${req.files} uploaded successfully.`);
             console.log('uploaded');
             resolve();
           }
         });
       });
     }

     uploadFile().then(() => {
       try {
         var process = new ffmpeg('./uploads/' + str);
         process.then(function (video) {
           console.log('The video is ready to be processed');
           video.addCommand('-hide_banner', '');
           video.addCommand('-y', '');
           video.addCommand('-c:a', 'aac');
           video.addCommand('-ar', '48000');
           video.addCommand('-c:v', 'h264');
           video.addCommand('-profile:v', 'main');
           video.addCommand('-crf', '20');
           video.addCommand('-sc_threshold', '0');
           video.addCommand('-g', '50');
           video.addCommand('-keyint_min', '50');
           video.addCommand('-hls_time', '4');
           video.addCommand('-hls_playlist_type', 'vod');
           video.addCommand('-vf', 'scale=-2:720');
           video.addCommand('-b:v', '1400k');
           video.addCommand('-maxrate', '1498k');
           video.addCommand('-bufsize', '2100k');
           video.addCommand('-b:a', '128k');
           video.save('./converted/' + str, function (error, file) {
             if (!error)
               console.log('Video file: ' + file);
           });
           }, function (err) {
             console.log('Error: ' + err);
           });
       } catch (e) {
         console.log(e.code);
         console.log(e.msg);
       }
     }).catch((err) => {
       console.log(Error, err);
     });
    });

    module.exports = router;
  • Dynamic video resolution

    4 janvier 2019, par Chen Yang

    I use ffmpeg to encode my mobile phone’s screenshot to a video. when my phone is vertical the screenshot’s resolution is 478 * 850.When horizontal the resolution is 850 * 478. Encoder could handle these image to encoded video frame, and i could play this video by ffplay correctly, i means if resolution change from 478 * 850 => 850 * 478 and it still could display full phone screen. enter image description here enter image description here
    But if i play this video with any other players, it only could play harf of phone screen when frame resolution change from 478 * 850 => 850 => 478.
    enter image description here
    Do you guys know any video format could handle this situation?