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  • Participer à sa traduction

    10 avril 2011

    Vous pouvez nous aider à améliorer les locutions utilisées dans le logiciel ou à traduire celui-ci dans n’importe qu’elle nouvelle langue permettant sa diffusion à de nouvelles communautés linguistiques.
    Pour ce faire, on utilise l’interface de traduction de SPIP où l’ensemble des modules de langue de MediaSPIP sont à disposition. ll vous suffit de vous inscrire sur la liste de discussion des traducteurs pour demander plus d’informations.
    Actuellement MediaSPIP n’est disponible qu’en français et (...)

  • MediaSPIP Player : problèmes potentiels

    22 février 2011, par

    Le lecteur ne fonctionne pas sur Internet Explorer
    Sur Internet Explorer (8 et 7 au moins), le plugin utilise le lecteur Flash flowplayer pour lire vidéos et son. Si le lecteur ne semble pas fonctionner, cela peut venir de la configuration du mod_deflate d’Apache.
    Si dans la configuration de ce module Apache vous avez une ligne qui ressemble à la suivante, essayez de la supprimer ou de la commenter pour voir si le lecteur fonctionne correctement : /** * GeSHi (C) 2004 - 2007 Nigel McNie, (...)

  • MediaSPIP v0.2

    21 juin 2013, par

    MediaSPIP 0.2 is the first MediaSPIP stable release.
    Its official release date is June 21, 2013 and is announced here.
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

Sur d’autres sites (10094)

  • Determine hardware acceleration support for a machine running libffmpeg via C++

    11 septembre 2023, par Space Bear

    I'm currently trying to find out how to query a Linux system to get find out if it support Hardware accelerated decoding of a specific video codec. (this is a multi codec application and this is part of choosing the best/fastest codec depending on the situation.)

    


    My first inclination is to leverage FFMpeg as we already use it, specifically ff_find_hwaccel. However this is an internal function.

    


    Second idea would be self implementation using av_hwaccel_next but this is deprecated.

    


    Is there an upto date method to query ffmpeg to determine if a codec has hardware acceleration support on the machine it's running on ?

    


  • avfilter/asrc_flite : use streaming function

    3 décembre 2023, par Paul B Mahol
    avfilter/asrc_flite : use streaming function
    

    Fix continuous accumulation of audio samples for big txt inputs.

    • [DH] libavfilter/asrc_flite.c
  • fail continuous transfer video file into buffer

    9 décembre 2016, par chintitomasud

    here I want to process a video file transcoding on demand by using ffmpeg but I failed. without ffmpeg all code runs properly. but using ffmpeg I face some problem. it shows this message :

    Spawning new process /samiul113039/1080.mp4:GET
    piping ffmpeg output to client, pid 10016
    HTTP connection disrupted, killing ffmpeg : 10016
    Spawning new process /samiul113039/1080.mp4:GET
    piping ffmpeg output to client, pid 4796
    HTTP connection disrupted, killing ffmpeg : 4796
    ffmpeg didn’t quit on q, sending signals
    ffmpeg has exited : 10016, code null
    ffmpeg didn’t quit on q, sending signals
    ffmpeg has exited : 4796, code nul
    
    var fs=require('fs');

    var url=require("url");
    var urlvalue="http://csestudents.uiu.ac.bd/samiul113039/1080.mp4";


    var parseurl=url.parse(urlvalue);

    var HDHomeRunIP = parseurl.hostname;
    var HDHomeRunPort = parseurl.port;
    var childKillTimeoutMs = 1000;

    var parseArgs = require('minimist')(process.argv.slice(2));

    // define startsWith for string
    if (typeof String.prototype.startsWith != 'function') {
     // see below for better implementation!
     String.prototype.startsWith = function (str){
       return this.indexOf(str) == 0;
     };
    }
    // Called when the response object fires the 'close' handler, kills ffmpeg
    function responseCloseHandler(command) {
     if (command.exited != true) {
       console.log('HTTP connection disrupted, killing ffmpeg: ' + command.pid);
       // Send a 'q' which signals ffmpeg to quit.
       // Then wait half a second, send a nice signal, wait another half second
       // and send SIGKILL
       command.stdin.write('q\n');
       command.stdin.destroy();
       // install timeout and wait
       setTimeout(function() {
         if (command.exited != true) {
           console.log('ffmpeg didn\'t quit on q, sending signals');
           // still connected, do safe sig kills
           command.kill();
           try {
             command.kill('SIGQUIT');
           } catch (err) {}
           try {
             command.kill('SIGINT');
           } catch (err) {}
           // wait some more!
           setTimeout(function() {
             if (command.exited != true) {
               console.log('ffmpeg didn\'t quit on signals, sending SIGKILL');
               // at this point, just give up and whack it
               try {
                 command.kill('SIGKILL');
               } catch (err) {}
             }
           }, childKillTimeoutMs);
         }    
       }, childKillTimeoutMs);
     }
    }

    // Performs a proxy. Copies data from proxy_request into response
    function doProxy(request,response,http,options) {
     var proxy_request = http.request(options, function (proxy_response) {
       proxy_response.on('data', function(chunk) {
         response.write(chunk, 'binary');
       });
       proxy_response.on('end', function() {
         response.end();
       });
       response.writeHead(proxy_response.statusCode, proxy_response.headers);
     });
     request.on('data', function(chunk) {
       proxy_request.write(chunk, 'binary');
     });
     // error handler
     proxy_request.on('error', function(e) {
       console.log('problem with request: ' + e.message);
       response.writeHeader(500);
       response.end();
     });

     proxy_request.end();
    }

    var child_process = require('child_process');
    var auth = require('./auth');
    // Performs the transcoding after the URL is validated
    function doTranscode(request,response) {
     //res.setHeader("Accept-Ranges", "bytes");
     response.setHeader("Accept-Ranges", "bytes");
     response.setHeader("Content-Type", "video/mp4");        
     response.setHeader("Connection","close");
     response.setHeader("Cache-Control","no-cache");
     response.setHeader("Pragma","no-cache");

     // always write the header
     response.writeHeader(200);

     // if get, spawn command stream it
     if (request.method == 'GET') {
       console.log('Spawning new process ' + request.url + ":" + request.method);

    var command = child_process.spawn('ffmpeg',
                                         ['-i','http://csestudents.uiu.ac.bd/samiul113039/1080.mp4','-f','mpegts','-'],
                                         { stdio: ['pipe','pipe','ignore'] });

        command.exited = false;
       // handler for when ffmpeg dies unexpectedly
       command.on('exit',function(code,signal) {
         console.log('ffmpeg has exited: ' + command.pid + ", code " + code);
         // set flag saying we've quit
         command.exited = true;
         response.end();
       });
       command.on('error',function(error) {
         console.log('ffmpeg error handler - unable to kill: ' + command.pid);
         // on well, might as well give up
         command.exited = true;
         try {
           command.stdin.close();
         } catch (err) {}
         try {
           command.stdout.close();
         } catch (err) {}
         try {
           command.stderr.close();
         } catch (err) {}
         response.end();
       });
       // handler for when client closes the URL connection - stop ffmpeg
       response.on('end',function() {
        responseCloseHandler(command);
       });
       // handler for when client closes the URL connection - stop ffmpeg
       response.on('close',function() {
         responseCloseHandler(command);
       });

       // now stream
       console.log('piping ffmpeg output to client, pid ' + command.pid);
       command.stdout.pipe(response);
       command.stdin.on('error',function(err) {
         console.log("Weird error in stdin pipe ", err);
         response.end();
       });
       command.stdout.on('error',function(err) {
         console.log("Weird error in stdout pipe ",err);
         response.end();
       });
     }
     else {
       // not GET, so close response
       response.end();
     }
    }

    // Load the http module to create an http server.
    var http = require('http');

    // Configure our HTTP server to respond with Hello World to all requests.
    var server = http.createServer(function (request, response) {
     //console.log("New connection from " + request.socket.remoteAddress + ":" + request.url);

     if (auth.validate(request,response)) {
       // first send a HEAD request to our HD Home Run with the same url to see if the address is valid.
       // This prevents an ffmpeg instance to spawn when clients request invalid things - like robots.txt/etc
       var options = {method: 'HEAD', hostname: HDHomeRunIP, port: HDHomeRunPort, path: request.url};
       var req = http.request(options, function(res) {
         // if they do a get, and it returns good status
         if (request.method == "GET" &&
             res.statusCode == 200 &&
             res.headers["content-type"] != null &&
             res.headers["content-type"].startsWith("video")) {
           // transcode is possible, start it now!
           doTranscode(request,response);
         }
         else {
           // no video or error, cannot transcode, just forward the response from the HD Home run to the client
           if (request.method == "HEAD") {
             response.writeHead(res.statusCode,res.headers);
             response.end();
           }
           else {
             // do a 301 redirect and have the device response directly  

             // just proxy it, that way browser doesn't redirect to HDHomeRun IP but keeps the node.js server IP
             options = {method: request.method, hostname: HDHomeRunIP, /* port: HDHomeRunPort, */path: request.url};
             doProxy(request,response,http,options);
           }
         }
       });
       req.on('error', function(e) {
         console.log('problem with request: ' + e.message);
         response.writeHeader(500);
         response.end();
       });
       // finish the client request, rest of processing done in the async callbacks
       req.end();
     }
    });

    // turn on no delay for tcp
    server.on('connection', function (socket) {
     socket.setNoDelay(true);
    });
    server.listen(7000);