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  • Les autorisations surchargées par les plugins

    27 avril 2010, par

    Mediaspip core
    autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs

  • MediaSPIP v0.2

    21 juin 2013, par

    MediaSPIP 0.2 is the first MediaSPIP stable release.
    Its official release date is June 21, 2013 and is announced here.
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Creating farms of unique websites

    13 avril 2011, par

    MediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
    This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)

Sur d’autres sites (13918)

  • Fix SWF position and size calculations in IE 9.

    12 juillet 2013, par DelvarWorld
    Fix SWF position and size calculations in IE<9.
    

    Fixes #190.
    Closes #191.

    In oldIE, using the `typeof` operator on native DOM methods like `getBoundingClientRect` actually returns "object" instead of "function".
    Also, `getBoundingClientRect` did not add the "height" and "width" properties to TextRectangles until IE9, so calculate those manually if need be.

    Bumped version to v1.2.0-beta.3.

  • How to stop a sound when certain other sound is inserted in the mix in ffmpeg ?

    3 avril 2022, par Antonio Oliveira

    I'm using a ffmpeg command that takes a set of sounds, mixes them into a single file, separating them by certain time intervals.

    &#xA;

    Below is how my command is today.

    &#xA;

    ffmpeg -i &#xA;close_hh.wav    -i \&#xA;crash_l.wav     -i \&#xA;crash_r.wav     -i \&#xA;floor.wav       -i \&#xA;kick_l.wav      -i \&#xA;kick_r.wav      -i \&#xA;open_hh.wav     -i \&#xA;ride.wav        -i \&#xA;snare.wav       -i \&#xA;splash.wav      -i \&#xA;tom_1.wav       -i \&#xA;tom_2.wav       -i \&#xA;  tom_3.wav  -filter_complex  " [6]adelay=0|0[note_0];  [0]adelay=360|360[note_1];  [6]adelay=1260|1260[note_2];  [0]adelay=1537|1537[note_3];  [6]adelay=2494|2494[note_4];  [5]adelay=2767|2767[note_5];  [0]adelay=2969|2969[note_6];  [6]adelay=3673|3673[note_7];  [5]adelay=3924|3924[note_8];  [0]adelay=4132|4132[note_9];  [0][note_0][note_1][note_2][note_3][note_4][note_5][note_6][note_7][note_8][note_9]amix=inputs=11:normalize=0" record.wav&#xA;

    &#xA;

    This is the resulting audio that this command generates :

    &#xA;

    ffmpg record.wav : https://drive.google.com/file/d/1LFV4ImLKLnRCqZRhZ7OqZy4Ecq5fwT3j/view?usp=sharing

    &#xA;

    The purpose is to generate a drum recording, so I would like to simulate the dynamics of the hi-hat sounds : When the closed hi-hat is played, the open hi-hat will stop playing immediately if it is still sounding. The same behavior does not happen for any of the other sounds.

    &#xA;

    One point that makes this a little more challenging is that other sounds can also be played between open hi-hat and closed hi-hat strikes, and theoretically the sound interruption behavior should work normally.

    &#xA;

    Below is a recording demonstrating the expected result. (My app already reproduces the sound result I need internally, so I just made a simple recording with the microphone to illustrate)

    &#xA;

    mic record.wav https://drive.google.com/file/d/19x19Fd_URQVo-MMCmGEHIC1SjaQbpWrh/view?usp=sharing

    &#xA;

    Notice that in the first audio (ffmpeg record.wav) the first sound (open hi-hat) continues playing after the second is played.&#xA;In the second audio (mic record.wav) the first sound stops immediately after the second sound is played.

    &#xA;

    How should the ffmpeg command be to get the expected result ?

    &#xA;

  • Anomalie #3250 (Nouveau) : Les liens dans une autre langue devraient respecter les conventions ty...

    28 juillet 2014, par 毎日 erational -

    Exemple sur un site français / anglais.
    On a un article anglais qui s’appelle "Do you like Mangoes ?" (pas d’espace entre Mangoes et ?, règles typographiques anglaises).
    Si depuis un article français, je fais un lien interne vers cet article, [->75], le titre apparait comme "Do you like Mangoes ?" (avec un espace, règles typographiques françaises alors que l’anglaise devrait s’appliquer)

    Idem si on pinaille, si on fait un lien en précisant la langue
    [Would you to visit Google?|{en}->http://www.google.com] depuis un article français, il serait sans doute pertinent d’appliquer les règles typographiques de la langue cible.

    En attendant on peut toujours tricher en remplaçant les ? par le code HTML &amp;h63; qui évite le traitement typo :p