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Médias (1)
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Bug de détection d’ogg
22 mars 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Video
Autres articles (69)
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Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Submit bugs and patches
13 avril 2011Unfortunately a software is never perfect.
If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
You may also (...)
Sur d’autres sites (7557)
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Building ffmpeg on mac results in undefined symbols
9 juin 2017, par PeterEnvironment : macOS 10.12.5, Xcode 8.3.3, pkg-config installed via brew
I need to build a minimal version of ffmpeg that supports H.264 decoding. I have downloaded the source for ffmpeg version 3.3.1 and have successfully built it for Windows and Linux. Now, I am trying to build it for mac.
The specific flags of the configuration that are relevant are :
--disable-yasm
--disable-everything
--enable-decoder=h264
--enable-decoder=h264_vda
--enable-vdaAfter running the configuration, when I run make, all the libraries such as libavcodec.a, libavfilter.a, libavformat.a, are built. However, ffmpeg itself does not get built. The error I get is :
Undefined symbols for architecture x86_64:
"_ff_vda_create_decoder", referenced from:
_vdadec_init in libavcodec.a(vda_h264_dec.o)
"_ff_vda_destroy_decoder", referenced from:
_vdadec_init in libavcodec.a(vda_h264_dec.o)
_vdadec_close in libavcodec.a(vda_h264_dec.o)
ld: symbol(s) not found for architecture x86_64Looks like the functions are defined in ./libavcodec/vda_h264.c. However, it appears vda_h264.c is never compiled. Other vda related files such as vda.c and vda_h264_dec.c do get compiled (and added to libavcodec.a).
I am thinking perhaps I am missing a configuration flag. Can someone please help ? Regards.
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How to "extend" aws docker base image (.net core from scratch) by ... libs/ubuntu/ffmpeg ?
26 avril 2022, par Nigrimmisti would like to use AWS Lambda through the image containers using .net core 3.1 and it is works fine for me in simplest code case. But i stucked with next scenario :


By default, aws provide base image with .net core with aws libs based on "from scratch". So as i know, it minimal Linux that does not contains even package manager.


I need to work with ffmpeg in the code, but to do it i need to install few packages and ... fmpeg. I have working code on image


FROM mcr.microsoft.com/dotnet/runtime:3.1-bionic



It is ubuntu with .net core runtime. But what is the right strategic in case of AWS Lambda image ? How can i ... merge them ?.


Have few ideas, but not sure :


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- use as is
FROM public.ecr.aws/lambda/dotnet:core3.1
and try to install package manager, all depenendencies to use ffmpeg and so on ? - Use
mcr.microsoft.com/dotnet/runtime:3.1-bionic
, somehow add required by amazon dependencies (how ? download content and attach from local ?) and configure it to run in Lambda runtime ? - ... ?








Will be glad to hear where is the solution here. Thanks !


- use as is
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snow : remove an obsolete av_assert2
9 juillet 2015, par Andreas Cadhalpunsnow : remove an obsolete av_assert2
It asserts that the frame linesize is larger than 37, but it can be
smaller and decoding such frames works.Before commit cc884a35 src_stride > 7*MB_SIZE was necessary, because the
blocks were interleaved in the tmp buffer and the last block was added
with an offset of 6*MB_SIZE.
It was changed for src_stride <= 7*MB_SIZE to write the blocks
sequentially, hence the larger tmp_step.
After that the assert was only necessary to make sure that the buffer
remained large enough.
Since commit bd2b6b33 s->scratchbuf is used as tmp buffer.
As part of commit 86e107a7 the minimal scratchbuf size was increased to
256*7*MB_SIZE, which is enough for any src_stride <= 7*MB_SIZE.Also add a comment explaining the tmp_step calculation.
Signed-off-by : Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>