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Autres articles (68)
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Websites made with MediaSPIP
2 mai 2011, parThis page lists some websites based on MediaSPIP.
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MediaSPIP v0.2
21 juin 2013, parMediaSPIP 0.2 est la première version de MediaSPIP stable.
Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
Creating farms of unique websites
13 avril 2011, parMediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)
Sur d’autres sites (12262)
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How can I install ffmpeg if I'm using Cloud Foundry and a python buildpack
14 juillet 2019, par david balagueI’m writing a python application which uses pydub and want to run it in the cloud, I’m using IBM’s ibmcloud Cloud Foundry implementation to deploy the application.
pydub requires access to ffmpeg. The python buildpacks do not include this tool.
How can I install ffmpeg and make sure that pydub can access it from within my application ?
I tried to copy ffmpeg within the app’s directory, even in the app’s root directory, but I get a
[Errno 2] No such file or directory : ’ffprobe’ : ’ffprobe’
meaning that pydub cannot access ffmpeg.I tried to include an additional buildpack (https://github.com/shunjikonishi/heroku-buildpack-ffmpeg) in my manifest.yaml
Nothing worked
this is my masked manifest.yaml
applications :
services :
- xxx_de
disk_quota : 1024M
- name : ffmpeg
buildpacks : https://github.com/shunjikonishi/heroku-buildpack-ffmpeg
memory : 128Mname : xvz
#route : eu-gb.mybluemix.net
route : mybluemix.net
instances : 1
memory : 128MCould you suggest a fix or an alternative way to do this ?
Thanks !!
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Terminate ffmpeg.exe loop
5 mars 2019, par jinahoGetting a thumbnail from a RTSP source results in infinit output from ffmpeg without exiting which makes the batch script not resume.
It is basically only one line that calls the ffmpeg process like this (example) :
ffmpeg -i rtsp://192.168.1.89:554/11 -f image2 -r 1 thumb%03d.jpg
The input is user generated and for some ffmpeg is not returning a thumbnail but a warning message :
Could not find codec parameters for stream 0 (Video: h264, 1 reference frame, none(left), 1280x720, 1/180000): unspecified pixel format
After that instead of quiting and let the batch script resume, ffmpeg outputs :
Press [q] to stop, [?] for help
frame= 0 fps=0.0 q=0.0 size=N/A time=-577014:32:22.77 bitrate=N/A speed=N/A
frame= 0 fps=0.0 q=0.0 size=N/A time=-577014:32:22.77 bitrate=N/A speed=N/A
frame= 0 fps=0.0 q=0.0 size=N/A time=-577014:32:22.77 bitrate=N/A speed=N/A
frame= 0 fps=0.0 q=0.0 size=N/A time=-577014:32:22.77 bitrate=N/A speed=N/A
frame= 0 fps=0.0 q=0.0 size=N/A time=-577014:32:22.77 bitrate=N/A speed=N/A
frame= 0 fps=0.0 q=0.0 size=N/A time=-577014:32:22.77 bitrate=N/A speed=N/A
frame= 0 fps=0.0 q=0.0 size=N/A time=-577014:32:22.77 bitrate=N/A speed=N/A
frame= 0 fps=0.0 q=0.0 size=N/A time=-577014:32:22.77 bitrate=N/A speed=N/A
frame= 0 fps=0.0 q=0.0 size=N/A time=-577014:32:22.77 bitrate=N/A speed=N/A
frame= 0 fps=0.0 q=0.0 size=N/A time=-577014:32:22.77 bitrate=N/A speed=N/A
frame= 0 fps=0.0 q=0.0 size=N/A time=-577014:32:22.77 bitrate=N/A speed=N/A
frame= 0 fps=0.0 q=0.0 size=N/A time=-577014:32:22.77 bitrate=N/A speed=N/A
frame= 0 fps=0.0 q=0.0 size=N/A time=-577014:32:22.77 bitrate=N/A speed=N/A
frame= 0 fps=0.0 q=0.0 size=N/A time=-577014:32:22.77 bitrate=N/A speed=N/AThis goes on forever meaning that the batch script does not resume. Manual invertention is required which is not intended.
I am looking for a way to tell the script that ffmpeg has a hanging condition and make the script quit ffmpeg so it can resume. -
How to create a local audio livestream server with ffmpeg and python ? [closed]
10 novembre 2024, par FenekhuSimply put, this is what I'm trying to accomplish :

I navigate to something likehttp://localhost:8080/
in my browser and the browser shows a built-in audio player playing whatever the ffmpeg process is streaming. (Not just serving a local audio file.) (Built-in here meaning the page looks the same as if you had opened an mp3 file with your browser.)

At first I thought it would be easy, as ffmpeg has the ability to stream through different protocols. I seem to have misunderstood though, because while I can stream something over rtp with it, I can't access that from my browser. Some stackoverflow questions I found seem to imply that you can do this with the output options
-f mpegts http://localhost:8080
, but when I try this, ffmpeg freezes for a second, then I get these errors :

[tcp @ 00000210f70b0700] Connection to tcp://localhost:8080 failed: Error number -138 occurred
[out#0/mpegts @ 00000210f7080ec0] Error opening output http://localhost:8080: Error number -138 occurred
Error opening output file http://localhost:8080.
Error opening output files: Error number -138 occurred



but I have no problem with
-f rtp rtp://localhost:8080
. (Like I said though, I can't access that through the browser).

So I suspect I need something else to "pick up" the rtp stream and put it on an http server, but I haven't been able to find anything on that, probably because I just don't know the right thing to search. It seems like something that should be easily doable in Python, and that would be my preferred language to do it in over javascript, if possible.


Can anyone point me in the right direction ? Or let me know if I'm misunderstanding something ? Thanks.