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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...) -
ANNEXE : Les plugins utilisés spécifiquement pour la ferme
5 mars 2010, parLe site central/maître de la ferme a besoin d’utiliser plusieurs plugins supplémentaires vis à vis des canaux pour son bon fonctionnement. le plugin Gestion de la mutualisation ; le plugin inscription3 pour gérer les inscriptions et les demandes de création d’instance de mutualisation dès l’inscription des utilisateurs ; le plugin verifier qui fournit une API de vérification des champs (utilisé par inscription3) ; le plugin champs extras v2 nécessité par inscription3 (...)
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Revision 30244 : On mets à jour le script d’encodage pour tester l’encodage multiple (plus ...
26 juillet 2009, par kent1@… — LogOn mets à jour le script d’encodage pour tester l’encodage multiple (plus uniquement en flv)
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Discord 24/7 video stream self-bot crashes after a couple hours
21 juillet 2023, par angeloI've implemented this library to make a self-bot that streams videos from a local folder in a loop 24/7 (don't ask me why). I set up an ubuntu vps to run the bot and it works perfectly fine the first 2-3 hours, after that it gets more and more laggy until the server crashes.
pd : It's basically my first time using javascript and stole most of the code from this repo so don't bully me.


Here's the code :


import { Client, TextChannel, CustomStatus, ActivityOptions } from "discord.js-selfbot-v13";
import { command, streamLivestreamVideo, VoiceUdp, setStreamOpts, streamOpts } from "@dank074/discord-video-stream";
import config from "./config.json";
import fs from 'fs';
import path from 'path';

const client = new Client();

client.patchVoiceEvents(); //this is necessary to register event handlers

setStreamOpts(
 config.streamOpts.width,
 config.streamOpts.height,
 config.streamOpts.fps,
 config.streamOpts.bitrateKbps,
 config.streamOpts.hardware_acc
)

const prefix = '$';

const moviesFolder = config.movieFolder || './movies';

const movieFiles = fs.readdirSync(moviesFolder);
let movies = movieFiles.map(file => {
 const fileName = path.parse(file).name;
 // replace space with _
 return { name: fileName.replace(/ /g, ''), path: path.join(moviesFolder, file) };
});
let originalMovList = [...movies];
let movList = movies;
let shouldStop = false;

// print out all movies
console.log(`Available movies:\n${movies.map(m => m.name).join('\n')}`);

const status_idle = () => {
 return new CustomStatus()
 .setState('摸鱼进行中')
 .setEmoji('🐟')
}

const status_watch = (name) => {
 return new CustomStatus()
 .setState(`Playing ${name}...`)
 .setEmoji('📽')
}

// ready event
client.on("ready", () => {
 if (client.user) {
 console.log(`--- ${client.user.tag} is ready ---`);
 client.user.setActivity(status_idle() as ActivityOptions)
 }
});

let streamStatus = {
 joined: false,
 joinsucc: false,
 playing: false,
 channelInfo: {
 guildId: '',
 channelId: '',
 cmdChannelId: ''
 },
 starttime: "00:00:00",
 timemark: '',
}

client.on('voiceStateUpdate', (oldState, newState) => {
 // when exit channel
 if (oldState.member?.user.id == client.user?.id) {
 if (oldState.channelId && !newState.channelId) {
 streamStatus.joined = false;
 streamStatus.joinsucc = false;
 streamStatus.playing = false;
 streamStatus.channelInfo = {
 guildId: '',
 channelId: '',
 cmdChannelId: streamStatus.channelInfo.cmdChannelId
 }
 client.user?.setActivity(status_idle() as ActivityOptions)
 }
 }
 // when join channel success
 if (newState.member?.user.id == client.user?.id) {
 if (newState.channelId && !oldState.channelId) {
 streamStatus.joined = true;
 if (newState.guild.id == streamStatus.channelInfo.guildId && newState.channelId == streamStatus.channelInfo.channelId) {
 streamStatus.joinsucc = true;
 }
 }
 }
})

client.on('messageCreate', async (message) => {
 if (message.author.bot) return; // ignore bots
 if (message.author.id == client.user?.id) return; // ignore self
 if (!config.commandChannels.includes(message.channel.id)) return; // ignore non-command channels
 if (!message.content.startsWith(prefix)) return; // ignore non-commands

 const args = message.content.slice(prefix.length).trim().split(/ +/); // split command and arguments
 if (args.length == 0) return;

 const user_cmd = args.shift()!.toLowerCase();

 if (config.commandChannels.includes(message.channel.id)) {
 switch (user_cmd) {
 case 'play':
 playCommand(args, message);
 break;
 case 'stop':
 stopCommand(message);
 break;
 case 'playtime':
 playtimeCommand(message);
 break;
 case 'pause':
 pauseCommand(message);
 break;
 case 'resume':
 resumeCommand(message);
 break;
 case 'list':
 listCommand(message);
 break;
 case 'status':
 statusCommand(message);
 break;
 case 'refresh':
 refreshCommand(message);
 break;
 case 'help':
 helpCommand(message);
 break;
 case 'playall':
 playAllCommand(args, message);
 break;
 case 'stream':
 streamCommand(args, message);
 break;
 case 'shuffle':
 shuffleCommand();
 break;
 case 'skip':
 //skip cmd
 break;
 default:
 message.reply('Invalid command');
 }
 }
});

client.login("TOKEN_HERE");

let lastPrint = "";

async function playAllCommand(args, message) {
 if (streamStatus.joined) {
 message.reply("Already joined");
 return;
 }

 // args = [guildId]/[channelId]
 if (args.length === 0) {
 message.reply("Missing voice channel");
 return;
 }

 // process args
 const [guildId, channelId] = args.shift()!.split("/");
 if (!guildId || !channelId) {
 message.reply("Invalid voice channel");
 return;
 }

 await client.joinVoice(guildId, channelId);
 streamStatus.joined = true;
 streamStatus.playing = false;
 streamStatus.starttime = "00:00:00";
 streamStatus.channelInfo = {
 guildId: guildId,
 channelId: channelId,
 cmdChannelId: message.channel.id,
 };

 const streamUdpConn = await client.createStream();

 streamUdpConn.voiceConnection.setSpeaking(true);
 streamUdpConn.voiceConnection.setVideoStatus(true);

 playAllVideos(streamUdpConn); // Start playing videos

 // Keep the stream open

 streamStatus.joined = false;
 streamStatus.joinsucc = false;
 streamStatus.playing = false;
 lastPrint = "";
 streamStatus.channelInfo = {
 guildId: "",
 channelId: "",
 cmdChannelId: "",
 };
}

async function playAllVideos(udpConn: VoiceUdp) {

 console.log("Started playing video");

 udpConn.voiceConnection.setSpeaking(true);
 udpConn.voiceConnection.setVideoStatus(true);

 try {
 let index = 0;

 while (true) {
 if (shouldStop) {
 break; // For the stop command
 }

 if (index >= movies.length) {
 // Reset the loop
 index = 0;
 }

 const movie = movList[index];

 if (!movie) {
 console.log("Movie not found");
 index++;
 continue;
 }

 let options = {};
 options["-ss"] = "00:00:00";

 console.log(`Playing ${movie.name}...`);

 try {
 let videoStream = streamLivestreamVideo(movie.path, udpConn);
 command?.on('progress', (msg) => {
 // print timemark if it passed 10 second sionce last print, becareful when it pass 0
 if (streamStatus.timemark) {
 if (lastPrint != "") {
 let last = lastPrint.split(':');
 let now = msg.timemark.split(':');
 // turn to seconds
 let s = parseInt(now[2]) + parseInt(now[1]) * 60 + parseInt(now[0]) * 3600;
 let l = parseInt(last[2]) + parseInt(last[1]) * 60 + parseInt(last[0]) * 3600;
 if (s - l >= 10) {
 console.log(`Timemark: ${msg.timemark}`);
 lastPrint = msg.timemark;
 }
 } else {
 console.log(`Timemark: ${msg.timemark}`);
 lastPrint = msg.timemark;
 }
 }
 streamStatus.timemark = msg.timemark;
 });
 const res = await videoStream;
 console.log("Finished playing video " + res);
 } catch (e) {
 console.log(e);
 }

 index++; // Pasar a la siguiente película
 }
 } finally {
 udpConn.voiceConnection.setSpeaking(false);
 udpConn.voiceConnection.setVideoStatus(false);
 }

 command?.kill("SIGINT");
 // send message to channel, not reply
 (client.channels.cache.get(streamStatus.channelInfo.cmdChannelId) as TextChannel).send('Finished playing video, timemark is ' + streamStatus.timemark);
 client.leaveVoice();
 client.user?.setActivity(status_idle() as ActivityOptions)
 streamStatus.joined = false;
 streamStatus.joinsucc = false;
 streamStatus.playing = false;
 lastPrint = ""
 streamStatus.channelInfo = {
 guildId: '',
 channelId: '',
 cmdChannelId: ''
 };
}

function shuffleArray(array) {
 for (let i = array.length - 1; i > 0; i--) {
 const j = Math.floor(Math.random() * (i + 1));
 [array[i], array[j]] = [array[j], array[i]];
 }
}

function shuffleCommand() {
 shuffleArray(movList);
}

async function playCommand(args, message) {
 if (streamStatus.joined) {
 message.reply('Already joined');
 return;
 }

 // args = [guildId]/[channelId]
 if (args.length == 0) {
 message.reply('Missing voice channel');
 return;
 }

 // process args
 const [guildId, channelId] = args.shift()!.split('/');
 if (!guildId || !channelId) {
 message.reply('Invalid voice channel');
 return;
 }

 // get movie name and find movie file
 let moviename = args.shift()
 let movie = movies.find(m => m.name == moviename);

 if (!movie) {
 message.reply('Movie not found');
 return;
 }

 // get start time from args "hh:mm:ss"
 let startTime = args.shift();
 let options = {}
 // check if start time is valid
 if (startTime) {
 let time = startTime.split(':');
 if (time.length != 3) {
 message.reply('Invalid start time');
 return;
 }
 let h = parseInt(time[0]);
 let m = parseInt(time[1]);
 let s = parseInt(time[2]);
 if (isNaN(h) || isNaN(m) || isNaN(s)) {
 message.reply('Invalid start time');
 return;
 }
 startTime = `${h}:${m}:${s}`;
 options['-ss'] = startTime;
 console.log("Start time: " + startTime);
 }

 await client.joinVoice(guildId, channelId);
 streamStatus.joined = true;
 streamStatus.playing = false;
 streamStatus.starttime = startTime ? startTime : "00:00:00";
 streamStatus.channelInfo = {
 guildId: guildId,
 channelId: channelId,
 cmdChannelId: message.channel.id
 }
 const streamUdpConn = await client.createStream();
 playVideo(movie.path, streamUdpConn, options);
 message.reply('Playing ' + (startTime ? ` from ${startTime} ` : '') + moviename + '...');
 client.user?.setActivity(status_watch(moviename) as ActivityOptions);
}

function stopCommand(message) {
 client.leaveVoice()
 streamStatus.joined = false;
 streamStatus.joinsucc = false;
 streamStatus.playing = false;
 streamStatus.channelInfo = {
 guildId: '',
 channelId: '',
 cmdChannelId: streamStatus.channelInfo.cmdChannelId
 }
 // use sigquit??
 command?.kill("SIGINT");
 // msg
 message.reply('Stopped playing');
 shouldStop = true;
 movList = [...originalMovList];
}

function playtimeCommand(message) {
 // streamStatus.starttime + streamStatus.timemark
 // starttime is hh:mm:ss, timemark is hh:mm:ss.000
 let start = streamStatus.starttime.split(':');
 let mark = streamStatus.timemark.split(':');
 let h = parseInt(start[0]) + parseInt(mark[0]);
 let m = parseInt(start[1]) + parseInt(mark[1]);
 let s = parseInt(start[2]) + parseInt(mark[2]);
 if (s >= 60) {
 m += 1;
 s -= 60;
 }
 if (m >= 60) {
 h += 1;
 m -= 60;
 }
 message.reply(`Play time: ${h}:${m}:${s}`);
}

function pauseCommand(message) {
 if (!streamStatus.playing) {
 command?.kill("SIGSTOP");
 message.reply('Paused');
 streamStatus.playing = false;
 } else {
 message.reply('Not playing');
 }
}

function resumeCommand(message) {
 if (!streamStatus.playing) {
 command?.kill("SIGCONT");
 message.reply('Resumed');
 streamStatus.playing = true;
 } else {
 message.reply('Not playing');
 }
}

function listCommand(message) {
 message.reply(`Available movies:\n${movies.map(m => m.name).join('\n')}`);
}

function statusCommand(message) {
 message.reply(`Joined: ${streamStatus.joined}\nJoin success: ${streamStatus.joinsucc}\nPlaying: ${streamStatus.playing}\nChannel: ${streamStatus.channelInfo.guildId}/${streamStatus.channelInfo.channelId}\nTimemark: ${streamStatus.timemark}\nStart time: ${streamStatus.starttime}`);
}

function refreshCommand(message) {
 // refresh movie list
 const movieFiles = fs.readdirSync(moviesFolder);
 movies = movieFiles.map(file => {
 const fileName = path.parse(file).name;
 // replace space with _
 return { name: fileName.replace(/ /g, ''), path: path.join(moviesFolder, file) };
 });
 message.reply('Movie list refreshed ' + movies.length + ' movies found.\n' + movies.map(m => m.name).join('\n'));
}

function helpCommand(message) {
 // reply all commands here
 message.reply('Available commands:\nplay [guildId]/[channelId] [movie] [start time]\nstop\nlist\nstatus\nrefresh\nplaytime\npause\nresume\nhelp');
}

async function playVideo(video: string, udpConn: VoiceUdp, options: any) {
 console.log("Started playing video");

 udpConn.voiceConnection.setSpeaking(true);
 udpConn.voiceConnection.setVideoStatus(true);
 try {
 let videoStream = streamLivestreamVideo(video, udpConn);
 command?.on('progress', (msg) => {
 // print timemark if it passed 10 second sionce last print, becareful when it pass 0
 if (streamStatus.timemark) {
 if (lastPrint != "") {
 let last = lastPrint.split(':');
 let now = msg.timemark.split(':');
 // turn to seconds
 let s = parseInt(now[2]) + parseInt(now[1]) * 60 + parseInt(now[0]) * 3600;
 let l = parseInt(last[2]) + parseInt(last[1]) * 60 + parseInt(last[0]) * 3600;
 if (s - l >= 10) {
 console.log(`Timemark: ${msg.timemark}`);
 lastPrint = msg.timemark;
 }
 } else {
 console.log(`Timemark: ${msg.timemark}`);
 lastPrint = msg.timemark;
 }
 }
 streamStatus.timemark = msg.timemark;
 });
 const res = await videoStream;
 console.log("Finished playing video " + res);
 } catch (e) {
 console.log(e);
 } finally {
 udpConn.voiceConnection.setSpeaking(false);
 udpConn.voiceConnection.setVideoStatus(false);
 }
 command?.kill("SIGINT");
 // send message to channel, not reply
 (client.channels.cache.get(streamStatus.channelInfo.cmdChannelId) as TextChannel).send('Finished playing video, timemark is ' + streamStatus.timemark);
 client.leaveVoice();
 client.user?.setActivity(status_idle() as ActivityOptions)
 streamStatus.joined = false;
 streamStatus.joinsucc = false;
 streamStatus.playing = false;
 lastPrint = ""
 streamStatus.channelInfo = {
 guildId: '',
 channelId: '',
 cmdChannelId: ''
 }
}

async function streamCommand(args, message) {

 if (streamStatus.joined) {
 message.reply('Already joined');
 return;
 }

 // args = [guildId]/[channelId]
 if (args.length == 0) {
 message.reply('Missing voice channel');
 return;
 }

 // process args
 const [guildId, channelId] = args.shift()!.split('/');
 if (!guildId || !channelId) {
 message.reply('Invalid voice channel');
 return;
 }

 let url = args.shift()
 let options = {}

 await client.joinVoice(guildId, channelId);
 streamStatus.joined = true;
 streamStatus.playing = false;
 //streamStatus.starttime = startTime ? startTime : "00:00:00";
 streamStatus.channelInfo = {
 guildId: guildId,
 channelId: channelId,
 cmdChannelId: message.channel.id
 }
 const streamUdpConn = await client.createStream();
 playStream(url, streamUdpConn, options);
 message.reply('Playing url');
 client.user?.setActivity(status_watch('livestream') as ActivityOptions);
}

async function playStream(video: string, udpConn: VoiceUdp, options: any) {
 console.log("Started playing video");

 udpConn.voiceConnection.setSpeaking(true);
 udpConn.voiceConnection.setVideoStatus(true);

 try {
 console.log("Trying to stream url");
 const res = await streamLivestreamVideo(video, udpConn);
 console.log("Finished streaming url");
 } catch (e) {
 console.log(e);
 } finally {
 udpConn.voiceConnection.setSpeaking(false);
 udpConn.voiceConnection.setVideoStatus(false);
 }

 command?.kill("SIGINT");
 client.leaveVoice();
 client.user?.setActivity(status_idle() as ActivityOptions)
 streamStatus.joined = false;
 streamStatus.joinsucc = false;
 streamStatus.playing = false;
 streamStatus.channelInfo = {
 guildId: '',
 channelId: '',
 cmdChannelId: ''
 }

}

// run server if enabled in config
if (config.server.enabled) {
 // run server.js
 require('./server');
}




I've tried running the code with the nocache package, setting up a cron job to clean the cache every 5 minutes, unifying functions in the code, but nothigns works.
I think that the problem has to do with certain process that never really ends after one video finishes playing, probably ffmpeg. I don't know whether is my code, my vps or the library the problem.


I wanted the bot to stay in the voice channel streaming my videos 24/7 (no interruptions), I don't know how to prevent it from getting laggy after a while.


This is the config.json file just in case you wanna test the code and can't find it


{
 "token": "DCTOKEN",
 "videoChannels": ["ID", "OTHERID"],
 "commandChannels": ["ID", "OTHERID"],
 "adminIds": ["ID"],
 "movieFolder": "./movies/",
 "previewCache": "/tmp/preview-cache",
 "streamOpts": {
 "width": 1280,
 "height": 720,
 "fps": 30,
 "bitrateKbps": 3000,
 "hardware_acc": true
 },
 "server": {
 "enabled": false,
 "port": 8080
 }
}




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Revision 33331 : simplifier les petitions : le tableau des signatures utilise les classe ...
27 novembre 2009, par cedric@… — Logsimplifier les petitions : le tableau des signatures utilise les classe generiques table.spip et autre qui lui permet d’etre par defaut dans le theme. Les class specifiques sur chaque element restent utilisables pour affiner si (...)