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Autres articles (53)
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La file d’attente de SPIPmotion
28 novembre 2010, parUne file d’attente stockée dans la base de donnée
Lors de son installation, SPIPmotion crée une nouvelle table dans la base de donnée intitulée spip_spipmotion_attentes.
Cette nouvelle table est constituée des champs suivants : id_spipmotion_attente, l’identifiant numérique unique de la tâche à traiter ; id_document, l’identifiant numérique du document original à encoder ; id_objet l’identifiant unique de l’objet auquel le document encodé devra être attaché automatiquement ; objet, le type d’objet auquel (...) -
Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
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Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir
Sur d’autres sites (6249)
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Revision 891793a540 : Conditionally skip reference frame check For regular inter frames, if the dista
29 septembre 2014, par Jingning HanChanged Paths :
Modify /vp9/encoder/vp9_rdopt.c
Conditionally skip reference frame checkFor regular inter frames, if the distance from GOLDEN_FRAME is larger
than 2 and if the predicted motion vector of LAST_FRAME gives lower
sse than that of GOLDEN_FRAME, skip the GOLDE_FRAME mode checking in
the rate-distortion optimization. It provides about 5% speed-up at
expense of -0.137% and -0.230% performance down for speed 3. Local
experiment results :pedestrian 1080p 2000 kbps
66712 b/f, 40.908 dB, 113688 ms ->
66768 b/f, 40.911 dB, 108752 msblue_sky 1080p 2000 kbps
51054 b/f, 35.894 dB, 70406 ms ->
51051 b/f, 35.891 dB, 67236 msold_town_cross 720p 1500 kbps
14412 b/f, 36.252 dB, 60690 ms ->
14431 b/f, 36.249 dB, 57346 msChange-Id : Idfcafe7f63da7a4896602fc60bd7093f0f0d82ca
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Revision bb260d9076 : Rework partition search skip scheme This commit enables the encoder to skip spl
3 octobre 2014, par Jingning HanChanged Paths :
Modify /vp9/encoder/vp9_encodeframe.c
Modify /vp9/encoder/vp9_rdopt.c
Modify /vp9/encoder/vp9_speed_features.c
Modify /vp9/encoder/vp9_tokenize.c
Modify /vp9/encoder/vp9_tokenize.h
Rework partition search skip schemeThis commit enables the encoder to skip split partition search if
the bigger block size has all non-zero quantized coefficients in low
frequency area and the total rate cost is below a certain threshold.
It logarithmatically scales the rate threshold according to the
current block size. For speed 3, the compression performance loss :
derf -0.093%
stdhd -0.066%Local experiments show 4% - 20% encoding speed-up for speed 3.
blue_sky_1080p, 1500 kbps
51051 b/f, 35.891 dB, 67236 ms ->
50554 b/f, 35.857 dB, 59270 ms (12% speed-up)old_town_cross_720p, 1500 kbps
14431 b/f, 36.249 dB, 57687 ms ->
14108 b/f, 36.172 dB, 46586 ms (19% speed-up)pedestrian_area_1080p, 1500 kbps
50812 b/f, 40.124 dB, 100439 ms ->
50755 b/f, 40.118 dB, 96549 ms (4% speed-up)mobile_calendar_720p, 1000 kbps
10352 b/f, 35.055 dB, 51837 ms ->
10172 b/f, 35.003 dB, 44076 ms (15% speed-up)Change-Id : I412e34db49060775b3b89ba1738522317c3239c8
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Streaming x264 with packet loss
6 octobre 2014, par user2629511I write the program where I use x264 as the coder.
I use the following parameters :av_opt_set (codecContextH264[numberCoder]-> priv_data, "profile", "baseline", 0);
av_opt_set (codecContextH264[numberCoder]-> priv_data, "preset", "ultrafast", 0);
av_opt_set (codecContextH264[numberCoder]-> priv_data, "tune", "zerolatency", 0);
codecContextH264[numberCoder]-> bit_rate =bitrate;
codecContextH264[numberCoder]-> bit_rate_tolerance=bitrate-5000;
codecContextH264[numberCoder]-> width = w;
codecContextH264[numberCoder]-> height = h;
codecContextH264[numberCoder]-> time_base.den = fps;
codecContextH264[numberCoder]-> time_base.num = 1;
codecContextH264[numberCoder]-> pix_fmt = PIX_FMT_YUV420P;
codecContextH264[numberCoder]-> gop_size = fps*3;
codecContextH264[numberCoder]-> keyint_min = fps*3;
codecContextH264[numberCoder]-> max_b_frames = 0;
codecContextH264[numberCoder]-> slices = (int) (w*h)/1500+1;I use only I and P frames.
What x264 settings I shall use that could lose P frames ?
Perhaps x264 has no such opportunity ?!
I read that if to use a "base" profile, it is possible to lose P frames...
Help please.