
Recherche avancée
Médias (2)
-
SPIP - plugins - embed code - Exemple
2 septembre 2013, par
Mis à jour : Septembre 2013
Langue : français
Type : Image
-
Publier une image simplement
13 avril 2011, par ,
Mis à jour : Février 2012
Langue : français
Type : Video
Autres articles (66)
-
Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
-
Ecrire une actualité
21 juin 2013, parPrésentez les changements dans votre MédiaSPIP ou les actualités de vos projets sur votre MédiaSPIP grâce à la rubrique actualités.
Dans le thème par défaut spipeo de MédiaSPIP, les actualités sont affichées en bas de la page principale sous les éditoriaux.
Vous pouvez personnaliser le formulaire de création d’une actualité.
Formulaire de création d’une actualité Dans le cas d’un document de type actualité, les champs proposés par défaut sont : Date de publication ( personnaliser la date de publication ) (...) -
Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir
Sur d’autres sites (12988)
-
Installing gifify on Windows
23 février 2016, par Robert WojciechowskiSo gifify is a pretty awesome script that converts videos to gifs via command line : https://github.com/vvo/gifify
I’m keen to get this working on my Windows 10 machine. I’m pretty new to windows and relatively new to coding, but I was able to get a few things working, but ran into a problem.
Here is what I did :
- Installed node.js + npm
- Installed FFmpeg using npm
- Installed ImageMagick using npm (i think i did this wrong, might have only installed the wrapper).
- Downloaded giflossy. It needed to be built (?)
- Installed Visual Studio 2015, tried to build it using nmake and got this error :
NMAKE : fatal error U1073: don't know how to make 'win32cfg.h'
The command I used was :
PS C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin> .\nmake -f "C:\Users\Robert's Workstation\.npm-global\node_modules\giflossy-lossy-1.82.1\src\Makefile.w32"
Would really appreciate some help with this :D
-
Where to place the fontfile for the FFmpeg Android drawtext-Filter ?
13 juin 2018, par jpGerhardI’m using the precompiled FFmpeg-Android by Bravobit (via gradle :
implementation 'nl.bravobit:android-ffmpeg:1.1.5'
; based on WritingMind’s) with the intention of drawing the current timestamp/location onto a .mp4 file. I am completely new to FFmpeg and have started with Android Studio a few months ago.Information :
- IDE : Android Studio
- OS : OSX 10.13.5
My problem :
I don’t know whether the fontfile needs to be in the Application path on my Phone, in the Android Studio directory or just on a location on my MacBook (so it gets compiled when running the application).
Basic FFmpeg commands (-version, ...) are working, but I can’t seem to figure out where I have to place my fontfile.
My current command is as follows :
-i /path/to/video.mp4 -vf drawtext=fontfile=/users/shared/fonts/arial.ttf :text='Hello World' /path/to/output.mp4
I’ve tried a lot of variations and always received to following errors :
Fontconfig error : Cannot load default config file
[Parsed_drawtext_0 @ 0xecbfd420] impossible to init fontconfig
[AVFilterGraph @ 0xec9cc140] Error initializing filter ’drawtext’ with args ’fontfile=/users/shared/fonts/arial.ttf:text=Hello World’
Error reinitializing filters !
Failed to inject frame into filter network : Unknown error occurred
Error while processing the decoded data for stream #0:0
Conversion failed !Does anyone have a suggestion on how to get this to work ?
-
Where to place the fontfile for the FFmpeg drawtext-Filter ?
18 juin 2018, par jpGerhardI’m using the precompiled FFmpeg-Android by Bravobit (via gradle :
implementation 'nl.bravobit:android-ffmpeg:1.1.5'
; based on WritingMind’s) with the intention of drawing the current timestamp/location onto a .mp4 file. I am completely new to FFmpeg and have started with Android Studio a few months ago.Information :
- IDE : Android Studio
- OS : OSX 10.13.5
My problem :
I don’t know whether the fontfile needs to be in the Application path on my Phone, in the Android Studio directory or just on a location on my MacBook (so it gets compiled when running the application).
Basic FFmpeg commands (-version, ...) are working, but I can’t seem to figure out where I have to place my fontfile.
My current command is as follows :
-i /path/to/video.mp4 -vf drawtext=fontfile=/users/shared/fonts/arial.ttf:text='Hello World' /path/to/output.mp4
I’ve tried a lot of variations and always received to following errors :
Fontconfig error : Cannot load default config file
[Parsed_drawtext_0 @ 0xecbfd420] impossible to init fontconfig
[AVFilterGraph @ 0xec9cc140] Error initializing filter ’drawtext’ with args ’fontfile=/users/shared/fonts/arial.ttf:text=Hello World’
Error reinitializing filters !
Failed to inject frame into filter network : Unknown error occurred
Error while processing the decoded data for stream #0:0
Conversion failed !Does anyone have a suggestion on how to get this to work ?