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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

  • ANNEXE : Les plugins utilisés spécifiquement pour la ferme

    5 mars 2010, par

    Le site central/maître de la ferme a besoin d’utiliser plusieurs plugins supplémentaires vis à vis des canaux pour son bon fonctionnement. le plugin Gestion de la mutualisation ; le plugin inscription3 pour gérer les inscriptions et les demandes de création d’instance de mutualisation dès l’inscription des utilisateurs ; le plugin verifier qui fournit une API de vérification des champs (utilisé par inscription3) ; le plugin champs extras v2 nécessité par inscription3 (...)

Sur d’autres sites (7562)

  • C# Bitmap to AVI / WMV with Compression

    18 juillet 2016, par Digitalsa1nt

    Prelude :

    I’m going to preface this with, I have been learning C# in my spare time at work, and that I have been staring at code for a solid two days trying to wrap my head around this problem. I am developing some software to be used with a visualiser that connects by USB to a standard Desktop PC, the software detects the capture device and loads frames into bitmap using a New Frame Event, this is then displayed in a ’picture box’ as a live video stream. The problem as it sits is trying to encorporate the ability to record the stream and save to file, preferably a WMV or a compressed AVI.

    What’s been tried :

    I have considered and looked into the following :

    SharpAVI - cant seem to get this to compress or save the frames properly as it appears to mainly look at existing AVI files.

    AForge.Video.VFW - AVI files can be created but are far too large to be used, due to restrictions on the user areas of the individuals who will be using this software.

    AForge.Video.FFMPEG - Again due to considerations of those using this software I can’t have unmanaged DLL’s sat in the output folder with the Executable file, and unfortunately this particular DLL cant be compiled properly using Costura Fody.

    AVIFile Library Wrapper (From Code Project) - Again can’t seem to get this to compress a stream correctly from Bitmaps from the New Frame Events.

    DirectShow - Appears to use C++ and unfortunately is beyond my skill level at this time.

    The Relevant Code Snippets :

    Current References :

    using System.Data;
    using System.Drawing;
    using System.Linq;
    using System.Text;
    using System.Threading.Tasks;
    using System.Windows.Forms;
    using System.Resources;
    using System.Drawing.Imaging;
    using System.IO;
    //Aforge Video DLL's
    using AForge.Video;
    using AForge.Video.VFW;
    using AForge.Video.DirectShow;
    //Aforge Image DLL's
    using AForge.Imaging;
    using AForge.Imaging.Formats;
    using AForge.Imaging.Filters;
    //AviLibrary
    using AviFile;

    Global Variables :

       #region Global Variables

       private FilterInfoCollection CaptureDevice; // list of available devices
       private VideoCaptureDevice videoSource;
       public System.Drawing.Image CapturedImage;

       bool toggleMic = false;

       bool toggleRec = false;
       //aforge
       AVIWriter aviWriter;
       Bitmap image;


       #endregion

    Code for Displaying Stream

       #region Displays the Stream

       void videoSource_NewFrame(object sender, NewFrameEventArgs eventArgs)
       {
           picBoxStream.SizeMode = PictureBoxSizeMode.Zoom;
           picBoxStream.Image = (Bitmap)eventArgs.Frame.Clone();// clones the bitmap


           if (toggleRec == true)
           {
               image = (Bitmap)eventArgs.Frame.Clone();
               aviWriter.AddFrame(image);
           }
       }

       #endregion

    Current Code for Recording Stream

       #region Record Button

       private void btnRecord_Click(object sender, EventArgs e)
       {
           if (toggleRec == false)
           {
               saveAVI = new SaveFileDialog();
               saveAVI.Filter = "AVI Files (*.avi)|*.avi";

               if (saveAVI.ShowDialog() == DialogResult.OK)
               {
                   aviWriter = new AVIWriter();
                   aviWriter.Open(saveAVI.FileName, 1280, 720);

                   toggleRec = true;
                   Label lblRec = new Label();
               }

           }
           else if (toggleRec == true)
           {
               aviWriter.Close();
               toggleRec = false;
           }
       }

       #endregion

    I apoligise if the above code doesn’t look quite right, I have been swapping, changing and recoding those three sections a lot in order to find a working combination. This means that it’s rather untidy but I didn’t see the point in cleaning it all up until I had the code working. That being said really any help that you can provide is greatfully recieved, even if it’s a case of what I want to do just cannot be done.

    Thank you in advance.

    EDIT : PostScript :

    I will be actively working on this monday to friday, so If I make any breakthroughs I will update this Question accordingly, this seems to be a frequently sort after answer so hopefully we can overcome the issues.

  • FFMpeg C++ encoder fails with hardware acceleration quick sync intel

    28 août 2022, par teals

    I am trying to debug an issue I have with a simple C++ encoder using FFMmpeg. The following code below works correctly on these other hardware acceleration systems/platforms :

    


      

    • Mac/VideoToolbox,
    • 


    • Cuda/NVEnc
    • 


    • Raspberry pi/h264_v4l2m2m.
    • 


    


    It fails on intel quick sync at avcodec_open2. I'm using Ubuntu 22.04. I built FFMpeg from source with the Intel Media SDK installed and configured. I verified that the QuickSync install works. I also have a corresponding decoder implementation that works correctly using intel quick sync. So I know everything properly installed. I am also running this on an 11th Gen Intel CPU.

    


    [hevc_qsv @ 0x564b0d34f0c0] Low power mode is unsupported (This sometimes shows up)
[hevc_qsv @ 0x563691234000] some encoding parameters are not supported by the QSV runtime. Please double check the input parameters.
Error initializing output stream 0:0 -- Error while opening encoder for output stream #0:0 - maybe incorrect parameters such as bit_rate, rate, width or height


    


    This is the only error that I get and I haven't found any helpful resources. I tried playing around with different parameters but nothing seems to work. Any help or insight would be extremely helpful.

    


    bool VideoEncoder::create() {&#xA;    char const* outfile = filePath.c_str();&#xA;&#xA;     // open output format context&#xA;    int ret = avformat_alloc_output_context2(&amp;ofctx, nullptr, nullptr, outfile);&#xA;    if (ret &lt; 0) {&#xA;        std::cerr &lt;&lt; "fail to avformat_alloc_output_context2(" &lt;&lt; outfile &lt;&lt; "): ret=" &lt;&lt; ret;&#xA;        return false;&#xA;    }&#xA;&#xA;    // create new video stream&#xA;    const AVCodec* codec = avcodec_find_encoder_by_name(encoderName.c_str());&#xA;    vstrm = avformat_new_stream(ofctx, codec);&#xA;    if (!vstrm) {&#xA;        std::cerr &lt;&lt; "fail to avformat_new_stream";&#xA;        return false;&#xA;    }&#xA;&#xA;    // open video encoder&#xA;    cctx = avcodec_alloc_context3(codec);&#xA;    if (!vstrm) {&#xA;        std::cerr &lt;&lt; "fail to avcodec_alloc_context3";&#xA;        return false;&#xA;    }&#xA;    const AVRational dst_fps = {fps, 1};&#xA;    cctx->width = width;&#xA;    cctx->height = height;&#xA;    if(pixel_format != AV_PIX_FMT_NONE) {&#xA;        cctx->pix_fmt = pixel_format;&#xA;    }&#xA;    else {&#xA;        cctx->pix_fmt = codec->pix_fmts[0];&#xA;    }&#xA;    cctx->time_base = av_inv_q(dst_fps);&#xA;    cctx->framerate = dst_fps;&#xA;    cctx->bit_rate = bitrate * 1000000;&#xA;&#xA;&#xA;    AVDictionary* options = nullptr;&#xA;    if(gpu_id >= 0) {&#xA;        av_dict_set_int(&amp;options, "gpu", gpu_id, 0);&#xA;    }&#xA;&#xA;    &#xA;    if (ofctx->oformat->flags &amp; AVFMT_GLOBALHEADER)&#xA;        cctx->flags |= AV_CODEC_FLAG_GLOBAL_HEADER;&#xA;    ret = avcodec_open2(cctx, codec, &amp;options);&#xA;    if (ret &lt; 0) {&#xA;        std::cerr &lt;&lt; "fail to avcodec_open2: ret=" &lt;&lt; ret;&#xA;        return false;&#xA;    }&#xA;    avcodec_parameters_from_context(vstrm->codecpar, cctx);&#xA;&#xA;    //For mac/quicktime we need to add hvc1 tag.&#xA;    if (encoderName.find("hevc") != std::string::npos) {&#xA;        vstrm->codecpar->codec_tag = MKTAG(&#x27;h&#x27;, &#x27;v&#x27;, &#x27;c&#x27;, &#x27;1&#x27;);&#xA;    }&#xA;&#xA;    /*&#xA;    std::cout&#xA;        &lt;&lt; "outfile: " &lt;&lt; outfile &lt;&lt; "\n"&#xA;        &lt;&lt; "format:  " &lt;&lt; ofctx->oformat->name &lt;&lt; "\n"&#xA;        &lt;&lt; "vcodec:  " &lt;&lt; codec->name &lt;&lt; "\n"&#xA;        &lt;&lt; "size:    " &lt;&lt; width &lt;&lt; &#x27;x&#x27; &lt;&lt; height &lt;&lt; "\n"&#xA;        &lt;&lt; "fps:     " &lt;&lt; av_q2d(cctx->framerate) &lt;&lt; "\n"&#xA;        &lt;&lt; "pixfmt:  " &lt;&lt; av_get_pix_fmt_name(cctx->pix_fmt) &lt;&lt; "\n"&#xA;        &lt;&lt; std::flush;*/&#xA;&#xA;    // initialize sample scaler&#xA;    swsCtx = sws_getContext(&#xA;        width, height, AV_PIX_FMT_BGR24,&#xA;        width, height, cctx->pix_fmt,&#xA;        SWS_BILINEAR, nullptr, nullptr, nullptr);&#xA;    if (!swsCtx) {&#xA;        std::cerr &lt;&lt; "fail to sws_getContext";&#xA;        return false;&#xA;    }&#xA;&#xA;    // allocate frame buffer for encoding&#xA;    frame = av_frame_alloc();&#xA;    frame->width = width;&#xA;    frame->height = height;&#xA;    frame->format = static_cast<int>(cctx->pix_fmt);&#xA;    ret = av_frame_get_buffer(frame, 32);&#xA;    if (ret &lt; 0) {&#xA;        std::cerr &lt;&lt; "fail to av_frame_get_buffer: ret=" &lt;&lt; ret;&#xA;        return false;&#xA;    }&#xA;&#xA;    // allocate packet to retrive encoded frame&#xA;    pkt = av_packet_alloc();&#xA;    // open output IO context&#xA;    ret = avio_open2(&amp;ofctx->pb, outfile, AVIO_FLAG_WRITE, nullptr, nullptr);&#xA;    if (ret &lt; 0) {&#xA;        std::cerr &lt;&lt; "fail to avio_open2: ret=" &lt;&lt; ret;&#xA;        return false;&#xA;    }&#xA;&#xA;    // write media container header (if any)&#xA;    ret = avformat_write_header(ofctx, nullptr);&#xA;    if (ret &lt; 0) {&#xA;        std::cerr &lt;&lt; "fail to avformat_write_header: ret=" &lt;&lt; ret;&#xA;        return false;&#xA;    }&#xA;&#xA;    return true;&#xA;}&#xA;</int>

    &#xA;

  • Trolls in trouble

    6 juin 2013, par Mans — Law and liberty

    Life as a patent troll is hopefully set to get more difficult. In a memo describing patent trolls as a “drain on the American economy,” the White House this week outlined a number of steps it is taking to stem this evil tide. Chiming in, the Chief Judge of the Court of Appeals for the Federal Circuit (where patent cases are heard) in a New York Times op-ed laments the toll patent trolling is taking on the industry, and urges judges to use powers already at their disposal to make the practice less attractive. However, while certainly a step in the right direction, these measures all fail to address the more fundamental properties of the patent system allowing trolls to exist in the first place.

    System and method for patent trolling

    Most patent trolling operations comprise the same basic elements :

    1. One or more patents with broad claims.
    2. The patents of (1) acquired by an otherwise non-practising entity (troll).
    3. The entity of (2) filing numerous lawsuits alleging infringement of the patents of (1).
    4. The lawsuits of (3) targeting end users or retailers.
    5. The lawsuits of (3) listing as plaintiffs difficult to trace shell companies.

    The recent legislative actions all take aim at the latter entries in this list. In so doing, they will no doubt cripple the trolls, but the trolls will remain alive, ready to resume their wicked ways once a new loophole is found in the system.

    To kill a patent troll

    As Judge Rader and his co-authors point out in the New York Times, “the problem stems largely from the fact that, [...] trolls have an important strategic advantage over their adversaries : they don’t make anything.” This is the heart of the troll, and this is where the blow should be struck. Our weapon shall be the mightiest judicial sword of all, the Constitution.

    The United States Constitution contains (in Article I, Section 8) the foundation for the patent system (emphasis mine) :

    The Congress shall have Power [...] To promote the Progress of Science and useful Arts, by securing for limited Times to Authors and Inventors the exclusive Right to their respective Writings and Discoveries.

    Patent trolls are typically not inventors. They are merely hoarders of other people’s discarded inventions, and that allowing others to reap the benefits of an inventor’s work would somehow promote progress should be a tough argument. Indeed, it is the dissociation between investment and reward which has allowed the patent trolls to rise and prosper.

    In light of the above, the solution to the troll menace is actually strikingly simple : make patents non-transferable.

    Having the inventor retain the rights to his or her inventions (works for hire still being recognised), would render the establishment of non-practising entities, which most trolls are, virtually impossible. The original purpose of patents, to protect the investment of inventors, would remain unaffected, if not strengthened, by such a change.

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