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  • What is Web Log Analytics and Why You Should Use It

    26 juin 2024, par Erin

    Can’t use JavaScript tracking on your website ? Need a more secure and privacy-friendly way to understand your website visitors ? Web log analytics is your answer. This method pulls data directly from your server logs, offering a secure and privacy-respecting alternative.  

    In this blog, we cover what web log analytics is, how it compares to JavaScript tracking, who it is best suited for, and why it might be the right choice for you. 

    What are server logs ? 

    Before diving in, let’s start with the basics : What are server logs ? Think of your web server as a diary that notes every visit to your website. Each time someone visits, the server records details like : 

    • User agent : Information about the visitor’s browser and operating system. 
    • Timestamp : The exact time the request was made. 
    • Requested URL : The specific page or resource the visitor requested. 

    These “diary entries” are called server logs, and they provide a detailed record of all interactions with your website. 

    Server log example 

    Here’s what a server log looks like : 

    192.XXX.X.X – – [24/Jun/2024:14:32:01 +0000] “GET /index.html HTTP/1.1” 200 1024 “https://www.example.com/referrer.html” “Mozilla/5.0 (Windows NT 10.0 ; Win64 ; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/91.0.4472.124 Safari/537.36” 

    192.XXX.X.X – – [24/Jun/2024:14:32:02 +0000] “GET /style.css HTTP/1.1” 200 3456 “https://www.example.com/index.html” “Mozilla/5.0 (Windows NT 10.0 ; Win64 ; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/91.0.4472.124 Safari/537.36” 

    192.XXX.X.X – – [24/Jun/2024:14:32:03 +0000] “GET /script.js HTTP/1.1” 200 7890 “https://www.example.com/index.html” “Mozilla/5.0 (Windows NT 10.0 ; Win64 ; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/91.0.4472.124 Safari/537.36” 

    192.XXX.X.X – – [24/Jun/2024:14:32:04 +0000] “GET /images/logo.png HTTP/1.1” 200 1234 “https://www.example.com/index.html” “Mozilla/5.0 (Windows NT 10.0 ; Win64 ; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/91.0.4472.124 Safari/537.36” 

    Breakdown of the log entry 

    Each line in the server log represents a single request made by a visitor to your website. Here’s a detailed breakdown of what each part means : 

    • IP Address : 192.XXX.X.X 
      • This is the IP address of the visitor’s device. 
    • User Identifier : – – 
      • These fields are typically used for user identification and authentication, which are not applicable here, hence the hyphens. 
    • Timestamp : [24/Jun/2024:14:32:01 +0000] 
        • The date and time of the request, including the timezone. 
    • Request Line : “GET /index.html HTTP/1.1” 
      • The request method (GET), the requested resource (/index.html), and the HTTP version (HTTP/1.1). 
    • Response Code : 200 
      • The HTTP status code indicates the result of the request (200 means OK). 
    • Response Size : 1024 
      • The size of the response in bytes. 
    • Referrer :https://www.example.com/referrer.html 
      • The URL of the referring page that led the visitor to the current page. 
    • User Agent : “Mozilla/5.0 (Windows NT 10.0 ; Win64 ; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/91.0.4472.124 Safari/537.36” 
      • Information about the visitor’s browser and operating system. 

    In the example above, there are multiple log entries for different resources (HTML page, CSS file, JavaScript file, and an image). This shows that when a visitor loads a webpage, multiple requests are made to load all the necessary resources. 

    What is web log analytics ? 

    Web log analytics is one of many methods for tracking visitors to your site.  

    Web log analytics is the process of analysing server log files to track and understand website visitors. Unlike traditional methods that use JavaScript tracking codes embedded in web pages, web log analytics pulls data directly from these server logs. 

    How it works : 

    1. Visitor request : A visitor’s browser requests your website. 
    2. Server logging : The server logs the request details. 
    3. Analysis : These logs are analysed to extract useful information about your visitors and their activities. 

    Web log analytics vs. JavaScript tracking 

    JavaScript tracking 

    JavaScript tracking is the most common method used to track website visitors. It involves embedding a JavaScript code snippet into your web pages. This code collects data on visitor interactions and sends it to a web analytics platform. 

    Web log analytics vs JavaScript tracking

    Differences and benefits :

    Privacy : 

    • Web log analytics : Since it doesn’t require embedding tracking codes, it is considered less intrusive and helps maintain higher privacy standards. 
    • JavaScript tracking : Embeds tracking codes directly on your website, which can be more invasive and raise privacy concerns. 

    Ease of setup : 

    • Web log analytics : No need to modify your website’s code. All you need is access to your server logs. 
    • JavaScript tracking : Requires adding tracking code on your web pages. This is generally an easier setup process.  

    Data collection : 

    • Web log analytics : Contain requests of users with adblockers (ghostery, adblock, adblock plus, privacy badger, etc.) sometimes making it more accurate. However, it may miss certain interactive elements like screen resolution or user events. It may also over-report data.  
    • JavaScript tracking : Can collect a wide range of data, including Custom dimensions, Ecommerce tracking, Heatmaps, Session recordings, Media and Form analytics, etc. 

    Why choose web log analytics ? 

    Enhanced privacy 

    Avoiding embedded tracking codes means there’s no JavaScript running on your visitors’ browsers. This significantly reduces the risk of data leakage and enhances overall privacy. 

    Comprehensive data collection 

    It isn’t affected by ad blockers or browser tracking protections, ensuring you capture more complete and accurate data about your visitors. 

    Historical data analysis 

    You can import and analyse historical log files, giving you insights into long-term visitor behaviour and trends. 

    Simple setup 

    Since it relies on server logs, there’s no need to alter your website’s code. This makes setup straightforward and minimises potential technical issues. 

    Who should use web log analytics ? 

    Web log analytics is particularly suited for businesses that prioritise data privacy and security.

    Organisations that handle sensitive data, such as banks, healthcare providers, and government agencies, can benefit from the enhanced privacy.  

    By avoiding JavaScript tracking, these entities minimise data exposure and comply with strict privacy regulations like Sarbanes Oxley and PCI. 

    Why use Matomo for web log analytics ? 

    Matomo stands out as a top choice for web log analytics because it prioritises privacy and data ownership

    Screenshot example of the Matomo dashboard

    Here’s why : 

    • Complete data control : You own all your data, so you don’t have to worry about third-party access. 
    • IP anonymisation : Matomo anonymises IP addresses to further protect user privacy. 
    • Bot filtering : Automatically excludes bots from your reports, ensuring you get accurate data. 
    • Simple migration : You can easily switch from other tools like AWStats by importing your historical logs into Matomo. 
    • Server log recognition : Recognises most server log formats (Apache, Nginx, IIS, etc.). 

    Start using web log analytics 

    Web log analytics offers a secure, privacy-focused alternative to traditional JavaScript tracking methods. By analysing server logs, you get valuable insights into your website traffic while maintaining high privacy standards.  

    If you’re serious about privacy and want reliable data, give Matomo’s web log analytics a try.  

    Start your 21-day free trial now. No credit card required. 

  • cannot convert FLV to MP4 despite compiling ffmpeg with all codecs

    1er novembre 2013, par Rubytastic

    Try to convert FLV to MP4 with below params, but it always fails. I included also list of codeces that are compiled in. Why It will not convert the FLV to MP4, who knows ?

    ffmpeg -y -i stream2.flv -acodec libmp3lame -ar 44100 -ac 1 -vcodec libx264 stream2.mp4;
    ffmpeg version git-2013-11-01-64a0ed1 Copyright (c) 2000-2013 the FFmpeg developers
     built on Nov  1 2013 14:44:29 with gcc 4.4.7 (GCC) 20120313 (Red Hat 4.4.7-3)
     configuration: --prefix=/root/ffmpeg_build --extra-cflags=-I/root/ffmpeg_build/include --extra-ldflags=-L/root/ffmpeg_build/lib --bindir=/root/bin --extra-libs=-ldl --enable-gpl --enable-nonfree --enable-libfdk_aac --enable-libmp3lame --enable-libopus --enable-libvorbis --enable-libvpx --enable-libx264
     libavutil      52. 49.100 / 52. 49.100
     libavcodec     55. 40.100 / 55. 40.100
     libavformat    55. 20.100 / 55. 20.100
     libavdevice    55.  5.100 / 55.  5.100
     libavfilter     3. 90.100 /  3. 90.100
     libswscale      2.  5.101 /  2.  5.101
     libswresample   0. 17.104 /  0. 17.104
     libpostproc    52.  3.100 / 52.  3.100
    Input #0, flv, from 'stream2.flv':
     Duration: 00:00:01.60, start: 0.000000, bitrate: 636 kb/s
       Stream #0:0: Video: h264 (Baseline), yuv420p(tv), 640x480 [SAR 1:1 DAR 4:3], 11.92 tbr, 1k tbn, 60 tbc
       Stream #0:1: Audio: speex, 16000 Hz, mono
    [graph 1 input from stream 0:1 @ 0xb000d40] Invalid sample format (null)
    Error opening filters!

    i followed the official compile documentation with all the codes, this is my full codec list :

    ffmpeg version git-2013-11-01-64a0ed1 Copyright (c) 2000-2013 the FFmpeg developers
     built on Nov  1 2013 14:44:29 with gcc 4.4.7 (GCC) 20120313 (Red Hat 4.4.7-3)
     configuration: --prefix=/root/ffmpeg_build --extra-cflags=-I/root/ffmpeg_build/include --extra-ldflags=-L/root/ffmpeg_build/lib --bindir=/root/bin --extra-libs=-ldl --enable-gpl --enable-nonfree --enable-libfdk_aac --enable-libmp3lame --enable-libopus --enable-libvorbis --enable-libvpx --enable-libx264
     libavutil      52. 49.100 / 52. 49.100
     libavcodec     55. 40.100 / 55. 40.100
     libavformat    55. 20.100 / 55. 20.100
     libavdevice    55.  5.100 / 55.  5.100
     libavfilter     3. 90.100 /  3. 90.100
     libswscale      2.  5.101 /  2.  5.101
     libswresample   0. 17.104 /  0. 17.104
     libpostproc    52.  3.100 / 52.  3.100
    Codecs:
    D..... = Decoding supported
    .E.... = Encoding supported
    ..V... = Video codec
    ..A... = Audio codec
    ..S... = Subtitle codec
    ...I.. = Intra frame-only codec
    ....L. = Lossy compression
    .....S = Lossless compression
    -------
    D.VI.. 012v                 Uncompressed 4:2:2 10-bit
    D.V.L. 4xm                  4X Movie
    D.VI.S 8bps                 QuickTime 8BPS video
    .EVIL. a64_multi            Multicolor charset for Commodore 64 (encoders: a64multi )
    .EVIL. a64_multi5           Multicolor charset for Commodore 64, extended with 5th color (colram) (encoders: a64multi5 )
    D.V..S aasc                 Autodesk RLE
    D.VIL. aic                  Apple Intermediate Codec
    DEVIL. amv                  AMV Video
    D.V.L. anm                  Deluxe Paint Animation
    D.V.L. ansi                 ASCII/ANSI art
    DEVIL. asv1                 ASUS V1
    DEVIL. asv2                 ASUS V2
    D.VIL. aura                 Auravision AURA
    D.VIL. aura2                Auravision Aura 2
    D.V... avrn                 Avid AVI Codec
    DEVI.. avrp                 Avid 1:1 10-bit RGB Packer
    D.V.L. avs                  AVS (Audio Video Standard) video
    DEVI.. avui                 Avid Meridien Uncompressed
    DEVI.. ayuv                 Uncompressed packed MS 4:4:4:4
    D.V.L. bethsoftvid          Bethesda VID video
    D.V.L. bfi                  Brute Force & Ignorance
    D.V.L. binkvideo            Bink video
    D.VI.. bintext              Binary text
    DEVI.S bmp                  BMP (Windows and OS/2 bitmap)
    D.V..S bmv_video            Discworld II BMV video
    D.VI.S brender_pix          BRender PIX image
    D.V.L. c93                  Interplay C93
    D.V.L. cavs                 Chinese AVS (Audio Video Standard) (AVS1-P2, JiZhun profile)
    D.V.L. cdgraphics           CD Graphics video
    D.VIL. cdxl                 Commodore CDXL video
    D.V.L. cinepak              Cinepak
    DEVIL. cljr                 Cirrus Logic AccuPak
    D.VI.S cllc                 Canopus Lossless Codec
    D.V.L. cmv                  Electronic Arts CMV video (decoders: eacmv )
    D.V... cpia                 CPiA video format
    D.V..S cscd                 CamStudio (decoders: camstudio )
    D.VIL. cyuv                 Creative YUV (CYUV)
    D.V.L. dfa                  Chronomaster DFA
    D.V.LS dirac                Dirac
    DEVIL. dnxhd                VC3/DNxHD
    DEVI.S dpx                  DPX (Digital Picture Exchange) image
    D.V.L. dsicinvideo          Delphine Software International CIN video
    DEVIL. dvvideo              DV (Digital Video)
    D.V..S dxa                  Feeble Files/ScummVM DXA
    D.VI.S dxtory               Dxtory
    D.V.L. escape124            Escape 124
    D.V.L. escape130            Escape 130
    D.VILS exr                  OpenEXR image
    DEV..S ffv1                 FFmpeg video codec #1
    DEVI.S ffvhuff              Huffyuv FFmpeg variant
    DEV..S flashsv              Flash Screen Video v1
    DEV.L. flashsv2             Flash Screen Video v2
    D.V..S flic                 Autodesk Animator Flic video
    DEV.L. flv1                 FLV / Sorenson Spark / Sorenson H.263 (Flash Video) (decoders: flv ) (encoders: flv )
    D.V..S fraps                Fraps
    D.VI.S frwu                 Forward Uncompressed
    D.V.L. g2m                  Go2Meeting
    DEV..S gif                  GIF (Graphics Interchange Format)
    DEV.L. h261                 H.261
    DEV.L. h263                 H.263 / H.263-1996, H.263+ / H.263-1998 / H.263 version 2
    D.V.L. h263i                Intel H.263
    DEV.L. h263p                H.263+ / H.263-1998 / H.263 version 2
    DEV.LS h264                 H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 (encoders: libx264 libx264rgb )
    D.V.LS hevc                 H.265 / HEVC
    D.V.L. hnm4video            HNM 4 video
    DEVI.S huffyuv              HuffYUV
    D.V.L. idcin                id Quake II CIN video (decoders: idcinvideo )
    D.VI.. idf                  iCEDraw text
    D.V.L. iff_byterun1         IFF ByteRun1 (decoders: iff )
    D.V.L. iff_ilbm             IFF ILBM (decoders: iff )
    D.V.L. indeo2               Intel Indeo 2
    D.V.L. indeo3               Intel Indeo 3
    D.V.L. indeo4               Intel Indeo Video Interactive 4
    D.V.L. indeo5               Intel Indeo Video Interactive 5
    D.V.L. interplayvideo       Interplay MVE video
    DEVILS jpeg2000             JPEG 2000
    DEVILS jpegls               JPEG-LS
    D.VIL. jv                   Bitmap Brothers JV video
    D.V.L. kgv1                 Kega Game Video
    D.V.L. kmvc                 Karl Morton's video codec
    D.VI.S lagarith             Lagarith lossless
    .EVI.S ljpeg                Lossless JPEG
    D.VI.S loco                 LOCO
    D.V.L. mad                  Electronic Arts Madcow Video (decoders: eamad )
    D.VIL. mdec                 Sony PlayStation MDEC (Motion DECoder)
    D.V.L. mimic                Mimic
    DEVIL. mjpeg                Motion JPEG
    D.VIL. mjpegb               Apple MJPEG-B
    D.V.L. mmvideo              American Laser Games MM Video
    D.V.L. motionpixels         Motion Pixels video
    DEV.L. mpeg1video           MPEG-1 video
    DEV.L. mpeg2video           MPEG-2 video (decoders: mpeg2video mpegvideo )
    DEV.L. mpeg4                MPEG-4 part 2
    ..V.L. mpegvideo_xvmc       MPEG-1/2 video XvMC (X-Video Motion Compensation)
    D.V.L. msa1                 MS ATC Screen
    D.V.L. msmpeg4v1            MPEG-4 part 2 Microsoft variant version 1
    DEV.L. msmpeg4v2            MPEG-4 part 2 Microsoft variant version 2
    DEV.L. msmpeg4v3            MPEG-4 part 2 Microsoft variant version 3 (decoders: msmpeg4 ) (encoders: msmpeg4 )
    D.V..S msrle                Microsoft RLE
    D.V.L. mss1                 MS Screen 1
    D.VIL. mss2                 MS Windows Media Video V9 Screen
    DEV.L. msvideo1             Microsoft Video 1
    D.VI.S mszh                 LCL (LossLess Codec Library) MSZH
    D.V.L. mts2                 MS Expression Encoder Screen
    D.VIL. mvc1                 Silicon Graphics Motion Video Compressor 1
    D.VIL. mvc2                 Silicon Graphics Motion Video Compressor 2
    D.V.L. mxpeg                Mobotix MxPEG video
    D.V.L. nuv                  NuppelVideo/RTJPEG
    D.V.L. paf_video            Amazing Studio Packed Animation File Video
    DEVI.S pam                  PAM (Portable AnyMap) image
    DEVI.S pbm                  PBM (Portable BitMap) image
    DEVI.S pcx                  PC Paintbrush PCX image
    DEVI.S pgm                  PGM (Portable GrayMap) image
    DEVI.S pgmyuv               PGMYUV (Portable GrayMap YUV) image
    D.VIL. pictor               Pictor/PC Paint
    DEV..S png                  PNG (Portable Network Graphics) image
    DEVI.S ppm                  PPM (Portable PixelMap) image
    DEVIL. prores               Apple ProRes (iCodec Pro) (decoders: prores prores_lgpl ) (encoders: prores prores_aw prores_ks )
    D.VIL. ptx                  V.Flash PTX image
    D.VI.S qdraw                Apple QuickDraw
    D.V.L. qpeg                 Q-team QPEG
    DEV..S qtrle                QuickTime Animation (RLE) video
    DEVI.S r10k                 AJA Kona 10-bit RGB Codec
    DEVI.S r210                 Uncompressed RGB 10-bit
    DEVI.S rawvideo             raw video
    D.VIL. rl2                  RL2 video
    DEV.L. roq                  id RoQ video (decoders: roqvideo ) (encoders: roqvideo )
    D.V.L. rpza                 QuickTime video (RPZA)
    DEV.L. rv10                 RealVideo 1.0
    DEV.L. rv20                 RealVideo 2.0
    D.V.L. rv30                 RealVideo 3.0
    D.V.L. rv40                 RealVideo 4.0
    D.V.L. sanm                 LucasArts SMUSH video
    DEVI.S sgi                  SGI image
    D.VI.S sgirle               SGI RLE 8-bit
    D.V.L. smackvideo           Smacker video (decoders: smackvid )
    D.V.L. smc                  QuickTime Graphics (SMC)
    D.V... smv                  Sigmatel Motion Video (decoders: smvjpeg )
    DEV.LS snow                 Snow
    D.VIL. sp5x                 Sunplus JPEG (SP5X)
    DEVI.S sunrast              Sun Rasterfile image
    DEV.L. svq1                 Sorenson Vector Quantizer 1 / Sorenson Video 1 / SVQ1
    D.V.L. svq3                 Sorenson Vector Quantizer 3 / Sorenson Video 3 / SVQ3
    DEVI.S targa                Truevision Targa image
    D.VI.. targa_y216           Pinnacle TARGA CineWave YUV16
    D.V.L. tgq                  Electronic Arts TGQ video (decoders: eatgq )
    D.V.L. tgv                  Electronic Arts TGV video (decoders: eatgv )
    D.V.L. theora               Theora
    D.VIL. thp                  Nintendo Gamecube THP video
    D.V.L. tiertexseqvideo      Tiertex Limited SEQ video
    DEVI.S tiff                 TIFF image
    D.VIL. tmv                  8088flex TMV
    D.V.L. tqi                  Electronic Arts TQI video (decoders: eatqi )
    D.V.L. truemotion1          Duck TrueMotion 1.0
    D.V.L. truemotion2          Duck TrueMotion 2.0
    D.V..S tscc                 TechSmith Screen Capture Codec (decoders: camtasia )
    D.V.L. tscc2                TechSmith Screen Codec 2
    D.VIL. txd                  Renderware TXD (TeXture Dictionary) image
    D.V.L. ulti                 IBM UltiMotion (decoders: ultimotion )
    DEVI.S utvideo              Ut Video
    DEVI.S v210                 Uncompressed 4:2:2 10-bit
    D.VI.S v210x                
    DEVI.. v308                 Uncompressed packed 4:4:4
    DEVI.. v408                 Uncompressed packed QT 4:4:4:4
    DEVI.S v410                 Uncompressed 4:4:4 10-bit
    D.V.L. vb                   Beam Software VB
    D.VI.S vble                 VBLE Lossless Codec
    D.V.L. vc1                  SMPTE VC-1
    D.V.L. vc1image             Windows Media Video 9 Image v2
    D.VIL. vcr1                 ATI VCR1
    D.VIL. vixl                 Miro VideoXL (decoders: xl )
    D.V.L. vmdvideo             Sierra VMD video
    D.V..S vmnc                 VMware Screen Codec / VMware Video
    D.V.L. vp3                  On2 VP3
    D.V.L. vp5                  On2 VP5
    D.V.L. vp6                  On2 VP6
    D.V.L. vp6a                 On2 VP6 (Flash version, with alpha channel)
    D.V.L. vp6f                 On2 VP6 (Flash version)
    DEV.L. vp8                  On2 VP8 (decoders: vp8 libvpx ) (encoders: libvpx )
    DEV.L. vp9                  Google VP9 (decoders: vp9 libvpx-vp9 ) (encoders: libvpx-vp9 )
    D.VILS webp                 WebP
    DEV.L. wmv1                 Windows Media Video 7
    DEV.L. wmv2                 Windows Media Video 8
    D.V.L. wmv3                 Windows Media Video 9
    D.V.L. wmv3image            Windows Media Video 9 Image
    D.VIL. wnv1                 Winnov WNV1
    D.V.L. ws_vqa               Westwood Studios VQA (Vector Quantized Animation) video (decoders: vqavideo )
    D.V.L. xan_wc3              Wing Commander III / Xan
    D.V.L. xan_wc4              Wing Commander IV / Xxan
    D.VI.. xbin                 eXtended BINary text
    DEVI.S xbm                  XBM (X BitMap) image
    DEVIL. xface                X-face image
    DEVI.S xwd                  XWD (X Window Dump) image
    DEVI.. y41p                 Uncompressed YUV 4:1:1 12-bit
    D.V.L. yop                  Psygnosis YOP Video
    DEVI.. yuv4                 Uncompressed packed 4:2:0
    D.V..S zerocodec            ZeroCodec Lossless Video
    DEVI.S zlib                 LCL (LossLess Codec Library) ZLIB
    DEV..S zmbv                 Zip Motion Blocks Video
    D.A.L. 8svx_exp             8SVX exponential
    D.A.L. 8svx_fib             8SVX fibonacci
    DEA.L. aac                  AAC (Advanced Audio Coding) (decoders: aac libfdk_aac ) (encoders: aac libfdk_aac )
    D.A.L. aac_latm             AAC LATM (Advanced Audio Coding LATM syntax)
    DEA.L. ac3                  ATSC A/52A (AC-3) (encoders: ac3 ac3_fixed )
    D.A.L. adpcm_4xm            ADPCM 4X Movie
    DEA.L. adpcm_adx            SEGA CRI ADX ADPCM
    D.A.L. adpcm_afc            ADPCM Nintendo Gamecube AFC
    D.A.L. adpcm_ct             ADPCM Creative Technology
    D.A.L. adpcm_dtk            ADPCM Nintendo Gamecube DTK
    D.A.L. adpcm_ea             ADPCM Electronic Arts
    D.A.L. adpcm_ea_maxis_xa    ADPCM Electronic Arts Maxis CDROM XA
    D.A.L. adpcm_ea_r1          ADPCM Electronic Arts R1
    D.A.L. adpcm_ea_r2          ADPCM Electronic Arts R2
    D.A.L. adpcm_ea_r3          ADPCM Electronic Arts R3
    D.A.L. adpcm_ea_xas         ADPCM Electronic Arts XAS
    DEA.L. adpcm_g722           G.722 ADPCM (decoders: g722 ) (encoders: g722 )
    DEA.L. adpcm_g726           G.726 ADPCM (decoders: g726 ) (encoders: g726 )
    D.A.L. adpcm_g726le         G.726 ADPCM little-endian (decoders: g726le )
    D.A.L. adpcm_ima_amv        ADPCM IMA AMV
    D.A.L. adpcm_ima_apc        ADPCM IMA CRYO APC
    D.A.L. adpcm_ima_dk3        ADPCM IMA Duck DK3
    D.A.L. adpcm_ima_dk4        ADPCM IMA Duck DK4
    D.A.L. adpcm_ima_ea_eacs    ADPCM IMA Electronic Arts EACS
    D.A.L. adpcm_ima_ea_sead    ADPCM IMA Electronic Arts SEAD
    D.A.L. adpcm_ima_iss        ADPCM IMA Funcom ISS
    D.A.L. adpcm_ima_oki        ADPCM IMA Dialogic OKI
    DEA.L. adpcm_ima_qt         ADPCM IMA QuickTime
    D.A.L. adpcm_ima_rad        ADPCM IMA Radical
    D.A.L. adpcm_ima_smjpeg     ADPCM IMA Loki SDL MJPEG
    DEA.L. adpcm_ima_wav        ADPCM IMA WAV
    D.A.L. adpcm_ima_ws         ADPCM IMA Westwood
    DEA.L. adpcm_ms             ADPCM Microsoft
    D.A.L. adpcm_sbpro_2        ADPCM Sound Blaster Pro 2-bit
    D.A.L. adpcm_sbpro_3        ADPCM Sound Blaster Pro 2.6-bit
    D.A.L. adpcm_sbpro_4        ADPCM Sound Blaster Pro 4-bit
    DEA.L. adpcm_swf            ADPCM Shockwave Flash
    D.A.L. adpcm_thp            ADPCM Nintendo Gamecube THP
    D.A.L. adpcm_xa             ADPCM CDROM XA
    DEA.L. adpcm_yamaha         ADPCM Yamaha
    DEA..S alac                 ALAC (Apple Lossless Audio Codec)
    D.A.L. amr_nb               AMR-NB (Adaptive Multi-Rate NarrowBand) (decoders: amrnb )
    D.A.L. amr_wb               AMR-WB (Adaptive Multi-Rate WideBand) (decoders: amrwb )
    D.A..S ape                  Monkey's Audio
    D.A.L. atrac1               ATRAC1 (Adaptive TRansform Acoustic Coding)
    D.A.L. atrac3               ATRAC3 (Adaptive TRansform Acoustic Coding 3)
    ..A.L. atrac3p              ATRAC3+ (Adaptive TRansform Acoustic Coding 3+)
    D.A.L. binkaudio_dct        Bink Audio (DCT)
    D.A.L. binkaudio_rdft       Bink Audio (RDFT)
    D.A.L. bmv_audio            Discworld II BMV audio
    ..A.L. celt                 Constrained Energy Lapped Transform (CELT)
    DEA.L. comfortnoise         RFC 3389 Comfort Noise
    D.A.L. cook                 Cook / Cooker / Gecko (RealAudio G2)
    D.A.L. dsicinaudio          Delphine Software International CIN audio
    DEA.LS dts                  DCA (DTS Coherent Acoustics) (decoders: dca ) (encoders: dca )
    ..A.L. dvaudio              
    DEA.L. eac3                 ATSC A/52B (AC-3, E-AC-3)
    D.A.L. evrc                 EVRC (Enhanced Variable Rate Codec)
    DEA..S flac                 FLAC (Free Lossless Audio Codec)
    DEA.L. g723_1               G.723.1
    D.A.L. g729                 G.729
    D.A.L. gsm                  GSM
    D.A.L. gsm_ms               GSM Microsoft variant
    D.A.L. iac                  IAC (Indeo Audio Coder)
    ..A.L. ilbc                 iLBC (Internet Low Bitrate Codec)
    D.A.L. imc                  IMC (Intel Music Coder)
    D.A.L. interplay_dpcm       DPCM Interplay
    D.A.L. mace3                MACE (Macintosh Audio Compression/Expansion) 3:1
    D.A.L. mace6                MACE (Macintosh Audio Compression/Expansion) 6:1
    D.A.L. metasound            Voxware MetaSound
    D.A..S mlp                  MLP (Meridian Lossless Packing)
    D.A.L. mp1                  MP1 (MPEG audio layer 1) (decoders: mp1 mp1float )
    DEA.L. mp2                  MP2 (MPEG audio layer 2) (decoders: mp2 mp2float )
    DEA.L. mp3                  MP3 (MPEG audio layer 3) (decoders: mp3 mp3float ) (encoders: libmp3lame )
    D.A.L. mp3adu               ADU (Application Data Unit) MP3 (MPEG audio layer 3) (decoders: mp3adu mp3adufloat )
    D.A.L. mp3on4               MP3onMP4 (decoders: mp3on4 mp3on4float )
    D.A..S mp4als               MPEG-4 Audio Lossless Coding (ALS) (decoders: als )
    D.A.L. musepack7            Musepack SV7 (decoders: mpc7 )
    D.A.L. musepack8            Musepack SV8 (decoders: mpc8 )
    DEA.L. nellymoser           Nellymoser Asao
    DEA.L. opus                 Opus (Opus Interactive Audio Codec) (decoders: libopus ) (encoders: libopus )
    D.A.L. paf_audio            Amazing Studio Packed Animation File Audio
    DEA.L. pcm_alaw             PCM A-law / G.711 A-law
    D.A..S pcm_bluray           PCM signed 16|20|24-bit big-endian for Blu-ray media
    D.A..S pcm_dvd              PCM signed 20|24-bit big-endian
    DEA..S pcm_f32be            PCM 32-bit floating point big-endian
    DEA..S pcm_f32le            PCM 32-bit floating point little-endian
    DEA..S pcm_f64be            PCM 64-bit floating point big-endian
    DEA..S pcm_f64le            PCM 64-bit floating point little-endian
    D.A..S pcm_lxf              PCM signed 20-bit little-endian planar
    DEA.L. pcm_mulaw            PCM mu-law / G.711 mu-law
    DEA..S pcm_s16be            PCM signed 16-bit big-endian
    DEA..S pcm_s16be_planar     PCM signed 16-bit big-endian planar
    DEA..S pcm_s16le            PCM signed 16-bit little-endian
    DEA..S pcm_s16le_planar     PCM signed 16-bit little-endian planar
    DEA..S pcm_s24be            PCM signed 24-bit big-endian
    DEA..S pcm_s24daud          PCM D-Cinema audio signed 24-bit
    DEA..S pcm_s24le            PCM signed 24-bit little-endian
    DEA..S pcm_s24le_planar     PCM signed 24-bit little-endian planar
    DEA..S pcm_s32be            PCM signed 32-bit big-endian
    DEA..S pcm_s32le            PCM signed 32-bit little-endian
    DEA..S pcm_s32le_planar     PCM signed 32-bit little-endian planar
    DEA..S pcm_s8               PCM signed 8-bit
    DEA..S pcm_s8_planar        PCM signed 8-bit planar
    DEA..S pcm_u16be            PCM unsigned 16-bit big-endian
    DEA..S pcm_u16le            PCM unsigned 16-bit little-endian
    DEA..S pcm_u24be            PCM unsigned 24-bit big-endian
    DEA..S pcm_u24le            PCM unsigned 24-bit little-endian
    DEA..S pcm_u32be            PCM unsigned 32-bit big-endian
    DEA..S pcm_u32le            PCM unsigned 32-bit little-endian
    DEA..S pcm_u8               PCM unsigned 8-bit
    D.A.L. pcm_zork             PCM Zork
    D.A.L. qcelp                QCELP / PureVoice
    D.A.L. qdm2                 QDesign Music Codec 2
    ..A.L. qdmc                 QDesign Music
    DEA.L. ra_144               RealAudio 1.0 (14.4K) (decoders: real_144 ) (encoders: real_144 )
    D.A.L. ra_288               RealAudio 2.0 (28.8K) (decoders: real_288 )
    D.A..S ralf                 RealAudio Lossless
    DEA.L. roq_dpcm             DPCM id RoQ
    DEA..S s302m                SMPTE 302M
    D.A..S shorten              Shorten
    D.A.L. sipr                 RealAudio SIPR / ACELP.NET
    D.A.L. smackaudio           Smacker audio (decoders: smackaud )
    ..A.L. smv                  SMV (Selectable Mode Vocoder)
    D.A.L. sol_dpcm             DPCM Sol
    DEA... sonic                Sonic
    .EA... sonicls              Sonic lossless
    ..A.L. speex                Speex
    D.A..S tak                  TAK (Tom's lossless Audio Kompressor)
    D.A..S truehd               TrueHD
    D.A.L. truespeech           DSP Group TrueSpeech
    DEA..S tta                  TTA (True Audio)
    D.A.L. twinvq               VQF TwinVQ
    D.A.L. vima                 LucasArts VIMA audio
    D.A.L. vmdaudio             Sierra VMD audio
    DEA.L. vorbis               Vorbis (decoders: vorbis libvorbis ) (encoders: vorbis libvorbis )
    ..A.L. voxware              Voxware RT29 Metasound
    D.A... wavesynth            Wave synthesis pseudo-codec
    DEA.LS wavpack              WavPack
    D.A.L. westwood_snd1        Westwood Audio (SND1) (decoders: ws_snd1 )
    D.A..S wmalossless          Windows Media Audio Lossless
    D.A.L. wmapro               Windows Media Audio 9 Professional
    DEA.L. wmav1                Windows Media Audio 1
    DEA.L. wmav2                Windows Media Audio 2
    D.A.L. wmavoice             Windows Media Audio Voice
    D.A.L. xan_dpcm             DPCM Xan
    ..D... dvd_nav_packet       DVD Nav packet
    ..D... klv                  SMPTE 336M Key-Length-Value (KLV) metadata
    DES... ass                  ASS (Advanced SSA) subtitle
    DES... dvb_subtitle         DVB subtitles (decoders: dvbsub ) (encoders: dvbsub )
    ..S... dvb_teletext         DVB teletext
    DES... dvd_subtitle         DVD subtitles (decoders: dvdsub ) (encoders: dvdsub )
    ..S... eia_608              EIA-608 closed captions
    D.S... hdmv_pgs_subtitle    HDMV Presentation Graphic Stream subtitles (decoders: pgssub )
    D.S... jacosub              JACOsub subtitle
    D.S... microdvd             MicroDVD subtitle
    DES... mov_text             MOV text
    D.S... mpl2                 MPL2 subtitle
    D.S... pjs                  PJS (Phoenix Japanimation Society) subtitle
    D.S... realtext             RealText subtitle
    D.S... sami                 SAMI subtitle
    DES... srt                  SubRip subtitle with embedded timing
    DES... ssa                  SSA (SubStation Alpha) subtitle
    DES... subrip               SubRip subtitle
    D.S... subviewer            SubViewer subtitle
    D.S... subviewer1           SubViewer v1 subtitle
    D.S... text                 raw UTF-8 text
    D.S... vplayer              VPlayer subtitle
    D.S... webvtt               WebVTT subtitle
    DES... xsub                 XSUB
  • What flags should enable to get maximum performance using ffpeg ?

    19 octobre 2017, par Sam

    I am using windows, my application is using opencv and for codecs, we have used ffmpeg. We see the performance is very slow, we want to improve it by compiling ffmpeg with all flags which could take hardware and GPU acceleation into consideration.
    I did ./configure --help inside the ffmpeg source, I see below list option, can you please tell which all can really imporve the performance. Note that we would like to take advantage of hardware and gpu capabilities.

    $ ./configure —help
    Usage : configure [options]
    Options : [defaults in brackets after descriptions]

    Help options :
    —help print this message
    —quiet Suppress showing informative output
    —list-decoders show all available decoders
    —list-encoders show all available encoders
    —list-hwaccels show all available hardware accelerators
    —list-demuxers show all available demuxers
    —list-muxers show all available muxers
    —list-parsers show all available parsers
    —list-protocols show all available protocols
    —list-bsfs show all available bitstream filters
    —list-indevs show all available input devices
    —list-outdevs show all available output devices
    —list-filters show all available filters

    Standard options :
    —logfile=FILE log tests and output to FILE [ffbuild/config.log]
    —disable-logging do not log configure debug information
    —fatal-warnings fail if any configure warning is generated
    —prefix=PREFIX install in PREFIX [/usr/local]
    —bindir=DIR install binaries in DIR [PREFIX/bin]
    —datadir=DIR install data files in DIR [PREFIX/share/ffmpeg]
    —docdir=DIR install documentation in DIR [PREFIX/share/doc/ffmpeg ]
    —libdir=DIR install libs in DIR [PREFIX/lib]
    —shlibdir=DIR install shared libs in DIR [LIBDIR]
    —incdir=DIR install includes in DIR [PREFIX/include]
    —mandir=DIR install man page in DIR [PREFIX/share/man]
    —pkgconfigdir=DIR install pkg-config files in DIR [LIBDIR/pkgconfig]
    —enable-rpath use rpath to allow installing libraries in paths
    not part of the dynamic linker search path
    use rpath when linking programs (USE WITH CARE)
    —install-name-dir=DIR Darwin directory name for installed targets

    Licensing options :
    —enable-gpl allow use of GPL code, the resulting libs
    and binaries will be under GPL [no]
    —enable-version3 upgrade (L)GPL to version 3 [no]
    —enable-nonfree allow use of nonfree code, the resulting libs
    and binaries will be unredistributable [no]

    Configuration options :
    —disable-static do not build static libraries [no]
    —enable-shared build shared libraries [no]
    —enable-small optimize for size instead of speed
    —disable-runtime-cpudetect disable detecting CPU capabilities at runtime (sma ller binary)
    —enable-gray enable full grayscale support (slower color)
    —disable-swscale-alpha disable alpha channel support in swscale
    —disable-all disable building components, libraries and programs
    —disable-autodetect disable automatically detected external libraries [no ]

    Program options :
    —disable-programs do not build command line programs
    —disable-ffmpeg disable ffmpeg build
    —disable-ffplay disable ffplay build
    —disable-ffprobe disable ffprobe build
    —disable-ffserver disable ffserver build

    Documentation options :
    —disable-doc do not build documentation
    —disable-htmlpages do not build HTML documentation pages
    —disable-manpages do not build man documentation pages
    —disable-podpages do not build POD documentation pages
    —disable-txtpages do not build text documentation pages

    Component options :
    —disable-avdevice disable libavdevice build
    —disable-avcodec disable libavcodec build
    —disable-avformat disable libavformat build
    —disable-swresample disable libswresample build
    —disable-swscale disable libswscale build
    —disable-postproc disable libpostproc build
    —disable-avfilter disable libavfilter build
    —enable-avresample enable libavresample build [no]
    —disable-pthreads disable pthreads [autodetect]
    —disable-w32threads disable Win32 threads [autodetect]
    —disable-os2threads disable OS/2 threads [autodetect]
    —disable-network disable network support [no]
    —disable-dct disable DCT code
    —disable-dwt disable DWT code
    —disable-error-resilience disable error resilience code
    —disable-lsp disable LSP code
    —disable-lzo disable LZO decoder code
    —disable-mdct disable MDCT code
    —disable-rdft disable RDFT code
    —disable-fft disable FFT code
    —disable-faan disable floating point AAN (I)DCT code
    —disable-pixelutils disable pixel utils in libavutil

    Individual component options :
    —disable-everything disable all components listed below
    —disable-encoder=NAME disable encoder NAME
    —enable-encoder=NAME enable encoder NAME
    —disable-encoders disable all encoders
    —disable-decoder=NAME disable decoder NAME
    —enable-decoder=NAME enable decoder NAME
    —disable-decoders disable all decoders
    —disable-hwaccel=NAME disable hwaccel NAME
    —enable-hwaccel=NAME enable hwaccel NAME
    —disable-hwaccels disable all hwaccels
    —disable-muxer=NAME disable muxer NAME
    —enable-muxer=NAME enable muxer NAME
    —disable-muxers disable all muxers
    —disable-demuxer=NAME disable demuxer NAME
    —enable-demuxer=NAME enable demuxer NAME
    —disable-demuxers disable all demuxers
    —enable-parser=NAME enable parser NAME
    —disable-parser=NAME disable parser NAME
    —disable-parsers disable all parsers
    —enable-bsf=NAME enable bitstream filter NAME
    —disable-bsf=NAME disable bitstream filter NAME
    —disable-bsfs disable all bitstream filters
    —enable-protocol=NAME enable protocol NAME
    —disable-protocol=NAME disable protocol NAME
    —disable-protocols disable all protocols
    —enable-indev=NAME enable input device NAME
    —disable-indev=NAME disable input device NAME
    —disable-indevs disable input devices
    —enable-outdev=NAME enable output device NAME
    —disable-outdev=NAME disable output device NAME
    —disable-outdevs disable output devices
    —disable-devices disable all devices
    —enable-filter=NAME enable filter NAME
    —disable-filter=NAME disable filter NAME
    —disable-filters disable all filters
    —disable-v4l2_m2m disable V4L2 mem2mem code [autodetect]

    External library support :

    Using any of the following switches will allow FFmpeg to link to the
    corresponding external library. All the components depending on that library
    will become enabled, if all their other dependencies are met and they are not
    explicitly disabled. E.g. —enable-libwavpack will enable linking to
    libwavpack and allow the libwavpack encoder to be built, unless it is
    specifically disabled with —disable-encoder=libwavpack.

    Note that only the system libraries are auto-detected. All the other external
    libraries must be explicitly enabled.

    Also note that the following help text describes the purpose of the libraries
    themselves, not all their features will necessarily be usable by FFmpeg.

    —disable-alsa disable ALSA support [autodetect]
    —disable-appkit disable Apple AppKit framework [autodetect]
    —disable-avfoundation disable Apple AVFoundation framework [autodetect]
    —enable-avisynth enable reading of AviSynth script files [no]
    —disable-bzlib disable bzlib [autodetect]
    —disable-coreimage disable Apple CoreImage framework [autodetect]
    —enable-chromaprint enable audio fingerprinting with chromaprint [no]
    —enable-frei0r enable frei0r video filtering [no]
    —enable-gcrypt enable gcrypt, needed for rtmp(t)e support
    if openssl, librtmp or gmp is not used [no]
    —enable-gmp enable gmp, needed for rtmp(t)e support
    if openssl or librtmp is not used [no]
    —enable-gnutls enable gnutls, needed for https support
    if openssl is not used [no]
    —disable-iconv disable iconv [autodetect]
    —disable-jack disable libjack support [autodetect]
    —enable-jni enable JNI support [no]
    —enable-ladspa enable LADSPA audio filtering [no]
    —enable-libass enable libass subtitles rendering,
    needed for subtitles and ass filter [no]
    —enable-libbluray enable BluRay reading using libbluray [no]
    —enable-libbs2b enable bs2b DSP library [no]
    —enable-libcaca enable textual display using libcaca [no]
    —enable-libcelt enable CELT decoding via libcelt [no]
    —enable-libcdio enable audio CD grabbing with libcdio [no]
    —enable-libdc1394 enable IIDC-1394 grabbing using libdc1394
    and libraw1394 [no]
    —enable-libfdk-aac enable AAC de/encoding via libfdk-aac [no]
    —enable-libflite enable flite (voice synthesis) support via libflite [ no]
    —enable-libfontconfig enable libfontconfig, useful for drawtext filter [no]
    —enable-libfreetype enable libfreetype, needed for drawtext filter [no]
    —enable-libfribidi enable libfribidi, improves drawtext filter [no]
    —enable-libgme enable Game Music Emu via libgme [no]
    —enable-libgsm enable GSM de/encoding via libgsm [no]
    —enable-libiec61883 enable iec61883 via libiec61883 [no]
    —enable-libilbc enable iLBC de/encoding via libilbc [no]
    —enable-libkvazaar enable HEVC encoding via libkvazaar [no]
    —enable-libmodplug enable ModPlug via libmodplug [no]
    —enable-libmp3lame enable MP3 encoding via libmp3lame [no]
    —enable-libopencore-amrnb enable AMR-NB de/encoding via libopencore-amrnb [no ]
    —enable-libopencore-amrwb enable AMR-WB decoding via libopencore-amrwb [no]
    —enable-libopencv enable video filtering via libopencv [no]
    —enable-libopenh264 enable H.264 encoding via OpenH264 [no]
    —enable-libopenjpeg enable JPEG 2000 de/encoding via OpenJPEG [no]
    —enable-libopenmpt enable decoding tracked files via libopenmpt [no]
    —enable-libopus enable Opus de/encoding via libopus [no]
    —enable-libpulse enable Pulseaudio input via libpulse [no]
    —enable-librsvg enable SVG rasterization via librsvg [no]
    —enable-librubberband enable rubberband needed for rubberband filter [no]
    —enable-librtmp enable RTMP[E] support via librtmp [no]
    —enable-libshine enable fixed-point MP3 encoding via libshine [no]
    —enable-libsmbclient enable Samba protocol via libsmbclient [no]
    —enable-libsnappy enable Snappy compression, needed for hap encoding [n o]
    —enable-libsoxr enable Include libsoxr resampling [no]
    —enable-libspeex enable Speex de/encoding via libspeex [no]
    —enable-libssh enable SFTP protocol via libssh [no]
    —enable-libtesseract enable Tesseract, needed for ocr filter [no]
    —enable-libtheora enable Theora encoding via libtheora [no]
    —enable-libtwolame enable MP2 encoding via libtwolame [no]
    —enable-libv4l2 enable libv4l2/v4l-utils [no]
    —enable-libvidstab enable video stabilization using vid.stab [no]
    —enable-libvmaf enable vmaf filter via libvmaf [no]
    —enable-libvo-amrwbenc enable AMR-WB encoding via libvo-amrwbenc [no]
    —enable-libvorbis enable Vorbis en/decoding via libvorbis,
    native implementation exists [no]
    —enable-libvpx enable VP8 and VP9 de/encoding via libvpx [no]
    —enable-libwavpack enable wavpack encoding via libwavpack [no]
    —enable-libwebp enable WebP encoding via libwebp [no]
    —enable-libx264 enable H.264 encoding via x264 [no]
    —enable-libx265 enable HEVC encoding via x265 [no]
    —enable-libxavs enable AVS encoding via xavs [no]
    —enable-libxcb enable X11 grabbing using XCB [autodetect]
    —enable-libxcb-shm enable X11 grabbing shm communication [autodetect]
    —enable-libxcb-xfixes enable X11 grabbing mouse rendering [autodetect]
    —enable-libxcb-shape enable X11 grabbing shape rendering [autodetect]
    —enable-libxvid enable Xvid encoding via xvidcore,
    native MPEG-4/Xvid encoder exists [no]
    —enable-libxml2 enable XML parsing using the C library libxml2 [no]
    —enable-libzimg enable z.lib, needed for zscale filter [no]
    —enable-libzmq enable message passing via libzmq [no]
    —enable-libzvbi enable teletext support via libzvbi [no]
    —disable-lzma disable lzma [autodetect]
    —enable-decklink enable Blackmagic DeckLink I/O support [no]
    —enable-libndi_newtek enable Newteck NDI I/O support [no]
    —enable-mediacodec enable Android MediaCodec support [no]
    —enable-libmysofa enable libmysofa, needed for sofalizer filter [no]
    —enable-openal enable OpenAL 1.1 capture support [no]
    —enable-opencl enable OpenCL code
    —enable-opengl enable OpenGL rendering [no]
    —enable-openssl enable openssl, needed for https support
    if gnutls is not used [no]
    —disable-sndio disable sndio support [autodetect]
    —disable-schannel disable SChannel SSP, needed for TLS support on
    Windows if openssl and gnutls are not used [autodetec t]
    —disable-sdl2 disable sdl2 [autodetect]
    —disable-securetransport disable Secure Transport, needed for TLS support
    on OSX if openssl and gnutls are not used [autodetect ]
    —disable-xlib disable xlib [autodetect]
    —disable-zlib disable zlib [autodetect]

    The following libraries provide various hardware acceleration features :
    —disable-audiotoolbox disable Apple AudioToolbox code [autodetect]
    —disable-cuda disable dynamically linked Nvidia CUDA code [autodete ct]
    —enable-cuda-sdk enable CUDA features that require the CUDA SDK [no]
    —disable-cuvid disable Nvidia CUVID support [autodetect]
    —disable-d3d11va disable Microsoft Direct3D 11 video acceleration code [autodetect]
    —disable-dxva2 disable Microsoft DirectX 9 video acceleration code [ autodetect]
    —enable-libdrm enable DRM code (Linux) [no]
    —enable-libmfx enable Intel MediaSDK (AKA Quick Sync Video) code via libmfx [no]
    —enable-libnpp enable Nvidia Performance Primitives-based code [no]
    —enable-mmal enable Broadcom Multi-Media Abstraction Layer (Raspbe rry Pi) via MMAL [no]
    —disable-nvenc disable Nvidia video encoding code [autodetect]
    —enable-omx enable OpenMAX IL code [no]
    —enable-omx-rpi enable OpenMAX IL code for Raspberry Pi [no]
    —enable-rkmpp enable Rockchip Media Process Platform code [no]
    —disable-vaapi disable Video Acceleration API (mainly Unix/Intel) co de [autodetect]
    —disable-vda disable Apple Video Decode Acceleration code [autodet ect]
    —disable-vdpau disable Nvidia Video Decode and Presentation API for Unix code [autodetect]
    —disable-videotoolbox disable VideoToolbox code [autodetect]

    Toolchain options :
    —arch=ARCH select architecture []
    —cpu=CPU select the minimum required CPU (affects
    instruction selection, may crash on older CPUs)
    —cross-prefix=PREFIX use PREFIX for compilation tools []
    —progs-suffix=SUFFIX program name suffix []
    —enable-cross-compile assume a cross-compiler is used
    —sysroot=PATH root of cross-build tree
    —sysinclude=PATH location of cross-build system headers
    —target-os=OS compiler targets OS []
    —target-exec=CMD command to run executables on target
    —target-path=DIR path to view of build directory on target
    —target-samples=DIR path to samples directory on target
    —tempprefix=PATH force fixed dir/prefix instead of mktemp for checks
    —toolchain=NAME set tool defaults according to NAME
    —nm=NM use nm tool NM [nm -g]
    —ar=AR use archive tool AR [ar]
    —as=AS use assembler AS []
    —ln_s=LN_S use symbolic link tool LN_S [ln -s -f]
    —strip=STRIP use strip tool STRIP [strip]
    —windres=WINDRES use windows resource compiler WINDRES [windres]
    —x86asmexe=EXE use nasm-compatible assembler EXE [nasm]
    —cc=CC use C compiler CC [gcc]
    —cxx=CXX use C compiler CXX [g++]
    —objcc=OCC use ObjC compiler OCC [gcc]
    —dep-cc=DEPCC use dependency generator DEPCC [gcc]
    —nvcc=NVCC use Nvidia CUDA compiler NVCC [nvcc]
    —ld=LD use linker LD []
    —pkg-config=PKGCONFIG use pkg-config tool PKGCONFIG [pkg-config]
    —pkg-config-flags=FLAGS pass additional flags to pkgconf []
    —ranlib=RANLIB use ranlib RANLIB [ranlib]
    —doxygen=DOXYGEN use DOXYGEN to generate API doc [doxygen]
    —host-cc=HOSTCC use host C compiler HOSTCC
    —host-cflags=HCFLAGS use HCFLAGS when compiling for host
    —host-cppflags=HCPPFLAGS use HCPPFLAGS when compiling for host
    —host-ld=HOSTLD use host linker HOSTLD
    —host-ldflags=HLDFLAGS use HLDFLAGS when linking for host
    —host-libs=HLIBS use libs HLIBS when linking for host
    —host-os=OS compiler host OS []
    —extra-cflags=ECFLAGS add ECFLAGS to CFLAGS []
    —extra-cxxflags=ECFLAGS add ECFLAGS to CXXFLAGS []
    —extra-objcflags=FLAGS add FLAGS to OBJCFLAGS []
    —extra-ldflags=ELDFLAGS add ELDFLAGS to LDFLAGS []
    —extra-ldexeflags=ELDFLAGS add ELDFLAGS to LDEXEFLAGS []
    —extra-ldlibflags=ELDFLAGS add ELDFLAGS to LDLIBFLAGS []
    —extra-libs=ELIBS add ELIBS []
    —extra-version=STRING version string suffix []
    —optflags=OPTFLAGS override optimization-related compiler flags
    —nvccflags=NVCCFLAGS override nvcc flags [-gencode arch=compute_30,code=sm _30 -O2]
    —build-suffix=SUFFIX library name suffix []
    —enable-pic build position-independent code
    —enable-thumb compile for Thumb instruction set
    —enable-lto use link-time optimization
    —env="ENV=override" override the environment variables

    Advanced options (experts only) :
    —malloc-prefix=PREFIX prefix malloc and related names with PREFIX
    —custom-allocator=NAME use a supported custom allocator
    —disable-symver disable symbol versioning
    —enable-hardcoded-tables use hardcoded tables instead of runtime generation
    —disable-safe-bitstream-reader
    disable buffer boundary checking in bitreaders
    (faster, but may crash)
    —sws-max-filter-size=N the max filter size swscale uses [256]

    Optimization options (experts only) :
    —disable-asm disable all assembly optimizations
    —disable-altivec disable AltiVec optimizations
    —disable-vsx disable VSX optimizations
    —disable-power8 disable POWER8 optimizations
    —disable-amd3dnow disable 3DNow ! optimizations
    —disable-amd3dnowext disable 3DNow ! extended optimizations
    —disable-mmx disable MMX optimizations
    —disable-mmxext disable MMXEXT optimizations
    —disable-sse disable SSE optimizations
    —disable-sse2 disable SSE2 optimizations
    —disable-sse3 disable SSE3 optimizations
    —disable-ssse3 disable SSSE3 optimizations
    —disable-sse4 disable SSE4 optimizations
    —disable-sse42 disable SSE4.2 optimizations
    —disable-avx disable AVX optimizations
    —disable-xop disable XOP optimizations
    —disable-fma3 disable FMA3 optimizations
    —disable-fma4 disable FMA4 optimizations
    —disable-avx2 disable AVX2 optimizations
    —disable-aesni disable AESNI optimizations
    —disable-armv5te disable armv5te optimizations
    —disable-armv6 disable armv6 optimizations
    —disable-armv6t2 disable armv6t2 optimizations
    —disable-vfp disable VFP optimizations
    —disable-neon disable NEON optimizations
    —disable-inline-asm disable use of inline assembly
    —disable-x86asm disable use of standalone x86 assembly
    —disable-mipsdsp disable MIPS DSP ASE R1 optimizations
    —disable-mipsdspr2 disable MIPS DSP ASE R2 optimizations
    —disable-msa disable MSA optimizations
    —disable-mipsfpu disable floating point MIPS optimizations
    —disable-mmi disable Loongson SIMD optimizations
    —disable-fast-unaligned consider unaligned accesses slow

    Developer options (useful when working on FFmpeg itself) :
    —disable-debug disable debugging symbols
    —enable-debug=LEVEL set the debug level []
    —disable-optimizations disable compiler optimizations
    —enable-extra-warnings enable more compiler warnings
    —disable-stripping disable stripping of executables and shared libraries
    —assert-level=level 0(default), 1 or 2, amount of assertion testing,
    2 causes a slowdown at runtime.
    —enable-memory-poisoning fill heap uninitialized allocated space with arbitra ry data
    —valgrind=VALGRIND run "make fate" tests through valgrind to detect memo ry
    leaks and errors, using the specified valgrind binary .
    Cannot be combined with —target-exec
    —enable-ftrapv Trap arithmetic overflows
    —samples=PATH location of test samples for FATE, if not set use
    $FATE_SAMPLES at make invocation time.
    —enable-neon-clobber-test check NEON registers for clobbering (should be
    used only for debugging purposes)
    —enable-xmm-clobber-test check XMM registers for clobbering (Win64-only ;
    should be used only for debugging purposes)
    —enable-random randomly enable/disable components
    —disable-random
    —enable-random=LIST randomly enable/disable specific components or
    —disable-random=LIST component groups. LIST is a comma-separated list
    of NAME[:PROB] entries where NAME is a component
    (group) and PROB the probability associated with
    NAME (default 0.5).
    —random-seed=VALUE seed value for —enable/disable-random
    —disable-valgrind-backtrace do not print a backtrace under Valgrind
    (only applies to —disable-optimizations builds)
    —enable-osfuzz Enable building fuzzer tool
    —libfuzzer=PATH path to libfuzzer
    —ignore-tests=TESTS comma-separated list (without "fate-" prefix
    in the name) of tests whose result is ignored
    —enable-linux-perf enable Linux Performance Monitor API

    NOTE : Object files are built at the place where configure is launched.