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Autres articles (78)
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Websites made with MediaSPIP
2 mai 2011, parThis page lists some websites based on MediaSPIP.
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MediaSPIP v0.2
21 juin 2013, parMediaSPIP 0.2 est la première version de MediaSPIP stable.
Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
Creating farms of unique websites
13 avril 2011, parMediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)
Sur d’autres sites (11583)
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Call system package with Go on App Engine Standard
8 novembre 2019, par reidreid46I’m trying to use FFmpeg in a Go application thats running on Google App Engine Standard. I can get this to run locally, when I point to a local instance of the FFmpeg binary using exec.Command()
cmd := exec.Command(
"/Users/justin/Desktop/conversion/ffmpeg", // this won't work on a remote server
"-i", "pipe:0",
"-ac", "1",
"-codec:a", "libmp3lame",
"-b:a", "48k",
"-ar", "24000",
"-f", "mp3",
"pipe:1",
)
cmd.Stdin = bytes.NewReader(synthResp.AudioContent)
var output bytes.Buffer
cmd.Stdout = &output
err = cmd.Run()Obviously, this won’t work when I deploy the application, so I need a way to point to a hosted version of the FFmpeg binary. It seems
ffmpeg
is a system package for the go1.11 App Engine Standard environment.What are "System packages" and how do I use them ?
When I look for documentation, I find a lot of documentation onapt-get
, and no documentation on how to use them, App Engine or otherwise. Do I need to install it, or should it already be part of the container(?) that App Engine is running ?Do I call it, like I’d call other executables ? If so, that I’d expect this to work, but it doesn’t
cmd := exec.Command(
"ffmpeg", // <------ what should this be?
"-i", "pipe:0",
"-ac", "1",
"-codec:a", "libmp3lame",
"-b:a", "48k",
"-ar", "24000",
"-f", "mp3",
"pipe:1",
)
cmd.Stdin = bytes.NewReader(synthResp.AudioContent)
var output bytes.Buffer
cmd.Stdout = &output
err = cmd.Run()Logging err, I see
exec: "ffmpeg": executable file not found in $PATH
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lavfi/vf_scale : use default swscale flags for scaler
4 août 2021, par Linjie Fulavfi/vf_scale : use default swscale flags for scaler
Currently the default swscale flags for simple filter graph is bicubic,
however for complex filter graph it uses bilinear as decleared in scale
filter.$ffmpeg -v verbose -i input.mp4 -vf format=yuv420p,scale=800x600 -an -f null -
[Parsed_scale_1 @ 0x7f86d2c160c0] w:1920 h:1080 fmt:yuv420p sar:0/1 -> w:800 h:600 fmt:yuv420p sar:0/1 flags:0x4$ffmpeg -v verbose -i input.mp4 -filter_complex format=yuv420p,scale=800x600 -an -f null -
[Parsed_scale_1 @ 0x7f8779e046c0] w:1920 h:1080 fmt:yuv420p sar:0/1 -> w:800 h:600 fmt:yuv420p sar:0/1 flags:0x2Use default swscale flags (bicubic currently) for scale filter.
Remove flags="bilinear" from vf_scale
Update the FATE refs
Signed-off-by : Linjie Fu <linjie.justin.fu@gmail.com>
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lavc/avcodec : Add HEVC Screen Content Coding Extensions profile
16 février 2023, par Linjie Fulavc/avcodec : Add HEVC Screen Content Coding Extensions profile
Described in HEVC spec A.3.7. Bump minor version and add APIchanges
entry for new added profile.Signed-off-by : Linjie Fu <linjie.justin.fu@gmail.com>
Signed-off-by : Fei Wang <fei.w.wang@intel.com>