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  • Gestion des droits de création et d’édition des objets

    8 février 2011, par

    Par défaut, beaucoup de fonctionnalités sont limitées aux administrateurs mais restent configurables indépendamment pour modifier leur statut minimal d’utilisation notamment : la rédaction de contenus sur le site modifiables dans la gestion des templates de formulaires ; l’ajout de notes aux articles ; l’ajout de légendes et d’annotations sur les images ;

  • Supporting all media types

    13 avril 2011, par

    Unlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)

  • Dépôt de média et thèmes par FTP

    31 mai 2013, par

    L’outil MédiaSPIP traite aussi les média transférés par la voie FTP. Si vous préférez déposer par cette voie, récupérez les identifiants d’accès vers votre site MédiaSPIP et utilisez votre client FTP favori.
    Vous trouverez dès le départ les dossiers suivants dans votre espace FTP : config/ : dossier de configuration du site IMG/ : dossier des média déjà traités et en ligne sur le site local/ : répertoire cache du site web themes/ : les thèmes ou les feuilles de style personnalisées tmp/ : dossier de travail (...)

Sur d’autres sites (6524)

  • Encoding audio_common messages to OPUS

    14 juin 2023, par djangbahevans

    


    I am trying to stream microphone and camera data to Amazon KVS WebRTC. I'm able to make video work using this package (adapted for noetic) however I am struggling to make audio work. I'm using the audio_capture package to get mp3 frames. I'm trying to convert this to OPUS frames before streaming to KVS, but I'm unsure how to do this. I wrote this bit of code based on the small resources I can find on using ffmpeg, but it's not working. avcodec_fill_audio_frame is returning -22.

    


    #include "opus_encoder.h"

OPUSEncoder::OPUSEncoder() {
  av_register_all();
  codecContext == nullptr;
}

OPUSEncoder::~OPUSEncoder() {
  if (codecContext != nullptr) {
    avcodec_free_context(&codecContext);
  }
}

int OPUSEncoder::Initialize(int Fs, int channels) {
  AVCodec *codec = avcodec_find_encoder(AV_CODEC_ID_OPUS);
  if (!codec) {
    printf("Codec not found\n");
    return -1;
  }

  codecContext = avcodec_alloc_context3(codec);
  if (!codecContext) {
    printf("Could not allocate audio codec context\n");
    return -1;
  }

  codecContext->sample_fmt = AV_SAMPLE_FMT_S16;
  codecContext->bit_rate = 128000;
  codecContext->sample_rate = Fs;
  codecContext->channel_layout = av_get_default_channel_layout(channels);
  codecContext->channels = channels;

  if (avcodec_open2(codecContext, codec, nullptr) < 0) {
    printf("Could not open codec\n");
    return -1;
  }

  return 0;
}

int OPUSEncoder::Encode(const uint8_t *audio_data, int frameSize,
                        uint8_t *out) {
  AVPacket pkt;
  av_init_packet(&pkt);
  pkt.data = nullptr;
  pkt.size = 0;

  AVFrame *frame = av_frame_alloc();
  frame->nb_samples = frameSize;
  frame->format = codecContext->sample_fmt;
  frame->channel_layout = codecContext->channel_layout;

  int ret = avcodec_fill_audio_frame(frame, codecContext->channels,
                                     codecContext->sample_fmt, audio_data,
                                     frameSize * 2, 0);
  if (ret < 0) {
    printf("Error filling audio frame: %d\n", ret);
    return -1;
  }

  ret = avcodec_send_frame(codecContext, frame);
  if (ret < 0) {
    printf("Error sending the frame to the encoder\n");
    return -1;
  }

  while (ret >= 0) {
    ret = avcodec_receive_packet(codecContext, &pkt);
    if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF) {
      return 0;
    } else if (ret < 0) {
      printf("Error encoding audio frame\n");
      return -1;
    }

    memcpy(out, pkt.data, pkt.size);
    out += pkt.size;
    av_packet_unref(&pkt);
  }

  av_frame_free(&frame);

  return 0;
}


    


  • AWS Lambda in Node JS with FFMPEG Lambda Layer

    29 mars 2023, par mwcwge23

    I'm trying to make a Lambda that takes a video and puts a watermark image on it.
I'm using Lambda with NodeJS and FFMPEG Lambda Layer I took from here :
https://serverlessrepo.aws.amazon.com/applications/us-east-1/145266761615/ffmpeg-lambda-layer

    


    I got these two errors and I don't have a clue what do I did wrong :
errors

    


    Please help me :)

    


    (by the way, if you have an easier solution to put a watermark image on video that'll also be great)

    


    That's my code (trying to put a watermark image on a video file) :

    


    const express = require("express");
const childProcess = require("child_process");
const path = require("path");
const fs = require("fs");
const util = require("util");
const os = require("os");
const { fileURLToPath } = require("url");
const { v4: uuidv4 } = require("uuid");
const bodyParser = require("body-parser");
const awsServerlessExpressMiddleware = require("aws-serverless-express/middleware");
const AWS = require("aws-sdk");
const workdir = os.tmpdir();

const s3 = new AWS.S3();

// declare a new express app
const app = express();
app.use(bodyParser.json());
app.use(awsServerlessExpressMiddleware.eventContext());

// Enable CORS for all methods
app.use(function (req, res, next) {
  res.header("Access-Control-Allow-Origin", "*");
  res.header("Access-Control-Allow-Headers", "*");
  next();
});

const downloadFileFromS3 = function (bucket, fileKey, filePath) {
  "use strict";
  console.log("downloading", bucket, fileKey, filePath);
  return new Promise(function (resolve, reject) {
    const file = fs.createWriteStream(filePath),
      stream = s3
        .getObject({
          Bucket: bucket,
          Key: fileKey,
        })
        .createReadStream();
    stream.on("error", reject);
    file.on("error", reject);
    file.on("finish", function () {
      console.log("downloaded", bucket, fileKey);
      resolve(filePath);
    });
    stream.pipe(file);
  });
};

const uploadFileToS3 = function (bucket, fileKey, filePath, contentType) {
  "use strict";
  console.log("uploading", bucket, fileKey, filePath);
  return s3
    .upload({
      Bucket: bucket,
      Key: fileKey,
      Body: fs.createReadStream(filePath),
      ACL: "private",
      ContentType: contentType,
    })
    .promise();
};

const spawnPromise = function (command, argsarray, envOptions) {
  return new Promise((resolve, reject) => {
    console.log("executing", command, argsarray.join(" "));
    const childProc = childProcess.spawn(
        command,
        argsarray,
        envOptions || { env: process.env, cwd: process.cwd() }
      ),
      resultBuffers = [];
    childProc.stdout.on("data", (buffer) => {
      console.log(buffer.toString());
      resultBuffers.push(buffer);
    });
    childProc.stderr.on("data", (buffer) => console.error(buffer.toString()));
    childProc.on("exit", (code, signal) => {
      console.log(`${command} completed with ${code}:${signal}`);
      if (code || signal) {
        reject(`${command} failed with ${code || signal}`);
      } else {
        resolve(Buffer.concat(resultBuffers).toString().trim());
      }
    });
  });
};

app.post("/api/addWatermark", async (req, res) => {
  try {
    const bucketName = "bucketName ";
    const uniqeName = uuidv4() + Date.now();
    const outputPath = path.join(workdir, uniqeName + ".mp4");
    const key = "file_example_MP4_480_1_5MG.mp4";
    const localFilePath = path.join(workdir, key);
    const watermarkPngKey = "watermark.png";
    const watermarkLocalFilePath = path.join(workdir, watermarkPngKey);

    downloadFileFromS3(bucketName, key, localFilePath)
      .then(() => {
        downloadFileFromS3(bucketName, watermarkPngKey, watermarkLocalFilePath)
          .then(() => {
            fs.readFile(localFilePath, (err, data) => {
              if (!err && data) {
                console.log("successsss111");
              }
            });
            fs.readFile(watermarkLocalFilePath, (err, data) => {
              if (!err && data) {
                console.log("successsss222");
              }
            });

            fs.readFile(outputPath, (err, data) => {
              if (!err && data) {
                console.log("successsss3333");
              }
            });

            spawnPromise(
              "/opt/bin/ffmpeg",
              [
                "-i",
                localFilePath,
                "-i",
                watermarkLocalFilePath,
                "-filter_complex",
                `[1]format=rgba,colorchannelmixer=aa=0.5[logo];[0][logo]overlay=5:H-h-5:format=auto,format=yuv420p`,
                "-c:a",
                "copy",
                outputPath,
              ],
              { env: process.env, cwd: workdir }
            )
              .then(() => {
                uploadFileToS3(
                  bucketName,
                  uniqeName + ".mp4",
                  outputPath,
                  "mp4"
                );
              });
           });
      });
  } catch (err) {
    console.log({ err });
    res.json({ err });
  }
});

app.listen(8136, function () {
  console.log("App started");
});

module.exports = app;



    


  • librosa can't load wav file in aws lambda docker

    30 novembre 2022, par Luka Savic

    I have an AWS Lambda function created using Docker.
I have librosa installed, ffmpeg installed using the solution from this question : install ffmpeg on amazon ecr linux python

    


    I checked in a Lambda function with os.system("ffmpeg -version") and I managed to get valid output, stating different versions and parts of ffmpeg.

    


    Problem is that when I do librosa.load(wav_file) it gives the following error :

    


    /your/path/.venv/lib/python3.9/site-packages/librosa/util/decorators.py:88: UserWarning: PySoundFile failed. Trying audioread instead.
  return f(*args, **kwargs) 


    


    From what I've read, librosa should natively support .wav files, even without ffmpeg, and even though I have ffmpeg installed, it doesn't work.

    


    One more information, .wav file was downloaded, player, and loaded with librosa on my local PC without any problems. I tried also on different wav and mp3 files, and the problems were still there.