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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

  • ANNEXE : Les plugins utilisés spécifiquement pour la ferme

    5 mars 2010, par

    Le site central/maître de la ferme a besoin d’utiliser plusieurs plugins supplémentaires vis à vis des canaux pour son bon fonctionnement. le plugin Gestion de la mutualisation ; le plugin inscription3 pour gérer les inscriptions et les demandes de création d’instance de mutualisation dès l’inscription des utilisateurs ; le plugin verifier qui fournit une API de vérification des champs (utilisé par inscription3) ; le plugin champs extras v2 nécessité par inscription3 (...)

Sur d’autres sites (9359)

  • HTML5 Video Presentations at LCA 2011

    http://blip.tv/file/get/Linuxconfau-TheLatestAndCoolestWithHTML5Video326.ogv
    10 février 2011, par silvia

    Working in the WHAT WG and the W3C HTML WG, you sometimes forget that all the things that are being discussed so heatedly for standardization are actually leading to some really exciting new technologies that not many outside have really taken note of yet. This week, during the Australian Linux (...)

  • FFmpeg decode H264 video too slowly

    17 décembre 2012, par user1158196

    I am currently working on a project on iPhone using FFMpeg. I can decode all the formats I need but when I want to play a h264 video, ffmpeg decodes frames too slowly.

    I tried to see where the problem is. I think that the options from the compilation of the library are good, decoding and displaying the frames are made ​​on different threads. In the end, it seems that it is the function avcodec_decode_video2 that takes too long (3 to 4 seconds to decode 30 frames).

  • Naive Sorenson Video 1 Encoder

    12 septembre 2010, par Multimedia Mike — General

    (Yes, the word is “naive” — or rather, “naïve” — not “native”. People always try to correct me when I use the word. Indeed, it should actually be written with 2 dots over the ‘i’ but who has a keyboard that can easily do that ?)

    At the most primitive level, programming a video encoder is about writing out a sequence of bits that the corresponding video decoder will understand. It’s sort of like creating a program — represented as a stream of opcodes — that will run on a given microprocessor or virtual machine. In fact, reading a video codec bitstream specification will reveal a lot of terminology along the lines of “transmitting information to the decoder” or “signaling the decoder to do xyz.”

    Creating a good encoder that will deliver decent quality at a reasonable bitrate is difficult. Creating a naive encoder that produces a technically compliant bitstream, not so much.



    When I wrote an FFmpeg encoder for Sorenson Video 1 (SVQ1), the first step was to just create a minimally compliant bitstream. The coarsest encoding mode that SVQ1 allows is to encode the average (mean) of each 16×16 block of samples. So I created an encoder that just encoded the mean of each block. Apple’s QuickTime Player was able to play the resulting video in all of its blocky glory. The result rather reminds me of the Super Nintendo’s mosaic effect.

    Level 5 blocks (mean-only 16×16 encoding) :



    Level 3 blocks (mean-only 8×8 encoding) :



    It’s one thing for your own decoder (in this case, FFmpeg’s own decoder) to be able to decode the data. The big test is whether the official decoder (in this case, Apple QuickTime Player) can decode the file.



    Now that’s a good feeling. After establishing that sort of baseline, it’s possible to adapt more and more features of the codec.